Difference between revisions of "Talk:Encumbrance"
WarriorX90 (talk | contribs) (→Do you have to move to exercise strength when stressed?) |
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Can [[burdened]] be merged with this page, please? | Can [[burdened]] be merged with this page, please? | ||
[[User:Ekaterin|Ekaterin]] 14:06, 21 August 2006 (UTC) | [[User:Ekaterin|Ekaterin]] 14:06, 21 August 2006 (UTC) | ||
+ | |||
+ | Anyone know how much a monster (specifically a pet) can carry? | ||
+ | --[[User:Khearn|Khearn]] 19:43, 11 December 2010 (UTC) | ||
+ | :See [[Credit_cloning#Using_pets]] -- [[User:Qazmlpok|Qazmlpok]] 20:45, 11 December 2010 (UTC) | ||
+ | |||
+ | == polyself == | ||
+ | |||
+ | How much can a polymorphed player carry? A table with popular polyforms would be great. (Master mind flayer, minotaur, vampire lord, jabberwock, arch-lich, tengu, silver dragon) --[[User:Tjr|Tjr]] | ||
+ | :[[Source:Hack.c#line2162]]. Non-strong monsters that weigh less than human are scaled based on their weight. There's no automatic benefit to being a strong or large monster, but a strong monster will get 18/** strength as well. Nymphs also have 1000 carrying capacity always. Arch liches end up with ~90% capacity, tengu seem to get around 20%, and everyone else you mentioned is strong and thus has no penalty, only the 18/** bonus. -- [[User:Qazmlpok|Qazmlpok]] 16:54, 18 May 2011 (UTC) | ||
+ | |||
+ | ::Thanks, updated the article. --[[User:Tjr|Tjr]] 18:25, 18 May 2011 (UTC) | ||
+ | |||
+ | == Strength in Encumbrance formula == | ||
+ | |||
+ | The encumbrance formula maps your strength to 19 + str / 50.<br /> | ||
+ | However, a strength of 18/n is represented internally by str = 18 + n.<br /> | ||
+ | This means that a strength of 18/31 is represented by str = 49, which maps to 19 + 49/50 -> 19.<br /> | ||
+ | But a strength of 18/32 is represented by str = 50, which maps to 19 + 50/50 -> 20.<br /> | ||
+ | So the cutoff point is really 18/31 versus 18/32.<br /> | ||
+ | (I checked in wizard mode, and the same inventory with a total weight of 996 made me unburdened with strength 18/32 but burdened with strength 18/31 (constitution 18). | ||
+ | |||
+ | --[[User:Erica|Erica]] 08:18, 19 August 2011 (UTC) | ||
+ | |||
+ | :You're right, thanks for correcting me. --[[User:Tjr|Tjr]] 09:35, 19 August 2011 (UTC) | ||
+ | ::Would you mind correcting all the other places? [[strength]], [[damage]], ... come to mind. ---[[User:Tjr|Tjr]] 10:05, 19 August 2011 (UTC) | ||
+ | :::Not a problem! I updated the [[strength]] section of [[attribute]]; it seems the same strength mapping formula is used to determine range of thrown objects. I also found another difference between 18/** and 25 that the article didn't mention. The damage table was correct, so there's nothing to change here. --[[User:Erica|Erica]] 04:24, 20 August 2011 (UTC) | ||
+ | |||
+ | == Do you have to move to exercise strength when stressed? == | ||
+ | |||
+ | Can you just rest or search or #sit or do you actually have to move from the current tile? [[User:WarriorX90|WarriorX90]] ([[User talk:WarriorX90|talk]]) 13:17, 31 October 2017 (UTC) |
Latest revision as of 13:17, 31 October 2017
Can burdened be merged with this page, please? Ekaterin 14:06, 21 August 2006 (UTC)
Anyone know how much a monster (specifically a pet) can carry? --Khearn 19:43, 11 December 2010 (UTC)
- See Credit_cloning#Using_pets -- Qazmlpok 20:45, 11 December 2010 (UTC)
polyself
How much can a polymorphed player carry? A table with popular polyforms would be great. (Master mind flayer, minotaur, vampire lord, jabberwock, arch-lich, tengu, silver dragon) --Tjr
- Source:Hack.c#line2162. Non-strong monsters that weigh less than human are scaled based on their weight. There's no automatic benefit to being a strong or large monster, but a strong monster will get 18/** strength as well. Nymphs also have 1000 carrying capacity always. Arch liches end up with ~90% capacity, tengu seem to get around 20%, and everyone else you mentioned is strong and thus has no penalty, only the 18/** bonus. -- Qazmlpok 16:54, 18 May 2011 (UTC)
- Thanks, updated the article. --Tjr 18:25, 18 May 2011 (UTC)
Strength in Encumbrance formula
The encumbrance formula maps your strength to 19 + str / 50.
However, a strength of 18/n is represented internally by str = 18 + n.
This means that a strength of 18/31 is represented by str = 49, which maps to 19 + 49/50 -> 19.
But a strength of 18/32 is represented by str = 50, which maps to 19 + 50/50 -> 20.
So the cutoff point is really 18/31 versus 18/32.
(I checked in wizard mode, and the same inventory with a total weight of 996 made me unburdened with strength 18/32 but burdened with strength 18/31 (constitution 18).
--Erica 08:18, 19 August 2011 (UTC)
- You're right, thanks for correcting me. --Tjr 09:35, 19 August 2011 (UTC)
- Would you mind correcting all the other places? strength, damage, ... come to mind. ---Tjr 10:05, 19 August 2011 (UTC)
- Not a problem! I updated the strength section of attribute; it seems the same strength mapping formula is used to determine range of thrown objects. I also found another difference between 18/** and 25 that the article didn't mention. The damage table was correct, so there's nothing to change here. --Erica 04:24, 20 August 2011 (UTC)
- Would you mind correcting all the other places? strength, damage, ... come to mind. ---Tjr 10:05, 19 August 2011 (UTC)
Do you have to move to exercise strength when stressed?
Can you just rest or search or #sit or do you actually have to move from the current tile? WarriorX90 (talk) 13:17, 31 October 2017 (UTC)