Two-handed sword

From NetHackWiki
Revision as of 08:08, 6 September 2021 by Umbire the Phantom (talk | contribs)
Jump to navigation Jump to search
) Two-handed sword.png
Name two-handed sword
Appearance two-handed sword
Damage vs. small 1d12 (1-12)
Damage vs. large 3d6 (3-18)
To-hit bonus +0
Weapon skill two-handed sword
Size two-handed
Base price 50 zm
(+10/positive
enchant)
Weight 150
Material iron

A two-handed sword is a kind of melee weapon that appears in NetHack. It is one of the most damaging non-artifact weapons in the game, and one of the most damaging among two-handed weapons.

Generation

A +0 two-handed sword is one of the possible starting swords for Barbarians.[1]

Two-handed swords make up about 2.2% of randomly generated weapons (on the ground, as death drops, and in shops).

Strong humanoid monsters may be generated with a two-handed sword if they do not have a default weapon, especially if they are lords or overlords.[2] Croesus is always generated with a two-handed sword.[3]

Two-handed sword skill

Two-handed sword
Max Role
Basic
Skilled
Expert

The two-handed sword skill covers the use of two-handed swords and tsurugi. The Tsurugi of Muramasa is an artifact weapon that uses the skill.

Strategy

Main article: Two-handed

Two-handed swords are solid early game weapons for their high damage rolls - particularly for weaker roles such as Tourists - but can become a nuisance when cursed, making it an unpopular choice to use past the mid-game. The #tip command can be used to get curse removal items out of a carried bag, but most players will still prefer a one-handed and/or curse-resistant weapon at this stage.

Variants

SLASH'EM

SLASH'EM introduces the Deathsword, an artifact two-handed sword that is the second guaranteed sacrifice gift for Barbarians and is chaotic for wishing purposes. It has a +14 damage bonus and +5 to-hit against humans, but is considered generally unremarkable amongst chaotic artifacts.

UnNetHack

In UnNetHack, Thiefbane's base item is a two-handed sword.

References