Difference between revisions of "UnNetHack"
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'''UnNetHack''' 3.5.3 is a [[variant]] of NetHack 3.4.3, maintained by [[User:Bhaak|Patric Mueller]] and others. | '''UnNetHack''' 3.5.3 is a [[variant]] of NetHack 3.4.3, maintained by [[User:Bhaak|Patric Mueller]] and others. | ||
− | The main intent of this fork is to put more randomness, challenges and fun into NetHack. | + | The main intent of this fork is to put more randomness, challenges, and fun into NetHack. |
− | It features more levels, several UI changes like automatically opened doors | + | It features more levels, several UI changes like automatically opened doors, the pickup thrown patch, and a lot of game play related changes.<ref>http://groups.google.com/group/rec.games.roguelike.nethack/msg/5ee5599d1e6b7378</ref> |
There is a [[public server]] at [telnet://un.nethack.nu/ un.nethack.nu]. | There is a [[public server]] at [telnet://un.nethack.nu/ un.nethack.nu]. | ||
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== Significant changes == | == Significant changes == | ||
− | UnNetHack incorporates a number of previously issued [[patch]]es, among them the [[Heck² patch]], [[menucolors]], [[statuscolors]], the [[Dumplog|dump patch]] with additional HTML output, the color alchemy patch and portions of the [[Lethe patch]]. It also has a few features of [[SLASH'EM]], and fixes the [[Astral call bug]] among others. | + | UnNetHack incorporates a number of previously issued [[patch]]es, among them the [[Heck² patch]], [[menucolors]], [[statuscolors]], the [[Dumplog|dump patch]] with additional HTML output, the color alchemy patch, and portions of the [[Lethe patch]]. It also has a few features of [[SLASH'EM]], and fixes the [[Astral call bug]] among others. |
== The Adventurer == | == The Adventurer == | ||
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== Dungeon features == | == Dungeon features == | ||
− | UnNetHack adds to [[NetHack 3.4.3]] several dungeon features, among them the [[Aphrodite level]] | + | UnNetHack adds to [[NetHack 3.4.3]] several dungeon features, among them the [[Aphrodite level]], the [[Black Market]] from [[SLASH'EM]], and various levels introduced by the [[Heck² patch]]. It also randomizes the order of the [[Elemental Planes]]. |
== Bestiary == | == Bestiary == | ||
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* The Banes, including Thiefbane this time, can cancel their targeted monsters. | * The Banes, including Thiefbane this time, can cancel their targeted monsters. | ||
* [[The Heart of Ahriman]] grants displacement and energy regeneration instead of stealth. | * [[The Heart of Ahriman]] grants displacement and energy regeneration instead of stealth. | ||
− | * Wielding [[Trollsbane]] grants hungerless regeneration | + | * Wielding [[Trollsbane]] grants hungerless regeneration. |
=== Other objects === | === Other objects === |
Revision as of 00:17, 12 November 2010
UnNetHack 3.5.3 is a variant of NetHack 3.4.3, maintained by Patric Mueller and others.
The main intent of this fork is to put more randomness, challenges, and fun into NetHack.
It features more levels, several UI changes like automatically opened doors, the pickup thrown patch, and a lot of game play related changes.[1]
There is a public server at un.nethack.nu.
For discussion, join the IRC channel #unnethack on irc.freenode.net or post to rec.games.roguelike.nethack.
This is the start of a writeup similar to those for vanilla NetHack. It is a preliminary report and currently incomplete.
Contents
Significant changes
UnNetHack incorporates a number of previously issued patches, among them the Heck² patch, menucolors, statuscolors, the dump patch with additional HTML output, the color alchemy patch, and portions of the Lethe patch. It also has a few features of SLASH'EM, and fixes the Astral call bug among others.
The Adventurer
UnNetHack introduces no new roles but adds the vampire race from SLASH'EM as a playable race. Cavemen and Rangers, who in vanilla always start with a dog, can also start with a cat in UnNetHack.
Dungeon features
UnNetHack adds to NetHack 3.4.3 several dungeon features, among them the Aphrodite level, the Black Market from SLASH'EM, and various levels introduced by the Heck² patch. It also randomizes the order of the Elemental Planes.
Bestiary
New monsters are mainly from SLASH'EM:
Name | Symbol | Origin | Notes |
---|---|---|---|
Snow ant | a | SLASH'EM | Freezing bite attack |
Aphrodite | n | SLASH'EM | Steals, as a nymph |
Anti-matter vortex | v | NetHack brass | Engulfs and disintegrates |
Gold dragon | D | Nephi | Breath weapon is fire |
Baby gold dragon | D | Nephi | |
Vorpal jabberwock | J | L | Beheads |
Disintegrator | R | Biodiversity patch | Disintegrates |
Mugger | @ | SLASH'EM | Steals |
Black marketeer | @ | SLASH'EM | One-eyed Sam |
Cthulhu | @ | Lethe patch | casts spells, sucks brains, and confuses |
Giant turtle | : | SporkHack | blocks line-of-sight like a boulder |
Objects
Artifacts
- UnNetHack, in support of the Black Market, adds Thiefbane to the roster of artifacts.
- The Banes (not including Thiefbane) warn of their targeted monsters. Vorpal Blade also warns of jabberwocks.
- The Banes, including Thiefbane this time, can cancel their targeted monsters.
- The Heart of Ahriman grants displacement and energy regeneration instead of stealth.
- Wielding Trollsbane grants hungerless regeneration.
Other objects
UnNetHack includes a few new objects:
- An iron safe as a container.
- A tinfoil hat that blocks clairvoyance and impedes spellcasting.
- Rings of gain intelligence, wisdom, and dexterity from SLASH'EM.
- Gold dragon scales and scale mail, acting as a permanent light source.
- Potions of blood which have nutritional value for vampires.
- Potions of vampire blood which polymorph the player into a vampire.