Difference between revisions of "Wand of slow monster"
(Wand strategy) |
(Probably a bad idea to try to use this wand on monsters with high MR) |
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=== Zap monster === | === Zap monster === | ||
− | + | If it does not resist, the monster becomes slow, or normal speed if fast. If you are engulfed by a vortex or air elemental, you are expelled. | |
"You disrupt <monster>! A huge hole opens up..." (expelled) | "You disrupt <monster>! A huge hole opens up..." (expelled) | ||
Line 30: | Line 30: | ||
== Strategy == | == Strategy == | ||
+ | Since [[whirly]] monsters are immune to a wand of digging, the wand of slow monster is one of the few ways you can escape being engulfed by them. | ||
− | + | Otherwise, it is best used on low [[monster magic resistance|MR]] threats such as [[soldier ant]]s or [[leocrotta]]s at range. It is unlikely to affect monsters with higher MR such as [[Archon]]s or [[arch-lich]]es. | |
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{{stub|What is the effect when engulfed by vortex or air elemental, what is the strategy to use this, what messages does it produce?}} | {{stub|What is the effect when engulfed by vortex or air elemental, what is the strategy to use this, what messages does it produce?}} | ||
[[Category:Wands|Slow monster]] | [[Category:Wands|Slow monster]] | ||
− | {{nethack- | + | {{nethack-366}} |
Revision as of 00:50, 15 January 2021
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Name | slow monster |
Appearance | random |
Abundance | 5% |
Base price | 150 zm |
Weight | 7 |
Type | beam |
Maximum charges | 8 |
Spell | slow monster |
Monster use | Will not be used by monsters. |
A wand of slow monster is a wand that will make monsters slow down (take more turns to move or attack).
Effects
This is an excerpt from Spl1-343.txt:
Zap monster
If it does not resist, the monster becomes slow, or normal speed if fast. If you are engulfed by a vortex or air elemental, you are expelled.
"You disrupt <monster>! A huge hole opens up..." (expelled) "<Monster> seems to be moving slower." (slowed, not swallowed)
Zap self
If you currently have the speed intrinsic, it is lost.
"You slow down" (not wearing speed boots) "Your quickness feels less natural." (wearing speed boots)
Identification
It can be identified by engraving: it will make the bugs on the ground slow down. Note that the wand of death and the wand of sleep both make the bugs stop completely, thus you can distinguish them from this wand.
Strategy
Since whirly monsters are immune to a wand of digging, the wand of slow monster is one of the few ways you can escape being engulfed by them.
Otherwise, it is best used on low MR threats such as soldier ants or leocrottas at range. It is unlikely to affect monsters with higher MR such as Archons or arch-liches.
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"What is the effect when engulfed by vortex or air elemental, what is the strategy to use this, what messages does it produce?"