Difference between revisions of "The Spider Caves"

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In [[SLASH'EM]], the Spider Caves are accessed by a stairway down located between levels 26 and 29. It's essentially filled with spiders. Monster generation in this branch is biased toward chaotic monsters.
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In [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]], '''The Spider Caves''' is a single-level [[dungeon branch]] accessed by a [[stair]]way down that is located between levels 26 and 29. It's essentially filled with spiders. Monster generation in this branch is biased toward chaotic monsters.
  
 
==Map==
 
==Map==
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==Objects==
 
==Objects==
  
Scattered randomly throughout the level are two potions of invulnerability, a wand of make invisible, an amulet versus poison, a pair of [[speed boots]], a [[ring of conflict]], a [[wand of death]], 48 eggs, five piles of gold, 22 giant spiders, [[Shelob]], [[Girtab]], 10 random s, and 48 webs.  
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Scattered randomly throughout the level are two [[potion of invulnerability|potions of invulnerability]], a [[wand of make invisible]], an [[amulet versus poison]], a pair of [[speed boots]], a [[ring of conflict]], a [[wand of death]], 48 [[egg]]s, five piles of gold, 22 [[giant spider]]s, [[Shelob]], [[Girtab]], 10 random s, and 48 [[web]]s.  
  
 
==Strategy==
 
==Strategy==
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[[Shelob]] and [[Girtab]] are unremarkable and probably the greatest threat is that a [[werespider]] wastes the wand of death on you or throws you a [[potion of amnesia]].
 
[[Shelob]] and [[Girtab]] are unremarkable and probably the greatest threat is that a [[werespider]] wastes the wand of death on you or throws you a [[potion of amnesia]].
  
It is quite an annoying level, due to the large amount of very weak enemies and all the spider webs. It does worth the trouble however due to valuable loot.  
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The Spider Caves level is quite annoying, due to the large amount of very weak enemies and the abundance of spider webs. It is worth the trouble, however, due to the valuable loot.  
  
 
A way to deal with all the spider webs, is to use [[Sting]]. An artifact that cuts through webs and is easily generated by simply naming an elven dagger "Sting". This can be used by all roles, as it doesn't give an artifact blast. Alternatively, you can bring a strong pet (e.g. a dragon) or polymorph yourself into one, which can rip the webs apart by walking over them. [[Gauntlets of power]] will make you strong enough to tear webs apart, too. Finally, the [[fireball]] spell, the [[wand of fire]] and other means of shooting fire rays can vaporize the webs.
 
A way to deal with all the spider webs, is to use [[Sting]]. An artifact that cuts through webs and is easily generated by simply naming an elven dagger "Sting". This can be used by all roles, as it doesn't give an artifact blast. Alternatively, you can bring a strong pet (e.g. a dragon) or polymorph yourself into one, which can rip the webs apart by walking over them. [[Gauntlets of power]] will make you strong enough to tear webs apart, too. Finally, the [[fireball]] spell, the [[wand of fire]] and other means of shooting fire rays can vaporize the webs.
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The eggs will mostly be giant spider eggs, which will begin hatching into (initially) cave spiders as soon as you enter the level. You should stash them as soon as possible so that they don't hatch. You could also come back 400 turns later so that they all rot on the ground.
 
The eggs will mostly be giant spider eggs, which will begin hatching into (initially) cave spiders as soon as you enter the level. You should stash them as soon as possible so that they don't hatch. You could also come back 400 turns later so that they all rot on the ground.
 
==Note==
 
 
Take note, that here they are guaranteed pair of [[speed boots]], a [[ring of conflict]] and a [[wand of death]].
 
  
 
==See also==
 
==See also==
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==Reference==
 
==Reference==
From file spiders.des .
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From file spiders.des.
 
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{{slashem-7E7|offset=1}}
{{slashem-7E7}}
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{{variant-343}}<!--{{variant-36X}}-->
[[Category:SLASH'EM]]
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[[Category:SLASH'EM special levels]]
[[Category:Special levels]]
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[[Category:SlashTHEM special levels]]
[[Category:Variants]]
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[[Category:Hack'EM special levels]]
 +
[[Category:SLASH'EM dungeon branches]]
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[[Category:SlashTHEM dungeon branches]]
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[[Category:Hack'EM dungeon branches]]

Latest revision as of 06:31, 6 March 2024

In SLASH'EM, SlashTHEM and Hack'EM, The Spider Caves is a single-level dungeon branch accessed by a stairway down that is located between levels 26 and 29. It's essentially filled with spiders. Monster generation in this branch is biased toward chaotic monsters.

Map


                            -----               -----                
                         ----...|               |...-------          
            ------    ----.....--               ---.......|          
            |....------.....----                 -----..---          
            ----.........---|       --------------.....--            
              |...----......---------..............-----             
              |.---  ------....--.......------------     -------     
              |.|  --------..................--------- ---.....|     
      ------- ---  |........---...-----..............---...-----     
      |.....-- ---------.---- |...|   --------...........-----       
      -----..---.........|    |.<.|          -----------.....|-------
       |.........-------.|    |...---                  -------......|
       -----------     --------.....|             --------......-----
                 ----------.........---------------.........----|    
           -------.............---....................-----.....---- 
        ----..................----...-----------.....---  -----....| 
        |....-----.-----------|......|         ----....-----  ------ 
        ------   |..--      ---...----            ---......|         
                 --..| ------...---                 ---..---         
                  ---- |.......--                     |.--           
                       ---------                      ---            

Objects

Scattered randomly throughout the level are two potions of invulnerability, a wand of make invisible, an amulet versus poison, a pair of speed boots, a ring of conflict, a wand of death, 48 eggs, five piles of gold, 22 giant spiders, Shelob, Girtab, 10 random s, and 48 webs.

Strategy

This level is of no major difficulty by the time you'll reach it.

Shelob and Girtab are unremarkable and probably the greatest threat is that a werespider wastes the wand of death on you or throws you a potion of amnesia.

The Spider Caves level is quite annoying, due to the large amount of very weak enemies and the abundance of spider webs. It is worth the trouble, however, due to the valuable loot.

A way to deal with all the spider webs, is to use Sting. An artifact that cuts through webs and is easily generated by simply naming an elven dagger "Sting". This can be used by all roles, as it doesn't give an artifact blast. Alternatively, you can bring a strong pet (e.g. a dragon) or polymorph yourself into one, which can rip the webs apart by walking over them. Gauntlets of power will make you strong enough to tear webs apart, too. Finally, the fireball spell, the wand of fire and other means of shooting fire rays can vaporize the webs.

Avoid using teleportation on squares you haven't explored, it will often fail due to the large amount of spider webs.

The eggs will mostly be giant spider eggs, which will begin hatching into (initially) cave spiders as soon as you enter the level. You should stash them as soon as possible so that they don't hatch. You could also come back 400 turns later so that they all rot on the ground.

See also

Reference

From file spiders.des.