Difference between revisions of "Yellow light"
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("some kind of" -> "a": better form.) |
(added monster info) |
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− | + | {{monster | |
+ | |symbol={{yellow|y}} | ||
+ | |difficulty=5 | ||
+ | |level=3 | ||
+ | |experience=43 | ||
+ | |speed=15 | ||
+ | |AC=0 | ||
+ | |MR=0 | ||
+ | |align=0 | ||
+ | |frequency=Common | ||
+ | |genocidable=Yes | ||
+ | |attacks=Explode [[blindness|blind]] | ||
+ | |weight=0 | ||
+ | |nutr=0 | ||
+ | |size=Small | ||
+ | |resistances=Fire, Cold, Shock, Disintegration, Sleep, Poison, Acid, Stoning | ||
+ | |resistances conveyed=None | ||
+ | |attributes={{attributes|A yellow light|= | ||
+ | |nocorpse=1|fly=1|breathless=1|amorphous=1|noeyes=1|nolimbs=1|nohead=1|= | ||
+ | |mindless=1|unsolid=1|notake=1|hostile=1|neuter=1|infravisible=1}} | ||
+ | |reference=[[monst.c#line1037]] | ||
+ | }} | ||
− | + | A '''yellow light''' will explode and [[blindness|blind]] you when adjacent, causing no other damage. The blindness will last for 10d20 turns. | |
+ | == Strategy == | ||
The best course of action is to put on a [[blindfold]] or [[towel]] and wait for it to explode, or to have a [[Blindness#Curing_blindness|blindness cure]] ready. | The best course of action is to put on a [[blindfold]] or [[towel]] and wait for it to explode, or to have a [[Blindness#Curing_blindness|blindness cure]] ready. | ||
+ | |||
+ | == Encyclopedia entry == | ||
+ | Strange creatures formed from energy rather than matter, | ||
+ | lights are given to self-destructive behavior when battling | ||
+ | foes. | ||
[[Category:Monsters]] | [[Category:Monsters]] |
Revision as of 04:37, 1 January 2007
y yellow light | |
---|---|
Difficulty | 5 |
Attacks |
Explode blind |
Base level | 3 |
Base experience | 43 |
Speed | 15 |
Base AC | 0 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | Common |
Genocidable | Yes |
Weight | 0 |
Nutritional value | 0 |
Size | Small |
Resistances | Fire, Cold, Shock, Disintegration, Sleep, Poison, Acid, Stoning |
Resistances conveyed |
None |
A yellow light:
| |
Reference | monst.c#line1037 |
A yellow light will explode and blind you when adjacent, causing no other damage. The blindness will last for 10d20 turns.
Strategy
The best course of action is to put on a blindfold or towel and wait for it to explode, or to have a blindness cure ready.
Encyclopedia entry
Strange creatures formed from energy rather than matter, lights are given to self-destructive behavior when battling foes.