Difference between revisions of "Tinker"
Jump to navigation
Jump to search
m |
|||
Line 1: | Line 1: | ||
In [[SLASH'EM]], '''Tinker''' is a [[technique]] given to [[gnome (starting race)|gnomes]] at [[experience level|level]] 7. This will take 150-TECHLEVEL turns. | In [[SLASH'EM]], '''Tinker''' is a [[technique]] given to [[gnome (starting race)|gnomes]] at [[experience level|level]] 7. This will take 150-TECHLEVEL turns. | ||
− | It allows [[item|objects]] to be upgraded into other objects. To use the technique, the object must first be [[wield]]ed. See [[upgrading objects]]. Note that it only has a chance to work, very rarely an object will be upgraded on the first try. | + | It allows [[item|objects]] to be upgraded into other objects. To use the technique, the object must first be [[wield]]ed. See [[upgrading objects]]. Note that it only has a luck-based chance to work, at 0 Luck very rarely an object will be upgraded on the first try. If you maxed out your luck by offering corpses on a coaligned [[altar]] or throwing [[gem]]s to a [[unicorn]] of your color, the chances of success will be much higher. |
{{stub}} | {{stub}} | ||
[[Category:SLASH'EM]] | [[Category:SLASH'EM]] | ||
[[Category:Techniques|Techniques]] | [[Category:Techniques|Techniques]] |
Revision as of 05:47, 20 June 2017
In SLASH'EM, Tinker is a technique given to gnomes at level 7. This will take 150-TECHLEVEL turns.
It allows objects to be upgraded into other objects. To use the technique, the object must first be wielded. See upgrading objects. Note that it only has a luck-based chance to work, at 0 Luck very rarely an object will be upgraded on the first try. If you maxed out your luck by offering corpses on a coaligned altar or throwing gems to a unicorn of your color, the chances of success will be much higher.
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.