Difference between revisions of "Wraith (monster class)"
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===Common traits=== | ===Common traits=== | ||
− | + | All wraiths share the following traits:<ref name="monst.c"/> | |
− | * are [[humanoid]] | + | * They are [[humanoid]]. |
− | * are [[undead]] | + | * They are [[undead]]. |
− | * are [[human size]]d | + | * They are [[human size]]d. |
− | * | + | * They all move at the same [[speed]] as an unhasted player (12). |
− | * are [[chaotic]] | + | * They are [[chaotic]]. |
− | * can be [[genocide]]d | + | * They can be [[genocide]]d |
− | * possess a [[drain life (monster attack)|drain life]] attack | + | * They all possess a [[drain life (monster attack)|drain life]] attack |
− | * resist [[cold resistance|cold]], [[sleep resistance|sleep]] and [[poison resistance|poison]] | + | * They resist [[cold resistance|cold]], [[sleep resistance|sleep]] and [[poison resistance|poison]]. |
− | * are [[breathless]] | + | * They are [[breathless]]. |
− | * will [[follow]] the player between levels | + | * The will [[follow]] the player between levels. |
− | * are always generated [[hostile]]. | + | * They are always generated [[hostile]]. |
==Variants== | ==Variants== |
Revision as of 01:04, 2 September 2021
- For the monster, see Wraith.
In NetHack, the wraith monster class contains monsters represented by the symbol W:[1]
- W barrow wight
- W wraith
- W Nazgul
Wraiths are designated internally by the macro S_WRAITH.[2][3]
Characteristics
Players killed by a member of the wraith class rise as a W wraith monster in any bones file created.[4]
Wraiths are the second quest enemy class for Priests and Wizards.[5]
Common traits
All wraiths share the following traits:[1]
- They are humanoid.
- They are undead.
- They are human sized.
- They all move at the same speed as an unhasted player (12).
- They are chaotic.
- They can be genocided
- They all possess a drain life attack
- They resist cold, sleep and poison.
- They are breathless.
- The will follow the player between levels.
- They are always generated hostile.
Variants
xNetHack
In xNetHack, the ghost monster class is folded into the wraith class to reduce the number of punctuation-based glyphs.
References
- ↑ 1.0 1.1 Wraiths in monst.c: Wraiths and their attributes
- ↑ monsym.h in NetHack 3.4.3, line 60: S_WRAITH macro
- ↑ include/monsym.h in NetHack 3.6.4, line 63: S_WRAITH macro as of 3.6.4
- ↑ end.c in NetHack 3.4.3, line 229: players killed by a W rise as a wraith
- ↑ Priest in role.c, Wizard in role.c: Wraiths are an enemy class for Priests and Wizards