Difference between revisions of "Technique"

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'''Techniques''' are special abilities in [SLASH'EM].
+
'''Techniques''' are special abilities in [[SLASH'EM]], [[SlashTHEM]], pre-[[SpliceHack-Rewrite|rewrite]] versions of [[SpliceHack]] and [[Hack'EM]].
  
Each role has its own techniques.
+
==Description==
 +
A technique can be used with the '''#technique''' [[extended command]], and many of them have a cooldown period before they can be used again. Most techniques are specific to certain roles or certain playable races - the [[Disarm (technique)|disarm]] technique is a common exception.
  
For example here are the techniques of the role [[Necromancer].
+
===Limit mode===
 +
If you are under {{frac|10}} HP, you may enter limit mode, which appears as LIMIT on your game screen. Using a prepared technique while in limit mode does not trigger a cooldown period, allowing it to be used again the next turn. Techniques that have not yet recovered from a previous usage can be activated under limit mode, but ''only'' if the [[Options#menustyle|menustyle option]] is set to "traditional" – this is probably a bug.
  
 +
Limit mode usually activates about {{frac|8|15}} of the time, based on "a simple pseudorandom number generator"{{refsrc|tech.c|196|version=SLASH'EM 0.0.7E7F2}} - limit mode can be reliably activated if your HP is reduced to exactly 1, and you have at least 11 maximum HP.
 +
 +
== Role dependent ==
 +
===Archeologist===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Research]]
 +
|}
 +
 +
===Barbarian===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Berserk (technique)|Berserk]]
 +
|}
 +
 +
===Caveman===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Primal roar]]
 +
|}
 +
 +
===Flame mage===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Reinforce memory]]
 +
|-
 +
|3
 +
|[[Power surge]]
 +
|-
 +
|5
 +
|[[Draw energy]]
 +
|-
 +
|10
 +
|[[Sigil of tempest]]
 +
|-
 +
|20
 +
|[[Sigil of discharge]]
 +
|}
 +
 +
===Healer===
 
{|class="prettytable"
 
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 
|-
 
|-
 +
|1
 +
|[[Surgery]]
 +
|-
 +
|20
 +
|[[Revification]]
 +
|}
 +
 +
===Ice mage===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Reinforce memory]]
 +
|-
 +
|5
 +
|[[Draw energy]]
 +
|-
 +
|10
 +
|[[Sigil of tempest]]
 +
|-
 +
|12
 +
|[[Power surge]]
 +
|-
 +
|20
 +
|[[Sigil of discharge]]
 +
|}
 +
 +
===Knight===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Turn undead]]
 +
|-
 +
|1
 +
|[[Healing hands]]
 +
|}
 +
 +
===Monk===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Pummel]]
 +
|-
 +
|1
 +
|[[Air dash]]
 +
|-
 +
|1
 +
|[[Chained blitz]]
 +
|-
 +
|2
 +
|[[Chi strike]]
 +
|-
 +
|4
 +
|[[Chi healing]]
 +
|-
 +
|6
 +
|[[Elemental fist]]
 +
|-
 +
|8
 +
|[[Draw energy]]
 +
|-
 +
|10
 +
|[[Ground slam]]
 +
|-
 +
|11
 +
|[[Ward against flame]]
 +
|-
 +
|13
 +
|[[Ward against ice]]
 +
|-
 +
|15
 +
|[[Ward against lightning]]
 +
|-
 +
|17
 +
|[[Spirit bomb]]
 +
|-
 +
|20
 +
|[[Power surge]]
 +
|}
 +
 +
===Necromancer===
 +
{|class="prettytable"
 
|'''Level'''
 
|'''Level'''
 
|'''Technique'''
 
|'''Technique'''
Line 19: Line 162:
 
|[[Power surge]]
 
|[[Power surge]]
 
|-
 
|-
|13
+
|15
 +
|[[Sigil of tempest]]
 +
|}
 +
 
 +
===Priest===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Turn undead]]
 +
|-
 +
|1
 +
|[[Blessing_(technique)|Blessing]]
 +
|}
 +
 
 +
===Ranger===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Missile flurry]]
 +
|}
 +
 
 +
===Rogue===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Critical strike]]
 +
|-
 +
|15
 +
|[[Cutthroat]]
 +
|}
 +
 
 +
===Samurai===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Kiii]]
 +
|}
 +
 
 +
===Tourist===
 +
None.
 +
 
 +
===Undead slayer===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Turn undead]]
 +
|-
 +
|1
 +
|[[Weapon practice]]
 +
|}
 +
 
 +
===Valkyrie===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Weapon practice]]
 +
|}
 +
 
 +
===Wizard===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Reinforce memory]]
 +
|-
 +
|3
 +
|[[Draw energy]]
 +
|-
 +
|5
 +
|[[Power surge]]
 +
|-
 +
|7
 +
|[[Sigil of control]]
 +
|-
 +
|14
 
|[[Sigil of tempest]]
 
|[[Sigil of tempest]]
 +
|-
 +
|20
 +
|[[Sigil of discharge]]
 +
|}
 +
 +
===Yeoman===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Calm steed]]
 
|}
 
|}
  
{{stub|Techniques for other roles.}}<br>
+
==Race dependent==
[[Category:SLASH'EM]]<br>
+
===Doppelganger===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Liquid leap]]
 +
|}
 +
 
 +
===Dwarf===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Rage eruption]]
 +
|}
 +
 
 +
===Gnome===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Vanish]]
 +
|-
 +
|7
 +
|[[Tinker]]
 +
|}
 +
 
 +
===Hobbit===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Blink]]
 +
|}
 +
 
 +
===Lycanthrope===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Eviscerate]]
 +
|-
 +
|10
 +
|[[Berserk (technique)|Berserk]]
 +
|}
 +
 
 +
===Vampire===
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Dazzle]]
 +
|-
 +
|1
 +
|[[Draw blood]]
 +
|}
 +
 
 +
===Orc===
 +
None.
 +
 
 +
==Other==
 +
{|class="prettytable"
 +
|'''Level'''
 +
|'''Technique'''
 +
|-
 +
|1
 +
|[[Disarm (technique)|Disarm]]
 +
|}
 +
 
 +
== Technique skill level ==
 +
Some of the techniques' effects are dependent on the players skill in this technique. For example a [[Doppelganger]] using their [[liquid leap]] technique is able to leap a further distance the more skilled they are in that technique.
 +
 
 +
When a player first acquires a technique, that technique's skill level is set to 1.{{refsrc|tech.h|32|version=SLASH'EM 0.0.7E7F2}}{{refsrc|tech.c|86|version=SLASH'EM 0.0.7E7F2}} For every [[experience level]] the player gains, the skill level of techniques they already know will increase.{{refsrc|tech.c|190|version=SLASH'EM 0.0.7E7F2}}
 +
 
 +
== SpliceHack ==
 +
Early versions of [[SpliceHack]] had techniques. They were removed in version 1.0.0, making techniques a [[defunct features (SpliceHack)|defunct feature in SpliceHack]]. 
 +
 
 +
==See also==
 +
*[http://www.juiblex.co.uk/nethack/VernonSpoilers/tech-006e4.txt Vernon Spoiler on techniques]
 +
*[[SLASH%27EM_0.0.7E7F2/tech.c]] defines all the techniques except dragon polyself.
 +
 
 +
==References==
 +
<references/>
 +
{{slashem-7E7}}
 +
[[Category:Techniques| ]]
 +
[[Category:Defunct features (SpliceHack)]]

Latest revision as of 17:44, 20 January 2024

Techniques are special abilities in SLASH'EM, SlashTHEM, pre-rewrite versions of SpliceHack and Hack'EM.

Description

A technique can be used with the #technique extended command, and many of them have a cooldown period before they can be used again. Most techniques are specific to certain roles or certain playable races - the disarm technique is a common exception.

Limit mode

If you are under 110 HP, you may enter limit mode, which appears as LIMIT on your game screen. Using a prepared technique while in limit mode does not trigger a cooldown period, allowing it to be used again the next turn. Techniques that have not yet recovered from a previous usage can be activated under limit mode, but only if the menustyle option is set to "traditional" – this is probably a bug.

Limit mode usually activates about 815 of the time, based on "a simple pseudorandom number generator"[1] - limit mode can be reliably activated if your HP is reduced to exactly 1, and you have at least 11 maximum HP.

Role dependent

Archeologist

Level Technique
1 Research

Barbarian

Level Technique
1 Berserk

Caveman

Level Technique
1 Primal roar

Flame mage

Level Technique
1 Reinforce memory
3 Power surge
5 Draw energy
10 Sigil of tempest
20 Sigil of discharge

Healer

Level Technique
1 Surgery
20 Revification

Ice mage

Level Technique
1 Reinforce memory
5 Draw energy
10 Sigil of tempest
12 Power surge
20 Sigil of discharge

Knight

Level Technique
1 Turn undead
1 Healing hands

Monk

Level Technique
1 Pummel
1 Air dash
1 Chained blitz
2 Chi strike
4 Chi healing
6 Elemental fist
8 Draw energy
10 Ground slam
11 Ward against flame
13 Ward against ice
15 Ward against lightning
17 Spirit bomb
20 Power surge

Necromancer

Level Technique
1 Reinforce memory
1 Raise zombies
10 Power surge
15 Sigil of tempest

Priest

Level Technique
1 Turn undead
1 Blessing

Ranger

Level Technique
1 Missile flurry

Rogue

Level Technique
1 Critical strike
15 Cutthroat

Samurai

Level Technique
1 Kiii

Tourist

None.

Undead slayer

Level Technique
1 Turn undead
1 Weapon practice

Valkyrie

Level Technique
1 Weapon practice

Wizard

Level Technique
1 Reinforce memory
3 Draw energy
5 Power surge
7 Sigil of control
14 Sigil of tempest
20 Sigil of discharge

Yeoman

Level Technique
1 Calm steed

Race dependent

Doppelganger

Level Technique
1 Liquid leap

Dwarf

Level Technique
1 Rage eruption

Gnome

Level Technique
1 Vanish
7 Tinker

Hobbit

Level Technique
1 Blink

Lycanthrope

Level Technique
1 Eviscerate
10 Berserk

Vampire

Level Technique
1 Dazzle
1 Draw blood

Orc

None.

Other

Level Technique
1 Disarm

Technique skill level

Some of the techniques' effects are dependent on the players skill in this technique. For example a Doppelganger using their liquid leap technique is able to leap a further distance the more skilled they are in that technique.

When a player first acquires a technique, that technique's skill level is set to 1.[2][3] For every experience level the player gains, the skill level of techniques they already know will increase.[4]

SpliceHack

Early versions of SpliceHack had techniques. They were removed in version 1.0.0, making techniques a defunct feature in SpliceHack.

See also

References