Talk:Throne

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Revision as of 13:13, 7 April 2010 by Tjr (talk | contribs) (About confused looting...: wizmode shows different behavior)
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I just go the message "It's not very comfortable..." when sitting. There was a chest and a corpse on the same tile as the throne. Once I removed them, the throne behaved normally. --Statico 22:06, 12 August 2009 (UTC)

Yes, that's normal behaviour. You will only sit on one thing at a time, so if there are items on a throne (or similar dungeon feature) you won't be able to sit on it until you remove all the items. -- Killian 15:00, 14 August 2009 (UTC)

Could someone explain what a 'royal' monster is or provide a list? 24.128.180.28 18:45, February 14, 2010 (UTC)

gnome king, elvenking, ogre king etc. -Tjr 22:13, February 14, 2010 (UTC)

About confused looting...

Just tried the confused looting in the Castle throne and without gold it said the usual "You don't find anything here to loot.", but once I picked up some gold it indeed threw my gold into a nearby chest with "Thank you for your contribution to reduce the debt.". So it appears to work only with gold and I then verified it from the source code, tooo.

Also while looking at the source I didn't notice it doing anything to the throne itself, so can a throne really function like an endless supply of throneroom monsters? (given that a forgotten spell is an endless source of confusion) Kynde 10:50, March 25, 2010 (UTC)

To answer myself, that works great! That's exactly what my wishless atheist needed. It's indeed a great source of dragons at the Castle (scales, pets, loot, resistances, food, you name it). This probably could be mentioned in the main page, too. Kynde 20:54, March 25, 2010 (UTC)
Wizmode testing on Mac/Qt/tiles shows a differnt behavior: #looting only works if confused and carrying gold, and then the gold goes to the monster unconditionally ("The exchequer accepts your contribution."). It is not deposited in any container, nor does it matter if there is a container on the level at all. Tjr 13:13, April 7, 2010 (UTC)