Carrot

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% Carrot.png
Name carrot
Base price 7 zm
Nutrition 50
Turns to eat 1
Weight 2
Conduct vegan

A carrot is a type of veggy comestible that appears in NetHack.

Generation

Knights start each game with 10-20 carrots.[1] Tourists may start with carrots among their random food items.[2]

General stores, delicatessens and health food stores can sell carrots.

Applying a charged horn of plenty has a 1.4% chance of generating a carrot or two.[3]

Description

When eaten, a carrot grants 50 nutrition and cures all forms of blindness from sources other than cream pies.[4]

Carrots are vegan and can be thrown to tame domestic herbivores and pacify domestic carnivores, and tame herbivores consider carrots to be treats. Blinded pets also consider carrots treats and will eat them to cure their own blindness, regardless of diet.[5][6]

Strategy

Any character planning to keep herbivorous pets may want to hold on to any carrots they find. Knights in particular should not eat their starting carrots on a whim unless curing blindness - vegetarian food is fairly scarce in the dungeon, making them ideal for keeping the starting pony fed.

History

Carrots first appear in Hack 1.0.

Origin

The carrot is a root vegetable that is typically orange in color; various other color cultivars exist, and all of them are domesticated forms of the wild carrot native to Europe and Southwestern Asia. The plant is believed to have originated in Persia and been originally cultivated for its leaves and seeds. While the most commonly eaten part of the plant is the taproot, the stems and leaves are also eaten.

The use of carrots to cure blindness originates from the real life rumor that the vitamin A in carrots helps improve your vision, as alluded to by the encyclopedia entry - while vitamin A and other nutrients from carrots do indeed play some role in eye health, the benefits were exaggerated to the point of propaganda being spread about "night vision" during the Second World War.[7]

Variants

SLASH'EM

In SLASH'EM, carrots can be thrown to tame rabbits and rabid rabbits. SLASH'EM also incorporates the Dungeon Growths patch, which allows carrots to multiply if they are left on the ground.

UnNetHack

UnNetHack also incorporates the Dungeon Growths patch, which allows carrots to multiply if they are left on the ground.

dNetHack

In dNetHack, notdNetHack, and notnotdNetHack, non-drow Binders start with 2-4 carrots. Drow and half-dragon Knights receive tripe rations for their steed instead of carrots.

EvilHack

In EvilHack, draugr Knights do not have their starting carrots replaced with eggs as with other draugr characters, since they are meant for the role's steed.

SlashTHEM

In SlashTHEM, in addition to SLASH'EM details, Warriors start each game with 7-14 carrots.

Hack'EM

In Hack'EM, rabid rabbits cannot be tamed at all, but all other details regarding carrots apply.

Encyclopedia entry

In World War II, Britain's air ministry spread the word that a diet of these vegetables helped pilots see Nazi bombers attacking at night. That was a lie intended to cover the real matter of what was underpinning the Royal Air Force's successes: Airborne Interception Radar, also known as AI.... British Intelligence didn't want the Germans to find out about the superior new technology helping protect the nation, so they created a rumor to afford a somewhat plausible-sounding explanation for the sudden increase in bombers being shot down.... The disinformation was so persuasive that the English public took to eating carrots to help them find their way during the blackouts.

[ Urban Legends Reference Pages ]

References