Difference between revisions of "Wand of digging"

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(Generation information.)
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Except on undiggable floors, you cannot make a [[pit]] with a wand of digging; it always makes a [[hole]].
 
Except on undiggable floors, you cannot make a [[pit]] with a wand of digging; it always makes a [[hole]].
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==Generation==
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[[Wand]]s comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell.  There is a 5.5% chance that a randomly-generated wand will be a wand of digging.
  
 
[[Category:Wands|Digging]]
 
[[Category:Wands|Digging]]

Revision as of 03:37, 7 January 2007

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Name digging
Appearance random
Base price 150 zm
Weight 7
Type ray
Maximum charges 8
Monster use Will not be used by monsters.

A wand of digging is very effective. You can zap it to dig open a corridor of several squares. Monsters that have one like to zap it downward and escape, which identifies it for you.

If the current dungeon level has an undiggable floor, zapping the wand downward will make a pit. If this happens on a level with an ordinary maze, it's time to look for the vibrating square. Monsters that try to dig downward through an undiggable floor will simply fail to dig.

Except on undiggable floors, you cannot make a pit with a wand of digging; it always makes a hole.

Generation

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 5.5% chance that a randomly-generated wand will be a wand of digging.