Tinker

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Revision as of 04:24, 23 October 2022 by Ion frigate (talk | contribs) (Added strategy section - the same list of ascension kit items should perhaps be added to the upgrading items article, but I think it also belongs here)
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In SLASH'EM, Tinker is a technique given to gnomes at level 7. This will take 150-TECHLEVEL turns.

It allows objects to be upgraded into other objects. To use the technique, the object must first be wielded. See upgrading objects. Note that it only has a luck-based chance of working: at 0 Luck an object will very rarely be upgraded on the first try. If you have maxed out your luck by offering corpses on a coaligned altar or throwing gems to a unicorn of your color, the chance of success will be much higher.

Strategy

This technique virtually guarantees that SLASH'EM gnomes will be able to obtain several common ascension kit items, without violating any conducts:

Note that even with high Luck, getting these items may still require a considerable amount of food, especially since several of these upgrades require multiple steps. A ring of slow digestion can be useful here. Characters may also wish to lock themselves in a room, since monsters wandering into view will interrupt the technique.

Gnomes who obtain an early wish should take this technique into consideration when choosing what to wish for. In particular, the guaranteed cloak of magic resistance makes silver dragon scale mail a much better first wish for SLASH'EM gnomes.