Difference between revisions of "The Hand of Vecna (SLASH'EM)"

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{{wikipedia|Hand of Vecna}}
 
 
{{artifact
 
{{artifact
|color=brown
+
|color=brown
|base=severed hand
+
|base=severed hand
|glyph=%
+
|glyph=%
|affiliation=[[chaotic]]
+
|affiliation=<ul><li>[[chaotic]]</li><li>[[alignment quest]] [[artifact]]s</li><li>[[Vecna]]</li></ul>
|whencarried=<ul><li>[[cold resistance]]</li><li>[[half physical damage]]</li><li>hungerless [[regeneration]]</li></ul>
+
|used=wielded
|used=wielded
+
|whenused=[[drain resistance]]
|whenused=[[drain resistance]]
+
|whencarried=<ul><li>[[cold resistance]]</li><li>[[half physical damage]]</li><li>hungerless [[regeneration]]</li></ul>
|wheninvoked=see text
+
|wheninvoked=<ul><li>raise the dead</li><li>damages you at -10 [[luck]] or lower</li><li>-3 luck and -3 to [[alignment record]],<br>regardless of outcome</li><li>no penalty for [[Necromancer]]s ([[Hack'EM]])</li></ul>
|cost=700
+
|cost=700
|weight=1
+
|weight=1 or 300, depending on variant
 
}}
 
}}
 +
{{for|the artifact in [[EvilHack]]|The Hand of Vecna (EvilHack)}}
 +
'''The Hand of Vecna''' is an [[artifact]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. It is [[chaotic]]-aligned, and its [[base item]] is the [[severed hand]] of [[Vecna]]. The Hand of Vecna is one of the rewards for completing the [[Chaotic Quest]].
  
'''The Hand of Vecna'''  is one of the most powerful [[Artifact]]s in [[SLASH'EM]]. It can be obtained by killing [[Vecna]] in the [[Chaotic Quest]], provided you don't [[digest]] or [[disintegrate]] him. Although it is guarded by an army of [[Lich|{{white|L}}]], [[zombie|{{white|Z}}]], [[vampire|{{white|V}}]] and [[Vecna]] himself, most [[adventurer]]s go through the trouble of killing them to acquire it. Like the other two [[alignment quest]] artifacts, you can't [[wish]] for it ("For a moment, you feel something in your hands, but it disappears!"), and in a bones file, it will revert to a [[severed hand]].
+
==Generation==
 +
The Hand of Vecna is only generated upon killing Vecna in a way that would normally leave a [[corpse]] (i.e. any method minus [[disintegration]] or [[digest]]ing). Since Vecna is always generated in the Chaotic Quest, his Hand cannot be [[wish]]ed for and will always revert to its base item if left in [[bones]].
  
If you [[eat]] the hand, you will take 150-199 damage, so this is a [[Bad idea]].  The game will have the courtesy to ask if you're sure you want to eat a severed hand, though ("Are you sure you want to eat that? [ynq] (n)"). If you survive the Hand scrabbling around inside you, you gain all of 40 nutrition points ("This Hand of Vecna is delicious!  You feel the hand scrabbling around inside of you!"). Note that you can [[sacrifice]] the Hand ("You offer this evil thing to <your god>..."); this gets rid of it permanently, and thus is also a (somewhat less, admittedly) [[Bad Idea]].
+
==Description==
 +
While carried, the Hand of Vecna provides [[cold resistance]], [[half physical damage]], and hungerless [[regeneration]]; while wielded, it additionally confers [[drain resistance]]. [[Invoking]] The Hand of Vecna has different effects dependent on your current [[luck]]: if invoked at -10 luck or lower, you take 5-24 damage, and otherwise you generate 4-7 tame non-[[Lich (monster class)|lich]] [[undead]], with a -3 penalty to luck and [[alignment record]] applied regardless of outcome.{{refsrc|artifact.c|1636|version=SLASH'EM 0.0.7E7F2}}{{refsrc|artifact.c|1645|version=SLASH'EM 0.0.7E7F2}}{{refsrc|artifact.c|1667|version=SLASH'EM 0.0.7E7F2}}
  
==Carrying==
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Attempting to [[eat]] The Hand of Vecna (or any severed hand) will bring up a prompt asking if you are sure you want to do so.{{refsrc|eat.c|2390|version=SLASH'EM 0.0.7E7F2}} If a character eats The Hand of Vecna, they take 150-199 damage.{{refsrc|eat.c|2128|version=SLASH'EM 0.0.7E7F2}} You can also [[sacrifice]] The Hand of Vecna at an altar for maximum value.{{refsrc|pray.c|1303|version=SLASH'EM 0.0.7E7F2}}
Carried, the Hand provides [[cold resistance]], [[half physical damage]], and hungerless [[regeneration]]. Given that for many characters it will be the only possible source of the latter two properties, it is extremely desirable simply to have in one's inventory. Be sure not to eat or sacrifice it - a good idea is to set it to an inventory letter you are unlikely to accidentally press.
 
  
==Wielding==
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In Hack'EM, the hand of Vecna weighs 300 [[aum]] unless it is carried by a [[Necromancer]], and Necromancers also do not sustain penalties for invoking the artifact.
While the Hand is certainly no weapon, for those who lack a source of [[drain resistance]], it provides a handy way to gain it at the snap of a finger. It is quicker, in fact, than carrying an [[amulet of drain resistance]], since you don't lose a turn (and thus possibly a level) taking anything off. While wielding it, you can then select an appropriate wand or other means to dispatch whatever monster is zapping his [[wand of draining]] at you.
 
  
==Invoking==
+
==Strategy==
If your [[Luck]] is lower than -9 you get the following message:
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The Hand of Vecna is easily one of the most powerful artifacts in its appearances due to its slotless regeneration and half physical damage, and additionally provides a form of drain resistance to handle the [[level drain]] effects that are much more commonplace. It is generally considered worth the trouble of braving the Chaotic Quest and its nasty undead inhabitants to obtain the Hand: this includes various spellcasters such as [[Master lich|master]] and [[arch-liches]], [[ghoul mage]]s, [[Vampire mage (SLASH'EM)|vampire mages]] (the latter of whom are even more dangerous [[Vampire mage (EvilHack)|in Hack'EM]]), and Vecna himself.
; "The Hand claws you with its icy nails!"
 
and receive 5-24 damage.
 
Otherwise,  
 
; "Creatures from the grave surround you!"
 
and you summon 4-7 tame [[graveyard]] creatures. You also take a -3 penalty to [[Luck]] and [[alignment record]].
 
  
==Origin==
+
Eating the Hand of Vecna is a potentially fatal [[Bad Idea]], and is generally only likely to happen by mistake; sacrificing it is similarly unwise unless you truly do not want the artifact, though doing so does not endanger you. Be mindful of the inventory letter you use for the item, and avoid speeding through text prompts where possible.
The hand is an important artifact from [[Dungeons and Dragons]]. There too, is the severed hand of defeated [[Vecna]]. It's an original creation of D&D.
 
  
 
==History==
 
==History==
In [[SLASH 6]], a precursor to SLASH'EM, killing Vecna could produce either the Hand of Vecna or the Eye of Vecna, with an equal chance of each. As in SLASH'EM, the Hand conferred regeneration, cold resistance, and half physical damage, and could summon the undead when invoked.
+
In [[SLASH 6]], an ancestor of SLASH'EM, killing Vecna produces either the Hand of Vecna or [[the Eye of Vecna]] with an equal probability of each - the Hand's carry and invoke effects are carried over from this version.
 +
 
 +
==Origin==
 +
{{wikipedia|Vecna}}
 +
Vecna is an original creation of ''[[Dungeons & Dragons]]'', where he originally was a background figure that became popular enough to feature as a major antagonist. He is named for fantasy author [[Jack Vance]], who among other achievements developed the "fire-and-forget" magic system that would come to be used in ''D&D'' and many other fantasy works. Vecna is first mentioned in ''[[Wikipedia:Eldritch Wizardry|Eldritch Wizardry]]'', the third supplement to the original ''Dungeons & Dragons'' game co-developed by Gary Gygax and Dave Arneson, with the supplement authored by Gygax and [[wikipedia:Brian Blume|Brian Blume]] - the supplement introduces the Hand of Vecna and Eye of Vecna, artifacts which are the only remnants of the long-destroyed evil lich.
  
The Eye of Vecna was an artifact [[eyeball]] that conferred [[ESP]], cold resistance, and [[half spell damage]] when carried.  Invoking it would turn its [[The Eye of the Beholder#Invoke|icy gaze]] on all monsters within the player's line of sight, reducing their health to a fraction of its current amount. Just like the Hand, the Eye's invocation effect came with a -3 penalty to both Luck and alignment record.  Attempting to invoke it with a Luck of -9 or less would kill the player instantly.
+
While no details of the artifacts were ever revealed to Gygax, the descriptions of the artifacts in the 2nd Edition ''Dungeon Master's Guide'' of 1989 further expanded on Vecna's history; the release of the 1990 adventure ''Vecna Lives!'' would finally have him debut in person. Though the exact details vary, most versions of Vecna's history state that the fight between him and his most trusted lieutenant [[Kas]] left Kas flung across the planes of the multiverse, with Vecna himself seemingly destroyed in whole save for a disemboded left hand and eye - even after eventually resurrecting, Vecna is always depicted with these parts missing from his form.
  
The Eye of Vecna was not carried over into [[SLASH'EM]]; however, its icy gaze was retained as the invocation effect of [[the Eye of the Beholder]], the prize for completing the [[Neutral Quest]].
+
The left hand and eye of Vecna are high-valued and very dangerous magical artifacts that bestow incredible supernatural strength and spellcasting power upon their users, and provided even more benefits when used together. Such power naturally came at a terrible cost: using either one requires the removal of the corresponding body part to affix the artifact in its place, and the fragments of Vecna's will left within each one would turn its wearer towards evil while corrupting and decaying their body. Removing the affixed artifact(s) would invariably result in death, and both artifacts could only be destroyed permanently if a being that wore both artifacts was slain by [[the Sword of Kas]]. The Hand and Eye are considered classic ''Dungeons & Dragons'' artifacts that best exemplify the temptations of power and how they can easily tear apart an adventuring party.
  
==Encyclopedia==
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==Messages==
No entry.
+
{{message|The Hand claws you with its icy nails!|The Hand attacked you upon invoking it.}}
 +
{{message|Creatures from the grave surround you!|The Hand raised the dead upon invoking it.}}
 +
{{message|You feel the hand scrabbling around inside of you!|You took damage from eating The Hand of Vecna.}}
 +
{{message|You offer this evil thing to <your god>...|You sacrificed The Hand of Vecna.}}
  
 
==See also==
 
==See also==
*[[Eye of the Beholder]]
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* [[The Eye of the Beholder]]
*[[Nighthorn]]
+
* [[Nighthorn]]
*[[severed hand]]
 
  
[[Category:SLASH'EM Artifacts|Hand of Vecna]]
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==References==
[[Category:SLASH'EM items]]
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<references/>
[[Category:SLASH'EM]]
+
{{slashem-7E7|offset=1}}
{{slashem-7E7}}
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{{variant-343}}<!--{{variant-36X}}-->
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[[Category:SLASH'EM artifacts|Hand of Vecna]]
 +
[[Category:SlashTHEM artifacts|Hand of Vecna]]
 +
[[Category:Hack'EM artifacts|Hand of Vecna]]

Latest revision as of 04:55, 6 March 2024

%   The Hand of Vecna (SLASH'EM)   Severed hand.png
Base item severed hand
Affiliation
When carried
When wielded drain resistance
When invoked
Base price 700 zm
Weight 1 or 300, depending on variant
For the artifact in EvilHack, see The Hand of Vecna (EvilHack).

The Hand of Vecna is an artifact that appears in SLASH'EM, SlashTHEM and Hack'EM. It is chaotic-aligned, and its base item is the severed hand of Vecna. The Hand of Vecna is one of the rewards for completing the Chaotic Quest.

Generation

The Hand of Vecna is only generated upon killing Vecna in a way that would normally leave a corpse (i.e. any method minus disintegration or digesting). Since Vecna is always generated in the Chaotic Quest, his Hand cannot be wished for and will always revert to its base item if left in bones.

Description

While carried, the Hand of Vecna provides cold resistance, half physical damage, and hungerless regeneration; while wielded, it additionally confers drain resistance. Invoking The Hand of Vecna has different effects dependent on your current luck: if invoked at -10 luck or lower, you take 5-24 damage, and otherwise you generate 4-7 tame non-lich undead, with a -3 penalty to luck and alignment record applied regardless of outcome.[1][2][3]

Attempting to eat The Hand of Vecna (or any severed hand) will bring up a prompt asking if you are sure you want to do so.[4] If a character eats The Hand of Vecna, they take 150-199 damage.[5] You can also sacrifice The Hand of Vecna at an altar for maximum value.[6]

In Hack'EM, the hand of Vecna weighs 300 aum unless it is carried by a Necromancer, and Necromancers also do not sustain penalties for invoking the artifact.

Strategy

The Hand of Vecna is easily one of the most powerful artifacts in its appearances due to its slotless regeneration and half physical damage, and additionally provides a form of drain resistance to handle the level drain effects that are much more commonplace. It is generally considered worth the trouble of braving the Chaotic Quest and its nasty undead inhabitants to obtain the Hand: this includes various spellcasters such as master and arch-liches, ghoul mages, vampire mages (the latter of whom are even more dangerous in Hack'EM), and Vecna himself.

Eating the Hand of Vecna is a potentially fatal Bad Idea, and is generally only likely to happen by mistake; sacrificing it is similarly unwise unless you truly do not want the artifact, though doing so does not endanger you. Be mindful of the inventory letter you use for the item, and avoid speeding through text prompts where possible.

History

In SLASH 6, an ancestor of SLASH'EM, killing Vecna produces either the Hand of Vecna or the Eye of Vecna with an equal probability of each - the Hand's carry and invoke effects are carried over from this version.

Origin

Vecna is an original creation of Dungeons & Dragons, where he originally was a background figure that became popular enough to feature as a major antagonist. He is named for fantasy author Jack Vance, who among other achievements developed the "fire-and-forget" magic system that would come to be used in D&D and many other fantasy works. Vecna is first mentioned in Eldritch Wizardry, the third supplement to the original Dungeons & Dragons game co-developed by Gary Gygax and Dave Arneson, with the supplement authored by Gygax and Brian Blume - the supplement introduces the Hand of Vecna and Eye of Vecna, artifacts which are the only remnants of the long-destroyed evil lich.

While no details of the artifacts were ever revealed to Gygax, the descriptions of the artifacts in the 2nd Edition Dungeon Master's Guide of 1989 further expanded on Vecna's history; the release of the 1990 adventure Vecna Lives! would finally have him debut in person. Though the exact details vary, most versions of Vecna's history state that the fight between him and his most trusted lieutenant Kas left Kas flung across the planes of the multiverse, with Vecna himself seemingly destroyed in whole save for a disemboded left hand and eye - even after eventually resurrecting, Vecna is always depicted with these parts missing from his form.

The left hand and eye of Vecna are high-valued and very dangerous magical artifacts that bestow incredible supernatural strength and spellcasting power upon their users, and provided even more benefits when used together. Such power naturally came at a terrible cost: using either one requires the removal of the corresponding body part to affix the artifact in its place, and the fragments of Vecna's will left within each one would turn its wearer towards evil while corrupting and decaying their body. Removing the affixed artifact(s) would invariably result in death, and both artifacts could only be destroyed permanently if a being that wore both artifacts was slain by the Sword of Kas. The Hand and Eye are considered classic Dungeons & Dragons artifacts that best exemplify the temptations of power and how they can easily tear apart an adventuring party.

Messages

The Hand claws you with its icy nails!
The Hand attacked you upon invoking it.
Creatures from the grave surround you!
The Hand raised the dead upon invoking it.
You feel the hand scrabbling around inside of you!
You took damage from eating The Hand of Vecna.
You offer this evil thing to <your god>...
You sacrificed The Hand of Vecna.

See also

References