Difference between revisions of "Yet Another New Idea"
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Very, very few, if any, YANIs were ever incorporated into the official game, unless a working [[patch]] has been provided with the YANI, in which case the chance of official incorporation was raised to slim. [[Vanilia NetHack]] is no longer in development but some YANI found its way to variants like [[UnNetHack]]. | Very, very few, if any, YANIs were ever incorporated into the official game, unless a working [[patch]] has been provided with the YANI, in which case the chance of official incorporation was raised to slim. [[Vanilia NetHack]] is no longer in development but some YANI found its way to variants like [[UnNetHack]]. | ||
− | + | "The artifacts need to be rebalanced" is a common one. See [[Artifact YANIs]] for details. | |
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{{stub|List of YANI's later incorporated in the game?}} | {{stub|List of YANI's later incorporated in the game?}} | ||
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== References == | == References == | ||
<references/> | <references/> | ||
+ | |||
+ | == External links == | ||
+ | * [http://l.j-factor.com/nethack.html L's Patches that incorporate many YANI's] | ||
[[Category:Acronyms]] | [[Category:Acronyms]] |
Revision as of 08:20, 4 May 2013
YANI is short for Yet Another New Idea, and is a common prefix to the subject of many RGRN posts suggesting new ideas to be incorporated into the game.
Very, very few, if any, YANIs were ever incorporated into the official game, unless a working patch has been provided with the YANI, in which case the chance of official incorporation was raised to slim. Vanilia NetHack is no longer in development but some YANI found its way to variants like UnNetHack.
"The artifacts need to be rebalanced" is a common one. See Artifact YANIs for details.
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"List of YANI's later incorporated in the game?"
Contents
Examples of YANIs in UnNetHack
- Disintegrator: Idea appeared on rgrn[1], 5 days later in the same thread Nicholas Webb published patch. This monster was used in biodiversity patch. 6 years later bhaak included this monster in UnNetHack[2].
- Autounlock on containers - YANI appeared and nothing changed for almost a year[3] but once patch was produced[4] it was applied to UnNetHack on the same day[5]
Small matter of programming
Small matter of programming (SMOP) might be a way of saying that a feature would be trivial to write, but is more often an ironic way of saying that someone's YANI might be a good mechanic in theory, but would be a headache to code. Examples of impractical YANIs include:
- Hallucination gradually fades back to normal vision as the player recovers.
- Woodchucks can pick up and throw wood golems.
- Mariliths can wield six weapons and wear six rings. Ettins can wear two helmets, two amulets, and so forth[6].
- Rays and Projectiles can be fired at an arbitrary target square, not just vertically, horizontally and diagonally.
References
- ↑ https://groups.google.com/forum/?fromgroups=#!msg/rec.games.roguelike.nethack/Q_m-025sR0o/w03iMgeRv1gJ
- ↑ http://sourceforge.net/apps/trac/unnethack/changeset/80
- ↑ http://sourceforge.net/apps/trac/unnethack/ticket/124
- ↑ https://github.com/Bulwersator/UnNetHackPlus/commit/04886c7bcd96790a36c0d1c02dae43d171a42a10
- ↑ http://sourceforge.net/apps/trac/unnethack/changeset/1353
- ↑ sounds.c in NetHack 3.4.3, line 887