Wraith (monster class)

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For the monster, see Wraith.

In NetHack, the wraith monster class contains monsters represented by the symbol W:

Wraiths are designated internally by the macro S_WRAITH.[1]

Common traits

All wraiths are chaotic-aligned humanoid undead monsters of human size, and move at the same base speed as an unhasted, unburdened player. They possess a drain life attack, are unbreathing, and have resistance cold, sleep and poison. Wraiths are always generated hostile, can be genocided, and will follow the player between levels.[2]

Players killed by a member of the wraith class rise as a wraith monster in any bones file created.[3]

Generation

Wraiths are the second quest enemy class for Priests and Wizards.[4]

Variants

xNetHack

In xNetHack, the ghost monster class is folded into the wraith class to reduce the number of punctuation-based glyphs.

References

  1. include/monsym.h in NetHack 3.6.6, line 63
  2. Wraiths in monst.c: Wraiths and their attributes
  3. src/end.c in NetHack 3.6.6, line 513: players killed by a W rise as a wraith
  4. Priest in role.c, Wizard in role.c: Wraiths are an enemy class for Priests and Wizards