Difference between revisions of "Wand of create monster"

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(Generation: Gehennom, not hell, as hell no longer exists.)
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{{todo|Does a blessed or cursed Wand of Create Monster change anything?}}
 
 
 
 
{{wand
 
{{wand
 
  |name=create monster
 
  |name=create monster

Revision as of 06:36, 7 March 2009

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Name create monster
Appearance random
Base price 200 zm
Weight 7
Type non-directional
Maximum charges 15
Monster use Will not be used by monsters.

A wand of create monster generates one to eight monsters around your character, consistent with the monster level your character normally generates. Most of the time, only one will be created.

Engraving with this wand creates a monster (or monsters) and automatically identifies it.

Breaking the wand will create a horde of monsters around you, unless the wand has no charges. Breaking a wand with one charge left is a good way to ensure lots of sacrifice materials, so long as you are able to survive the horde.

Generation

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in Gehennom. There is a 4.5% chance that a randomly-generated wand will be a wand of create monster.