Difference between revisions of "User:Chris/dNetHack/Monsters"

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(Added displacer beast, deep dragon, and shimmering dragon to list of monsters. Added note about gelatinous cubes.)
(New Creatures in dNethack: fixed inaccuracy regarding the weight of beholder corpses. They are heavy.)
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**{{lightgray|e}}[[File:Gas spore (dnethack).png]] '''gas spore''': ''appearance is very similar to beholders''
 
**{{lightgray|e}}[[File:Gas spore (dnethack).png]] '''gas spore''': ''appearance is very similar to beholders''
 
**{{lightgray|e}}[[File:Beholder (dnethack).png]] '''beholder''': Slow (speed 4). Attacks with two random gaze attacks per turn. Turns a paralyzing gaze on attackers.
 
**{{lightgray|e}}[[File:Beholder (dnethack).png]] '''beholder''': Slow (speed 4). Attacks with two random gaze attacks per turn. Turns a paralyzing gaze on attackers.
***{{lightgray|%}}[[File:Corpse.png]]: Corpse does not rot, is very light yet offers a lot of [[nutrition]], and grants [[clairvoyance]].
+
***{{lightgray|%}}[[File:Corpse.png]]: Corpse does not rot, offers a lot of [[nutrition]], and grants [[clairvoyance]].
 
*{{white|f}}
 
*{{white|f}}
 
**{{red|f}}[[File:Tiger.png]] '''tiger''': vanilla monster. (Color changed from yellow to red, so that the sons of Typhon could be yellow)
 
**{{red|f}}[[File:Tiger.png]] '''tiger''': vanilla monster. (Color changed from yellow to red, so that the sons of Typhon could be yellow)

Revision as of 18:16, 24 August 2013

New Creatures in dNethack

  • b
    • bGelatinous cube.png gelatinous cube: Vanilla monster.
      • %Corpse.png: The meat of a gelatinous cube (tin or corpse) grants immunity to fire, cold, electricity, acid, and sleep attacks for 50 rounds.
    • bShoggoth (dnethack).png Shoggoth: Fast (speed 15). Its suction melee attack can inflict leg injuries, pull your weapon out of you hand, or even suck the head right off your shoulders.
  • d
    • bAnuban Jackel.png anuban jackal: Fast (speed 18). Powerful bite attack (2d20). Morphs into anubite.
  • e
    • eMonoton.png monoton: Very slow (speed 1). Has a paralysis touch attack and a paralysis passive gaze attack (1d10 turns).
    • eDuton.png duton: Very slow (speed 2). Has a paralysis touch attack (2d10), a passive paralysis gaze (1d20), and a claw attack (2d2). Death or promotion promotes a monoton somewhere on the level into a duton.
    • eTriton.png triton: Very slow (speed 3). Paralysis passive gaze (1d30), paralysis touch (3d10), claw attack (3d2), stunning kick (3d3). Death or promotion promotes a duton into a triton.
    • eQuaton.png quaton: Slow (speed 4). Passive paralysis (1d40), paralysis touch (4d10), claw (4d2), stunning kick (4d3), mage spells. Promotes a triton on death or promotion.
    • eQuinon.png quinon: Slow (speed 5). Passive paralysis (1d50), paralysis touch (5d10), claw (5d2), stunning kick (5d3), mage spells, sleeping gas breath weapon (5d5). Promotes a quaton on death.
    • eGas spore (dnethack).png gas spore: appearance is very similar to beholders
    • eBeholder (dnethack).png beholder: Slow (speed 4). Attacks with two random gaze attacks per turn. Turns a paralyzing gaze on attackers.
  • f
    • fTiger.png tiger: vanilla monster. (Color changed from yellow to red, so that the sons of Typhon could be yellow)
    • fDisplacer beast.png displacer beast: Based on the SLASH'EM monster. Monster displacement grants it a 50% chance of dodging your attacks. Can fly, unlike the SLASH'EM version.
      • %Corpse.png: Eating the corpse has a 10% chance of granting intrinsic displacement for 300 turns. Tins of displacer beast meat grant displacement for 50 turns only.
    • fSon of Typhon.png son of Typhon: Very low AC (-20).
  • g
    • gNightgaunt.png nightgaunt: Fast (speed 16) and comes in packs. Does little damage, but has a paralyzing tickle attack. Can't tickle through cloaks or body armor, but can remove these items if given the chance.
  • h
    • hDeep one.png deep one: Slow (speed 9) but strong in melee. The more deep ones are slain, the stronger the survivors will become.
    • hDeeper one.pngdeeper one: Strong melee fighter. The more deep ones are slain, the stronger the survivors will become.
    • hGnoll.png gnoll: Travels in groups.
    • hAnubite.png anubite: Travels in groups. Transforms into anuban jackal.
  • i
    • iiiiLegion devils.png legion devil grunt, soldier, lieutenant, and captain: Demonic soldiers.
  • j
    • jAoa droplet.png aoa droplet: a highly reflective drop of pure magic. As with all jellies, the corpse of an aoa droplet is considered vegan.
    • jAoa.png aoa: a highly reflective sphere of pure magic. As with all jellies, the corpse of an aoa is considered vegan.
  • n
    • nSwamp nymph.png swamp nymph: Cursed nymph. May release deadly spores when struck.
  • p
    • pHeaven piercer.png heaven piercer: A slightly stronger piercer found in hell.
  • s
    • sPhase spider (dnethack).png phase spider: A rapidly teleporting arachnid that can phase through walls and translocate its prey.
  • t class renamed "trappers and metroids"
    • tBaby metroid.png baby metroid: a nearly helpless larval metroid. It is not yet able to drain life force.
    • tMetroid.png metroid: Vulnerable to cold, but resistant to fire. Has a level-draining bite.
    • tAlpha metroid.png alpha metroid:Vulnerable to cold, but resistant to fire. Has a level-draining bite.
    • tGamma metroid.png gamma metroid: Has an electric touch attack as well as a level-draining bite. Vulnerable to cold, but resistant to fire.
    • tZeta metroid.png zeta metroid: Fast (speed 15). Spits acid. Has a level-draining bite. Can phase through walls. Vulnerable to cold, but resistant to fire.
    • tOmega metroid.png omega metroid: Has a strong bite attack, two level-draining claw attacks, and an electric breath attack. Can phase through walls. Vulnerable to cold, but resistant to fire.
    • tMetroid queen.png metroid queen: Slow (speed 10). Attacks with two level draining bite attacks per turn. Has a digestion attack. Spits acid. Can phase through walls. Can't be kept as a pet, she will revert to peaceful at the start of her next turn. Vulnerable to cold, but resistant to fire.
  • w
    • wHunting horror.png hunting horror: Fast (speed 16). Travels in groups. Flies.
  • x magical insects
    • xBebelith.png bebelith: Very fast (speed 24). Does not move diagonally. Its razor sharp claws shred armor.
  • A
    • ASolar (dnethack).png Solar: Fast (speed 17). Fires volleys of enchanted silver arrows. Has a blinding gaze attack. Casts mage spells.
  • B
    • BParrot.png parrot: commonly kept as pets by pirates
    • BCrow.png crow: Highly social bird that travels in large flocks.
    • BByakhee.png byakhee: Very fast (speed 20) has a stunning sting attack. Travels in groups.
  • D Baby dragons are weaker than in vanilla, but adults are stronger
    • DShimmering Dragon.png shimmering dragon: Based on a deferred feature from vanilla nethack. Adult shimmering dragons have monster displacement and breath a random breath weapon.
      • DCorpse.png: The corpse of an adult shimmering dragon grants intrinsic displacement for 1500 turns. A tin of shimmering dragon meat grants displacement for 50 turns only.
    • DDeep dragon.png deep dragon: Based on a monster from SLASH'EM. Adult deep dragons have a poisonous breath weapon and can drain levels with their bite and claw attacks.
      • DCorpse.png: The meat of an adult deep dragon grants a free level.
  • E
    • ELethe elemental.png lethe elemental: Rare, stupendously dangerous elemental being. Fast (speed 15). Its engulf attack wipes memories and makes magic items mundane. Weapons that strike it become less magical.
  • F
    • FMigo worker (dnethack).png migo worker: Caries gems. Can dig through walls. Highly vulnerable to heat, immune to cold.
    • FMigo soldier (dnethack).png migo soldier: May be armed with a wand of lightning. Immune to heat and cold. Can create fog clouds.
    • FMigo philosopher (dnethack).png migo philosopher: May be armed with a wand of lightning. Casts mage spells. Can drain large amounts of intelligence in melee. Highly vulnerable to heat, immune to cold.
    • FMigo queen (dnethack).png migo queen: Armed with a wand of lightning. Casts cleric spells. Drains a large amount of intelligence in melee. Highly vulnerable to heat, immune to cold.
    • FPhantom fungus.png phantom fungus: Permanently invisible, mindless, teleports away after a successful attack.
  • H
    • HGnoll matriarch.png gnoll matriarch: Casts priestess spells, summons gnoll soldiers.
    • HMinotaur priestess.png minotaur priestess: Immune to Elbereth, deals less melee damage but casts elemental priestess spells.
    • HDeepest one.png Deepest One: Strong melee fighter. The more deep ones are slain, the stronger the survivors will become.
  • J
    • JVorpal jabberwock.png vorpal jabberwok: Only average speed (speed 12), but extremely dangerous in melee, with high damage and two vorpal claw strikes per turn.
  • K The Keystone Kops have been removed and replaced with the Keter Sephiroth.
    • KMalkuth sephirah.png malkuth sephirah: Enforcers of the Law that fugitives will be punished. Very fast (speed 24). Spawn in large numbers. Attack deals 1d4 electrical damage and entangles the target, preventing escape and frustrating counterattacks.
    • KYesod sephirah.png yesod sephirah: Enforcers of the Law that bargains will be respected. Strong attacker with no special effects.
    • KHod sephirah.png hod sephirah: Enforcers of the Law that one's personal principles will be upheld. Fast (speed 18). Attacks with a duplicate of your currently equipped weapon.
    • KGevurah sephirah.png gevurah sephirah: Enforcers of the Law that mortals will die when killed. Fast (speed 15). Makes high-damage attacks with electricity and stunning fists.
    • KChokhmah sephirah.png chokhmah sephirah: Enforcers of the Law that the Law will be enforced. Makes many high-damage attacks. Increases in power over time.
  • L
    • LDeath knight.png death knight: Fast (speed 18). High-damage, teleporting melee attacker with a powerful weapon and a freezing touch.
  • O
    • OOgre mage.png ogre mage: Casts mage spells.
    • OSiege ogre.png siege ogre: Slow (speed 6). Fires up to 12 arrows from range, and attacks with 4 weapon attacks in melee. Has acidic blood.
  • P
    • PDarkness given hunger.png darkness given hunger: A fast (18), permanently invisible, mindless menace. Has a corrosive bite and a digestion attack.
  • T
    • TWood troll.png wood troll: Corpse is considered vegan.
  • U: class renamed "Unknown Abominations."
    • UStar vampire.png(placeholder image) uvuudaum: Fast (speed 16), phases through walls. Has a confusing gaze attack. Attempts to remain a knights-move away from its target. Headspike attack has a reach of 2 squares. Headspike is considered poisoned, drains wisdom, inflicts amnesia, and may smash your head, causing instant death. Poison resistance also offers partial protection from the wisdom drain. If forced into melee, attacks with 4 additional claw attacks, attempts to teleport you away, and attempts to teleport itself away.
  • W
    • WPhantasm.png phantasm: Spawns in large groups. Steals items and intrinsics. Attempts to put its victims to sleep. May be spawned already under a variety of status ailments.
  • Y
    • YGug (dnethack).png gug: Fast (speed 18). Travels in groups. High damage melee attacker with a paralyzing bite. Can steal items.
  • Z
    • ZGnoll ghoul.png gnoll ghoul: Has a paralyzing bite attack. Wields weapons to attack.
  • '
    • 'Spell golem.png spell golem: Casts mage spells. Leaves behind random scrolls when destroyed.
    • 'Treasury golem.png treasury golem: Slow (speed 9). Poisonous breath. Leaves behind gold and gems when destroyed.
    • 'Retriever.png retriever: Claw attacks can destroy armor. Teleports. Attempts to teleport its victims. Has electrical, fire, and cold gaze attacks.
  • @
    • @Nurse.png nurse: Now use their heal attacks only on allied creatures. Tame nurses will heal players and pets, hostile nurses will heal monsters.
    • @Maid.png maid: Tidies up the dungeon by gathering loose items. May repair or discard damaged items. Attacks with weapons.
  • &
    • &Fallen angel.png fallen angel: Attacks with weapons and magic missiles.
    • &Ancient of ice.png ancient of ice: Slow (speed 8). Makes high-damage weapon attacks. Has a cold gaze and uses cold magic. Explodes in a freezing burst when killed.
    • &Ancient of death.png ancient of death: Very slow (speed 4). Attacks with high-damage weapons. May drain levels, may behead victims. Non-elemental explosion when killed.
    • &Balrog.png balrog: Now explodes in a fire-elemental blast when killed.
    • &Nessian pit fiend.png nessian pit fiend: A more dangerous pit fiend.
    • &Shayateen.png shayateen: Fast (speed 18). Has a vorpal rend attack.
  • :
    • :Giant turtle.png giant turtle: Very slow (speed 2). Very low AC (-20). Obstructs vision like a boulder.

New Unique Monsters in dNethack

Unique monsters.