Difference between revisions of "The Iron Ball of Liberation"

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'''The Iron Ball of Liberation''' is the [[convict]] [[quest artifact]] in the convict patch and [[UnNetHack]]. It is the prize for completing the [[Convict quest]]. It is [[neutral]] for [[wish]]ing purposes. Its base item type is a [[heavy iron ball]], but it weighs only 300; this still makes it the heaviest quest artifact.
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'''The Iron Ball of Liberation''' is the [[Convict]] [[quest artifact]] in [[UnNetHack]], [[DynaHack]], [[SpliceHack]] and [[SlashTHEM]]. It is the prize for completing the [[Convict quest]], and is [[neutral]] for [[wish]]ing purposes. Its [[base item]] type is a [[heavy iron ball]] that is hard-coded to weigh 300 [[aum]].
  
When carried, the Ball confers [[warning]], [[displacement]], [[magic resistance]], and [[automatic searching]]. When [[invoke]]d, it allows its user to [[phasing|phase through walls]], but at the cost of [[punishment|chaining itself to the user]].
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==Description==
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While carried, the Iron Ball of Liberation confers [[warning]], [[displacement]], [[magic resistance]], and [[automatic searching]]. When [[invoke]]d, the Iron Ball [[Punishment|chains itself to you]] and confers temporary [[phasing]]. A Convict touching the Ball will [[erosion|erodeproof]] it and set its weight back to 300.
  
A [[scroll of punishment]] may increase the Ball's weight. If the player is a convict, touching the Ball will [[erosion|erodeproof]] it and set its weight back to 300; this is an addition in UnNetHack.
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Like all other iron balls, a [[scroll of punishment]] may increase the Iron Ball of Liberation's weight.
 
 
==Phasing==
 
This unique artifact power essentially gives the player the ability to [[phase]] as if s/he were [[polymorph|polymorphed]] into a [[xorn]], [[earth elemental]], [[ghost]], or [[shade]]. The player and all equipment may pass through otherwise solid material. Of course, water, lava, traps, etc. are still dangerous.
 
 
 
*"Your body begins to feel less solid." Indicates that phasing has commenced.
 
 
 
*"Your body is beginning to feel more solid." This is your warning that the phasing is about to time-out.
 
 
 
*"Your body is solid again." No longer phased.
 
 
 
Please note that every time you do this, the ball will be chained to you if it isn't already.
 
  
 
==Strategy==
 
==Strategy==
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*When chained to you, the Iron Ball of Liberation can be thrown and then retrieved by backing up. This is very useful against [[sessile]] monsters (like [[blue jellies]]).
 
*When chained to you, the Iron Ball of Liberation can be thrown and then retrieved by backing up. This is very useful against [[sessile]] monsters (like [[blue jellies]]).
 
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{{variant-343}}
 
 
 
[[Category:Convict patch]]
 
[[Category:Convict patch]]
[[Category:UnNetHack]]
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[[Category:UnNetHack quest artifacts]]
[[Category:Quest artifacts]]
 
[[Category:Slash'EM Extended]]
 

Latest revision as of 09:19, 10 November 2023

0   The Iron Ball of Liberation   Heavy iron ball.png
Base item heavy iron ball
Affiliation
When carried
When used (none)
When invoked
Base price 5000 zm
Weight 300

The Iron Ball of Liberation is the Convict quest artifact in UnNetHack, DynaHack, SpliceHack and SlashTHEM. It is the prize for completing the Convict quest, and is neutral for wishing purposes. Its base item type is a heavy iron ball that is hard-coded to weigh 300 aum.

Description

While carried, the Iron Ball of Liberation confers warning, displacement, magic resistance, and automatic searching. When invoked, the Iron Ball chains itself to you and confers temporary phasing. A Convict touching the Ball will erodeproof it and set its weight back to 300.

Like all other iron balls, a scroll of punishment may increase the Iron Ball of Liberation's weight.

Strategy

The major problem with this artifact is obvious: it is extremely heavy. The weight is so much of an issue that many choose to abandon the ball and use other means for acquiring the benefits.

If you decide to carry the Iron Ball of Liberation, there are some very interesting uses.

  • It makes a very decent one-handed weapon. If you are using a shield (for reflection probably) instead of two-weaponing it does more damage than an unenchanted Luckblade. Convicts most likely already have at least basic skill in flail, meaning that it can be wielded and used effectively immediately.
  • Once you get beyond unskilled at flail, throwing the ball pulls you several spaces. The higher your skill, the further you go. This can be very convenient when trying to get over traps in your way. But be careful when crossing water!
  • When chained to you, the Iron Ball of Liberation can be thrown and then retrieved by backing up. This is very useful against sessile monsters (like blue jellies).