Difference between revisions of "Tourist (player monster)"

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(Updated references and version; no changes noticed)
(Equipment{{function|mplayer.c|mk_mplayer|version=NetHack 3.6.0}}Monsters' Equipment Spoiler by Boudewijn Waijers, Topi Linkala and Philip Potter)
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Most tourists encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume the form of a tourist.
 
Most tourists encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume the form of a tourist.
  
== Equipment<ref>{{function|mplayer.c|mk_mplayer|version=NetHack 3.6.0}}</ref><ref>[http://www.doc.ic.ac.uk/~pgp/nh/moninvent-343.txt Monsters' Equipment Spoiler] by Boudewijn Waijers, Topi Linkala and Philip Potter</ref> ==
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== Equipment ==
  
A tourist on the Astral Plane will carry either a a [[long sword]] (50%) or a randomly chosen [[melee]] weapon (50%). The [[weapon]]'s [[enchantment]] will be random between +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each.  There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.
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A tourist on the Astral Plane will carry either a a [[long sword]] (50%) or a randomly chosen [[melee]] weapon (50%). The [[weapon]]'s [[enchantment]] will be random between +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each.  There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.<ref>{{function|mplayer.c|mk_mplayer|version=NetHack 3.6.0}}</ref><ref>[http://www.doc.ic.ac.uk/~pgp/nh/moninvent-343.txt Monsters' Equipment Spoiler] by Boudewijn Waijers, Topi Linkala and Philip Potter</ref>
  
 
Like other player monsters on the Astral Plane, tourists will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s and 1d3 random [[miscellaneous item]]s, as well as a randomly generated [[ascension kit]] containing [[dragon scale mail]] and various other pieces of [[armor]] (as well as a [[cheap plastic imitation of the Amulet of Yendor]], some [[gold]] and other items).
 
Like other player monsters on the Astral Plane, tourists will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s and 1d3 random [[miscellaneous item]]s, as well as a randomly generated [[ascension kit]] containing [[dragon scale mail]] and various other pieces of [[armor]] (as well as a [[cheap plastic imitation of the Amulet of Yendor]], some [[gold]] and other items).

Revision as of 15:46, 16 March 2019

A tourist is a player monster corresponding to the tourist role. Like other player monsters, tourists are never randomly generated and are thus rarely seen. No tourists are normally found outside the Astral Plane, where they may appear among the hostile player monsters generated there[1].

Reading a cursed scroll of genocide as a tourist while confused will summon a number of tourist monsters, although they won't have their usual equipment. Using undead turning on the corpse or stone to flesh on the statue of a dead tourist left on a bones level will revive the corpse or statue as a player monster. Tourist corpses will also be found in the Valley of the Dead[2], and a statue of a tourist may appear on Medusa's Island[3].

Most tourists encountered in the main dungeon will turn out to be doppelgangers, which may temporarily assume the form of a tourist.

Equipment

A tourist on the Astral Plane will carry either a a long sword (50%) or a randomly chosen melee weapon (50%). The weapon's enchantment will be random between +4 and +8, and it will be either erodeproof or greased (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an artifact of the same type, if possible.[4][5]

Like other player monsters on the Astral Plane, tourists will also be equipped with 1d3 random offensive items, 1d3 random defensive items and 1d3 random miscellaneous items, as well as a randomly generated ascension kit containing dragon scale mail and various other pieces of armor (as well as a cheap plastic imitation of the Amulet of Yendor, some gold and other items).

References

  1. create_mplayers in mplayer.c
  2. dat/gehennom.des in NetHack 3.6.0, line 95
  3. src/sp_lev.c in NetHack 3.6.0, line 1896: the code is very cryptic but fortunately has comments
  4. mk_mplayer in mplayer.c
  5. Monsters' Equipment Spoiler by Boudewijn Waijers, Topi Linkala and Philip Potter

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It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.