User:Red kangaroo/YANIs/Monsters

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Several ideas I had regarding the monsters of NetHack.

Work in progress!


Class Symbols

There are two instances where the letter distribution of monster classes bug me - specifically the l and Q classes. These two monster classes have only a single monster (along with, of course, the z class), neither of which is unique enough to justify being in its own monster class. At the same time, the @ class is extremely overcrowded, with the same color being used several times for different monsters.

Therefore, I suggest the following:

  • Leprechauns are moved to the n class. They already are very similar to the nymphs' thieving gimmick, so it makes sense to include them in a single class instead of separating them for no reason.
    • Lizards (: class) are now l class. This has the benefit of not leaving an empty monster class and giving lizards an appropriate letter, rather than a punctuation with no meaning.
  • All elves are moved from the @ class to the Q class, plus Q renamed to Quendi. This will make short work of the huge @ class. :D
  • Zruty can be removed for all I care, or moved to the Y class. It is not special in any way and serves only to fill the z letter.
    • Now free z class is used for the generated undead (see below).

New Monsters

And some reworked, as well.

Nymphs

Nymphs are completely interchangeable as of now. Not cool, especially as they have a potential to be very different from each other.


dryad

  • formerly wood nymph
  • can walk through trees
  • killing her leaves behind a tree (and the player's items beneath it)

naiad

oread

  • formerly mountain nymph
  • can phase through rock
  • can be generated with a boulder, so be careful about killing her over a pit
  • has base 0 AC, but only speed 10

rusalka

nymph

Trolls

Everyone loves nigh-immortal reviving trolls that are a pain to get rid of, right?

  • petrifying a cave troll changes it into a rock troll, vice versa with Stone to Flesh
  • throwing a cave troll corpse into a body of water makes it revive as a water troll, throwing it into lava creates a lava troll
  • water trolls taking cold damage may change into ice trolls, ice trols can melt back through fire damage and water trolls can be further fire-blasted into mist trolls
  • rock trolls taking fire damage can become lava trolls, lava trolls being frozen or falling into water will become rock trolls
  • eating any troll corpse has a low chance to spawn a shadow troll
  • eating any troll corpse may grant temporary instrinsic regeneration


deep troll

  • weapon 3d8, claw 3d8, bite 2d8 drain life
  • drain resistant, may grant it intrisically
  • often appears in groups

lava troll

  • as water trolls, but fire-based attacks

mist troll

  • weapon 2d8, claw 2d8, engulf 2d6 digest
  • has base -5 AC and is flier

shadow troll

  • touch 1d6 paralyse, touch 1d6 drain life
  • invisible

wood troll

  • not mine, but I like them

Generated Undead