Difference between revisions of "Wraith (monster class)"
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Wraiths are the second [[quest]] enemy class for [[Priest|Priest(esse)s]] and [[Wizard]]s.<ref>{{function|role.c|Priest}}, {{function|role.c|Wizard}} Wraiths are an enemy class for Priests and Wizards</ref> | Wraiths are the second [[quest]] enemy class for [[Priest|Priest(esse)s]] and [[Wizard]]s.<ref>{{function|role.c|Priest}}, {{function|role.c|Wizard}} Wraiths are an enemy class for Priests and Wizards</ref> | ||
− | + | ===Common traits=== | |
Wraiths hold the following traits in common.<ref name="monst.c"/> They all: | Wraiths hold the following traits in common.<ref name="monst.c"/> They all: |
Revision as of 10:36, 20 February 2020
- For the monster, see wraith.
Wraith is a monster class represented by the symbol W.
Members
The monsters in this class are:[1]
- W barrow wight
- W wraith
- W Nazgul
Characteristics
Players killed by a member of the wraith class rise as a W wraith monster in any bones file created.[2]
Wraiths are the second quest enemy class for Priest(esse)s and Wizards.[3]
Common traits
Wraiths hold the following traits in common.[1] They all:
- are humanoid
- are undead
- are human sized
- are normal speed (12)
- are chaotic
- can be genocided
- possess a drain life attack
- resist cold, sleep and poison
- are breathless
- will follow the player between levels
- are always generated hostile
Internals
Wraiths are represented by the macro S_WRAITH.[4]
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.