Difference between revisions of "Beholder (monster)"

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The '''beholder''' is a [[deferred feature]] in [[NetHack 3.6.0]], a powerful monster in the eye/sphere class. Code for the creature appears in the [[source code]] but as of version 3.6.0 is commented out, so the monster will not be encountered in the Mazes of Menace.
 
[[Category:Deferred features]]
 
 
Beholders are implemented in the variants [[SLASH'EM]] (as a [[unique monster]]) and [[dNetHack]] and [[GruntHack]] (as a non-unique but rare monster), with some distinct properties in each.
 
 
== SLASH'EM ==
 
 
{{ monster
 
|name=Beholder
 
|symbol={{gray|e}}
 
|difficulty=24
 
|level=15
 
|experience=538
 
|speed=9
 
|AC=−4
 
|MR=70
 
|align=0
 
|frequency=Unique
 
|genocidable=No
 
|attacks=Gaze 1d4 [[Catoblepas|Death]], Gaze 3d8, Gaze 1d3 [[stun]], Gaze 1d3 [[confusion]], Gaze 1d4 [[sleep]]
 
|resistances conveyed=None
 
|resistances=None
 
|attributes={{attributes|The  Beholder|fly=1|nolimbs=1|nohead=1|regen=1|nopoly=1|neuter=1|hostile=1|nasty=1|stalk=1|infravisible=1|waitforu=1|wantsall=1|nocorpse=1}}
 
|size=Large
 
|nutr=100
 
|weight=500
 
|reference=[[SLASH'EM_0.0.7E7F2/monst.c#line4590]]
 
}}The '''Beholder''' is the quest nemesis for the [[Neutral Quest]]. It holds the [[Key of Neutrality]], one of the three [[Alignment key]]s; you need two of these keys to unlock the indestructible doors in [[Vlad's Tower]]. 
 
 
If the Beholder is killed by means that would not prevent it from leaving a [[corpse]]—in other words, not by [[Petrification|stoning]], [[Green slime|sliming]], or [[disintegration]]—it leaves behind [[the Eye of the Beholder]] instead of a regular corpse. Since the Beholder is not difficult to kill by physical or magical means, it should be easy to kill it in such a way as to get the Eye.
 
 
The Beholder combines the [[gaze]] attacks of various creatures: the [[catoblepas]] (instant death), [[bloodshot eye]] (stun), [[umber hulk]] (confusion), and [[chasme]] (sleep). It also has a damaging gaze attack which deals up to 24 damage. 
 
 
Despite its description, it does not have a [[bite]] attack and is, in fact, possibly the easiest [[alignment quest]] nemesis.
 
 
=== Strategy ===
 
The easiest way to defeat the Beholder is to put on a [[blindfold]] or [[towel]] before entering its room, which will block all of its attacks.  Even if you don't have [[telepathy]], the Beholder is easy to find if you close the door behind you.  [[Reflection]] will only protect against the gaze of death: blinding yourself is almost always preferable.
 
 
'''Important Note:''' There is an interesting quirk (possibly bug) about the Beholder's death gaze attack when you have reflection - it will not be reflected '''at all''' if the Beholder cannot see you (for example, if you are invisible). With other gaze attacks what usually happens is that you are protected from the effects of the gaze but the monster is not hit by it (because it can't see the reflection), but in the case of the Beholder's death gaze, it simply bypasses reflection entirely if it cannot see you. This means that if you are invisible, reflection will not protect you from instant death.{{refsrc|mhitu.c|2451|version=SLASH'EM 0.0.7E7F2}}
 
 
You'll know it has been defeated when the game says "All that remains is a single eye..."
 
 
=== Encyclopedia entry ===
 
 
{{encyclopedia|
 
The beholder (A.K.A the eye tyrant, the sphere of many eyes)
 
is most frequently found deep underground, although infrequently
 
it will lair in desolate wilderness.  The globular body of this
 
monster is supported by levitation, and it floats slowly about
 
as it wills.  Atop the sphere are ten eyestalks, while in its
 
central area are a great eleventh eye and a large mouth filled
 
with pointed teeth.  Each of the eyes is said to have a different
 
magical property, all of which are deadly or malicious.  The
 
beholder is hateful, tricky, and avaricious and is known to have
 
a fondness for both traps and artifacts.
 
|[ Adapted by Ben Lehman from Monstrous Manual, by TSR, Inc. ]
 
}}
 
 
{{clear}}
 
== dNethack ==
 
 
{{monster
 
|name=beholder
 
|symbol={{gray|e}}
 
|tile=[[File:Beholder (dnethack).png]]
 
|difficulty=10
 
|level=6
 
|experience=97
 
|speed=3
 
|AC=4
 
|MR=50
 
|align=−10
 
|frequency=1
 
|genocidable=Yes
 
|attacks=Gaze attack 4d6 [[random gaze type]], Gaze attack 4d6 [[random gaze type]], Passive 1d100 [[paralysis]]
 
|weight=1000
 
|nutr=1000
 
|size=medium
 
|resistances=[[fire]], [[cold]], [[shock]]
 
|resistances conveyed=
 
|attributes={{attributes
 
|A beholder|=
 
|fly=1
 
|amphibious=1
 
|breathless=1
 
|nohands=1
 
|nolimbs=1
 
|nohead=1
 
|pois=1
 
|nopoly=1
 
|neuter=1
 
|hostile=1
 
|infravisible=1
 
|hell=1
 
|notame=1
 
}}
 
|refline=
 
}}
 
 
Beholders in dNetHack attack twice per round with random gaze attacks, and share the [[floating eye]]'s paralysis gaze counterattack.
 
 
Since the random gaze attacks include death and petrification gazes as well as damaging elemental gazes, it is best not to go near one without reflection ''and'' a blindfold.
 
 
A beholder corpse does not rot, offers a lot of [[nutrition]], and grants [[clairvoyance]], but is very heavy.
 
 
{{encyclopedia|
 
"Beauty in things exists merely in the mind which contemplates them."
 
|[ Moral and Political, by David Hume ]
 
}}
 
 
[[Category:dNetHack monsters]]
 
 
{{clear}}
 
==GruntHack==
 
 
{{monster
 
{{monster
 
  |name=beholder
 
  |name=beholder
 
  |symbol={{brown|e}}
 
  |symbol={{brown|e}}
  |tile=
+
  |tile=  
 
  |difficulty=11
 
  |difficulty=11
 
  |level=6
 
  |level=6
Line 126: Line 12:
 
  |frequency=2
 
  |frequency=2
 
  |genocidable=Yes
 
  |genocidable=Yes
  |attacks=Gaze 0d0 [[slow]], Gaze 2d25 [[sleep]], Gaze 0d0 [[disintegrate]], Gaze 0d0 [[petrification]], Gaze 2d4 [[cancellation]], Bite 2d4 [[physical]]
+
  |attacks=Gaze 0d0 [[slow]], Gaze 2d25 [[sleep]], Gaze 0d0 [[disintegrate]], Gaze 0d0 [[petrification]], Gaze 2d4 [[cancellation]], Bite 2d4 physical
 
  |weight=10
 
  |weight=10
 
  |nutr=10
 
  |nutr=10
  |size=small
+
  |size=medium
  |resistances=[[cold]]
+
  |resistances=[[cold resistance]]
  |resistances conveyed=
+
  |resistances conveyed=none
  |attributes={{attributes
+
  |attributes={{attributes|A beholder|fly=1|breathless=1|mindless=1|nohands=1|nolimbs=1|nohead=1|nopoly=1|neuter=1|hostile=1|infravisible=1}}
|A beholder|=
 
|fly=1
 
|amphibious=1
 
|breathless=1
 
|nohands=1
 
|nolimbs=1
 
|nohead=1
 
|nopoly=1
 
|neuter=1
 
|hostile=1
 
|infravisible=1
 
}}
 
 
  |refline=
 
  |refline=
 
}}
 
}}
 +
{{for|other implementations of the monster|Beholder}}
 +
The '''beholder''', {{monsym|beholder}}, is a [[deferred feature|deferred]] [[monster]] in the [[source code]] of ''[[NetHack]]''.
  
In GruntHack, beholders pose a significant threat. They usually generate asleep, but when awake, they can [[petrification|instapetrify]] you, disintegrate you (the same kind of disintegration as gods do) and cancel your inventory. They're prime targets for [[genocide]] in Grunt. As in other variants, covering your eyes makes it nearly harmless with the exception of a relatively weak bite attack. Note that none of its attacks respect reflection.
 
 
{{clear}}
 
 
==Origin==
 
==Origin==
 
The beholder is a well-known creature from ''[[Dungeons & Dragons]]'', one of the franchise's most iconic original creations. As described in the SLASH'EM encyclopedia entry (taken from a ''D&D'' manual), beholders have spherical bodies with a single large eye, ten smaller eyes on stalks above it, and a mouth full of teeth. The smaller eyes are used for offense or defense; each one has a different magical ability. Beholders are typically hostile to other creatures, and often hostile to one another.
 
The beholder is a well-known creature from ''[[Dungeons & Dragons]]'', one of the franchise's most iconic original creations. As described in the SLASH'EM encyclopedia entry (taken from a ''D&D'' manual), beholders have spherical bodies with a single large eye, ten smaller eyes on stalks above it, and a mouth full of teeth. The smaller eyes are used for offense or defense; each one has a different magical ability. Beholders are typically hostile to other creatures, and often hostile to one another.
 
The artifact [[Eye of the Beholder]] is a pun on the saying "Beauty is in the eye of the beholder". (See the dNetHack encyclopedia entry, which quotes a similar phrase, though there is no artifact eye in that variant.) The word "beholder" is a less common (often poetic) synonym for "observer".
 
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
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{{stub}}{{nethack-367}}
[[Category:SLASH'EM monsters]]
+
[[Category:Deferred features]]

Revision as of 15:00, 7 March 2024

For other implementations of the monster, see Beholder.

The beholder, e, is a deferred monster in the source code of NetHack.

Origin

The beholder is a well-known creature from Dungeons & Dragons, one of the franchise's most iconic original creations. As described in the SLASH'EM encyclopedia entry (taken from a D&D manual), beholders have spherical bodies with a single large eye, ten smaller eyes on stalks above it, and a mouth full of teeth. The smaller eyes are used for offense or defense; each one has a different magical ability. Beholders are typically hostile to other creatures, and often hostile to one another.

References

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