Difference between revisions of "User:Bluescreenofdeath/rcfile"
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OPTIONS=statuscolors | OPTIONS=statuscolors | ||
+ | OPTIONS=ibmgraphics | ||
# HP | # HP | ||
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STATUSCOLOR=Overtaxed:lightmagenta | STATUSCOLOR=Overtaxed:lightmagenta | ||
STATUSCOLOR=Overloaded:lightmagenta | STATUSCOLOR=Overloaded:lightmagenta | ||
+ | STATUSCOLOR=Brd:lightcyan | ||
+ | STATUSCOLOR=Ssd:orange | ||
+ | STATUSCOLOR=Snd:red | ||
+ | STATUSCOLOR=Otd:lightmagenta | ||
+ | STATUSCOLOR=Old:lightmagenta | ||
+ | |||
# hunger | # hunger | ||
STATUSCOLOR=Satiated:yellow | STATUSCOLOR=Satiated:yellow | ||
Line 41: | Line 48: | ||
STATUSCOLOR=Fainted:lightmagenta | STATUSCOLOR=Fainted:lightmagenta | ||
STATUSCOLOR=Starved:lightmagenta | STATUSCOLOR=Starved:lightmagenta | ||
+ | STATUSCOLOR=Sat:yellow | ||
+ | STATUSCOLOR=Hun:orange | ||
+ | STATUSCOLOR=Wea:red | ||
+ | STATUSCOLOR=Ftg:lightmagenta | ||
+ | STATUSCOLOR=Ftd:lightmagenta | ||
+ | STATUSCOLOR=Sta:lightmagenta | ||
# health conditions | # health conditions | ||
Line 47: | Line 60: | ||
STATUSCOLOR=Slime:lightmagenta | STATUSCOLOR=Slime:lightmagenta | ||
STATUSCOLOR=Stoned:lightmagenta | STATUSCOLOR=Stoned:lightmagenta | ||
+ | STATUSCOLOR=FPo:lightmagenta | ||
+ | STATUSCOLOR=Sli:lightmagenta | ||
+ | STATUSCOLOR=Sto:lightmagenta | ||
# mental conditions | # mental conditions | ||
Line 55: | Line 71: | ||
STATUSCOLOR=Stun:yellow | STATUSCOLOR=Stun:yellow | ||
STATUSCOLOR=XStun:yellow&blink | STATUSCOLOR=XStun:yellow&blink | ||
+ | STATUSCOLOR=Cnf:yellow | ||
+ | STATUSCOLOR=Stn:yellow | ||
+ | STATUSCOLOR=Hal:yellow | ||
# other conditions | # other conditions | ||
STATUSCOLOR=Blind:yellow | STATUSCOLOR=Blind:yellow | ||
STATUSCOLOR=XBlind:yellow&blink | STATUSCOLOR=XBlind:yellow&blink | ||
+ | STATUSCOLOR=Bli:yellow | ||
STATUSCOLOR=Lev:cyan | STATUSCOLOR=Lev:cyan | ||
STATUSCOLOR=Elbereth:lightgreen | STATUSCOLOR=Elbereth:lightgreen | ||
+ | STATUSCOLOR=Elb:lightgreen | ||
STATUSCOLOR=Fear:magenta | STATUSCOLOR=Fear:magenta | ||
STATUSCOLOR=XFear:magenta&blink | STATUSCOLOR=XFear:magenta&blink | ||
+ | STATUSCOLOR=Fea:magenta | ||
+ | STATUSCOLOR=Triggered:magenta | ||
+ | STATUSCOLOR=Trg:magenta | ||
+ | |||
STATUSCOLOR=Numb:brown | STATUSCOLOR=Numb:brown | ||
STATUSCOLOR=XNumb:brown&blink | STATUSCOLOR=XNumb:brown&blink | ||
+ | STATUSCOLOR=Nmb:brown | ||
STATUSCOLOR=Freeze:lightblue | STATUSCOLOR=Freeze:lightblue | ||
STATUSCOLOR=XFreeze:lightblue&blink | STATUSCOLOR=XFreeze:lightblue&blink | ||
+ | STATUSCOLOR=Frz:lightblue | ||
STATUSCOLOR=Burn:orange | STATUSCOLOR=Burn:orange | ||
STATUSCOLOR=XBurn:orange&blink | STATUSCOLOR=XBurn:orange&blink | ||
+ | STATUSCOLOR=Brn:orange | ||
STATUSCOLOR=Held:lightcyan | STATUSCOLOR=Held:lightcyan | ||
+ | STATUSCOLOR=Hld:lightcyan | ||
OPTIONS=color,menucolors | OPTIONS=color,menucolors |
Revision as of 10:08, 21 September 2015
- Slash'EM Extended rcfile
OPTIONS=statuscolors OPTIONS=ibmgraphics
- HP
STATUSCOLOR=HP%100:lightgreen STATUSCOLOR=HP%80:yellow STATUSCOLOR=HP%60:orange STATUSCOLOR=HP%40:red STATUSCOLOR=HP%20:lightmagenta
- prayer threshold (<= 1/7 of maxHP)
STATUSCOLOR=HP%14:lightmagenta&inverse
- Pw
STATUSCOLOR=Pw%100:lightgreen STATUSCOLOR=Pw%80:yellow STATUSCOLOR=Pw%60:orange STATUSCOLOR=Pw%40:red STATUSCOLOR=HP%20:lightmagenta
- prayer threshold (<= 1/7 of maxHP)
STATUSCOLOR=HP%14:lightmagenta&inverse
- Pw
STATUSCOLOR=Pw%100:lightgreen STATUSCOLOR=Pw%80:yellow STATUSCOLOR=Pw%60:orange STATUSCOLOR=Pw%40:red STATUSCOLOR=Pw%20:lightmagenta
- encumbrance
STATUSCOLOR=Burdened:lightcyan STATUSCOLOR=Stressed:orange STATUSCOLOR=Strained:red STATUSCOLOR=Overtaxed:lightmagenta STATUSCOLOR=Overloaded:lightmagenta STATUSCOLOR=Brd:lightcyan STATUSCOLOR=Ssd:orange STATUSCOLOR=Snd:red STATUSCOLOR=Otd:lightmagenta STATUSCOLOR=Old:lightmagenta
- hunger
STATUSCOLOR=Satiated:yellow STATUSCOLOR=Hungry:orange STATUSCOLOR=Weak:red STATUSCOLOR=Fainting:lightmagenta STATUSCOLOR=Fainted:lightmagenta STATUSCOLOR=Starved:lightmagenta STATUSCOLOR=Sat:yellow STATUSCOLOR=Hun:orange STATUSCOLOR=Wea:red STATUSCOLOR=Ftg:lightmagenta STATUSCOLOR=Ftd:lightmagenta STATUSCOLOR=Sta:lightmagenta
- health conditions
STATUSCOLOR=FoodPois:lightmagenta STATUSCOLOR=Ill:lightmagenta STATUSCOLOR=Slime:lightmagenta STATUSCOLOR=Stoned:lightmagenta STATUSCOLOR=FPo:lightmagenta STATUSCOLOR=Sli:lightmagenta STATUSCOLOR=Sto:lightmagenta
- mental conditions
STATUSCOLOR=Conf:yellow STATUSCOLOR=XConf:yellow&blink STATUSCOLOR=Hallu:yellow STATUSCOLOR=XHallu:yellow&blink STATUSCOLOR=Stun:yellow STATUSCOLOR=XStun:yellow&blink STATUSCOLOR=Cnf:yellow STATUSCOLOR=Stn:yellow STATUSCOLOR=Hal:yellow
- other conditions
STATUSCOLOR=Blind:yellow STATUSCOLOR=XBlind:yellow&blink STATUSCOLOR=Bli:yellow
STATUSCOLOR=Lev:cyan
STATUSCOLOR=Elbereth:lightgreen STATUSCOLOR=Elb:lightgreen
STATUSCOLOR=Fear:magenta STATUSCOLOR=XFear:magenta&blink STATUSCOLOR=Fea:magenta STATUSCOLOR=Triggered:magenta STATUSCOLOR=Trg:magenta
STATUSCOLOR=Numb:brown STATUSCOLOR=XNumb:brown&blink STATUSCOLOR=Nmb:brown
STATUSCOLOR=Freeze:lightblue STATUSCOLOR=XFreeze:lightblue&blink STATUSCOLOR=Frz:lightblue
STATUSCOLOR=Burn:orange STATUSCOLOR=XBurn:orange&blink STATUSCOLOR=Brn:orange
STATUSCOLOR=Held:lightcyan STATUSCOLOR=Hld:lightcyan
OPTIONS=color,menucolors
MENUCOLOR=" cursed "=orange MENUCOLOR=" blessed "=lightcyan MENUCOLOR="Elbereth"=lightmagenta MENUCOLOR=" holy water"=lightgreen MENUCOLOR="unholy water"=orange
OPTIONS=invweight,pickup_burden:unencumbered,showdmg,showweight
- Some options to set personal preferences. Uncomment and change these to
- suit your personal preference. If several people are to use the same
- configuration, options like these should not be set.
OPTIONS=dogname:Meatdog,catname:Katzenhund,fruit:grape,wolfname:StarWolf,ghoulname:Corpsefeuer,ratname:Flamespike,rothename:XITO,lichenname:Sessilium,coinsname:Counterfeit OPTIONS=horsename:VWScirocco OPTIONS=autopickup,pickup_types:$
- OPTIONS=packorder:")[%?+/=!(*0_`
OPTIONS=scores:10 top/2 around/own
- OPTIONS=nolegacy,noverbose
- OPTIONS=menustyle:traditional
OPTIONS=msg_window:f
- If you wish to change the symbol used to display boulders use:
OPTIONS=boulder:0
- General options. You might also set "silent" so as not to attract
- the boss's attention.
- number_pad option can have an optional value of 0 (off), 1 (on),
- or 2(on,legacy-mode) which causes 5='g', alt-5='G', alt-0='I'
OPTIONS=time,showexp,lit_corridor,showscore,standout,number_pad:2,hilite_pet
- Treat space bar as rest. Warning: may be dangerous for new players.
- OPTIONS=rest_on_space