Difference between revisions of "Undead"

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*{{white| }} [[ghost]]s
 
*{{white| }} [[ghost]]s
  
Undead take extra d4 from [[blessed]] items, and [[vampire]]s and [[shade]]s take an extra d20 from [[silver]] weapons. Drinking [[holy water]] also harms them; however, [[unholy water]] actually [[exercise]]s their constitution. Undead deal double damage [[time|in the hour of midnight]].
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Undead take an extra [[D notation|d4]] of damage from [[blessed]] items, and [[vampire]]s and [[shade]]s take an extra d20 from [[silver]] weapons. Drinking [[holy water]] also harms them, including the player if they are polymorphed into an undead form; however, [[unholy water]] actually [[exercise]]s constitution. Undead deal double damage [[time|in the hour of midnight]].
  
[[Priest]]s and [[knight]]s can [[turn undead]], which can make them [[Scare|flee]] or destroy the low-level ones completely. A [[wand of undead turning]] or [[spellbook of turn undead|spell of turn undead]] can damage them and make them [[Scare|flee]].
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[[Priest]]s and [[knight]]s can [[turn undead]], which can scare undead or destroy low-level ones completely. A [[wand of undead turning]] or [[spell of turn undead]] can also damage them and scare them.
  
Undead are immune to [[drain resistance|level drain]], such as from the [[Staff of Aesculapius]]. They are also all immune to [[cold]] (except [[vampire]]s), [[sleep]], and [[poison]]. All undead are naturally immune to [[death ray]]s.
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Undead are immune to [[drain resistance|level drain]], such as from the [[Staff of Aesculapius]]. They are also all immune to [[cold]] (except [[vampire]]s), [[sleep]], and [[poison]]. All undead are naturally immune to [[death ray]]s.
  
 
Reading the [[Book of the Dead]] while [[cursed]] will summon [[hostile]] undead. The blessed book will [[peaceful|pacify]] them, and [[tame]] them wherever possible if you are [[chaotic]]. If nothing else helps, the [[Sunsword]] does double damage against undead.
 
Reading the [[Book of the Dead]] while [[cursed]] will summon [[hostile]] undead. The blessed book will [[peaceful|pacify]] them, and [[tame]] them wherever possible if you are [[chaotic]]. If nothing else helps, the [[Sunsword]] does double damage against undead.
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Whether a monster is undead is determined by whether it has the monster attribute '''M2_UNDEAD'''. Currently this is completely coincident with the monster classes enumerated above.
 
Whether a monster is undead is determined by whether it has the monster attribute '''M2_UNDEAD'''. Currently this is completely coincident with the monster classes enumerated above.
  
{{nethack-343}}
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{{nethack-364}}
 
[[Category:Monster attributes]]
 
[[Category:Monster attributes]]

Revision as of 18:04, 22 February 2020

Undead in NetHack are a class of unliving monsters. They include the following monster classes:

Undead take an extra d4 of damage from blessed items, and vampires and shades take an extra d20 from silver weapons. Drinking holy water also harms them, including the player if they are polymorphed into an undead form; however, unholy water actually exercises constitution. Undead deal double damage in the hour of midnight.

Priests and knights can turn undead, which can scare undead or destroy low-level ones completely. A wand of undead turning or spell of turn undead can also damage them and scare them.

Undead are immune to level drain, such as from the Staff of Aesculapius. They are also all immune to cold (except vampires), sleep, and poison. All undead are naturally immune to death rays.

Reading the Book of the Dead while cursed will summon hostile undead. The blessed book will pacify them, and tame them wherever possible if you are chaotic. If nothing else helps, the Sunsword does double damage against undead.

Undead and garlic

All undead dislike garlic and will avoid it where they can.

Internals

Whether a monster is undead is determined by whether it has the monster attribute M2_UNDEAD. Currently this is completely coincident with the monster classes enumerated above.


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.