Difference between revisions of "Bow"

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The bow skill is only exercised when you fire arrows from a wielded bow.
 
The bow skill is only exercised when you fire arrows from a wielded bow.
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==Generation==
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[[Human (starting race)|Human]] [[Ranger]]s start the game with a +1 bow and two separate stacks of +0 and +2 arrows.{{refsrc|src/u_init.c|115|version=NetHack 3.6.6}}
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[[Forest centaur]]s have a {{frac|2}} chance of [[Monster starting inventory|being generated]] with a bow and arrows.{{refsrc|src/makemon.c|464|version=NetHack 3.6.6}} [[Hunter]]s are always generated with a bow and arrows, and [[warrior]]s have a {{frac|3}} chance of generating with a bow and arrows.{{refsrc|src/makemon.c|298|version=NetHack 3.6.6}}{{refsrc|src/makemon.c|308|version=NetHack 3.6.6}} Monsters capable of using weapons that have not been generated with one may receive a bow and some arrows.{{refsrc|src/makemon.c|535|version=NetHack 3.6.6}}
  
 
==Description==
 
==Description==
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==Strategy==
 
==Strategy==
 
As bows are one-handed, you can switch to one without removing your [[shield]], and wielding a [[cursed]] bow will still leave one hand free. Their enchantment is generally not important compared to that of the arrows fired from it.
 
As bows are one-handed, you can switch to one without removing your [[shield]], and wielding a [[cursed]] bow will still leave one hand free. Their enchantment is generally not important compared to that of the arrows fired from it.
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==History==
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Bows have been a part of the game since ''hack121'', a variant of [[Jay Fenlason's Hack]].
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From [[Hack 1.0]] to [[NetHack 3.2.3]], [[Cavemen]] started with a +1 bow and a stack of +0 arrows; [[NetHack 3.3.0]] replaced this with the modern [[sling]] and a stack each of [[flint stone]]s and [[rock]]s. The [[defunct]] Elf role would start with a +1 bow and a stack of +0 arrows as their secondary weapon from [[NetHack 1.3d]] to [[3.0.10]]; from [[NetHack 3.0.0]] to 3.0.10, the game changes this to an elven bow and elven arrows if TOLKIEN is defined at compile-time.
  
 
==Variants==
 
==Variants==
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|[ The White Company, by Sir Arthur Conan Doyle ]
 
|[ The White Company, by Sir Arthur Conan Doyle ]
 
}}
 
}}
{{stub}}
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==References==
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<references/>
 
{{nethack-366}}
 
{{nethack-366}}
 
[[Category:Launchers]]
 
[[Category:Launchers]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 12:21, 1 July 2022

) Bow.png
Name bow
Appearance bow
Damage vs. small 1d2
Damage vs. large 1d2
To-hit bonus +0
Weapon skill bow
Size one-handed
Base price 60 zm
(+10/positive
enchant)
Weight 30
Material wood

The bow is a type of weapon that appears in NetHack. It is a one-handed launcher designed for arrows, and is used by wielding it in your hand, then using t or f to shoot your arrows.

In addition to the regular bow, there are elven, orcish, and Japanese bows. The Longbow of Diana is an artifact bow.

Bow skill

Bow
Max Role
Basic
Skilled
Expert

The following launchers use the bow skill:

  • bow
  • elven bow
  • orcish bow
  • yumi

The following types of ammo use the bow skill:

The bow skill is only exercised when you fire arrows from a wielded bow.

Generation

Human Rangers start the game with a +1 bow and two separate stacks of +0 and +2 arrows.[1]

Forest centaurs have a 12 chance of being generated with a bow and arrows.[2] Hunters are always generated with a bow and arrows, and warriors have a 13 chance of generating with a bow and arrows.[3][4] Monsters capable of using weapons that have not been generated with one may receive a bow and some arrows.[5]

Description

Main article: Arrow

The enchantment of a bow contributes to its to-hit (accuracy), but not to damage; the arrows' enchantment contributes to both accuracy and damage.

Strategy

As bows are one-handed, you can switch to one without removing your shield, and wielding a cursed bow will still leave one hand free. Their enchantment is generally not important compared to that of the arrows fired from it.

History

Bows have been a part of the game since hack121, a variant of Jay Fenlason's Hack.

From Hack 1.0 to NetHack 3.2.3, Cavemen started with a +1 bow and a stack of +0 arrows; NetHack 3.3.0 replaced this with the modern sling and a stack each of flint stones and rocks. The defunct Elf role would start with a +1 bow and a stack of +0 arrows as their secondary weapon from NetHack 1.3d to 3.0.10; from NetHack 3.0.0 to 3.0.10, the game changes this to an elven bow and elven arrows if TOLKIEN is defined at compile-time.

Variants

SLASH'EM

SLASH'EM makes bows two-handed weapons, and adds the new artifact bow Plague.

Encyclopaedia entry

"Stand to it, my hearts of gold," said the old bowman as he passed from knot to knot. "By my hilt! we are in luck this journey. Bear in mind the old saying of the Company."
"What is that, Aylward?" cried several, leaning on their bows and laughing at him.
"'Tis the master-bowyer's rede: 'Every bow well bent. Every shaft well sent. Every stave well nocked. Every string well locked.' There, with that jingle in his head, a bracer on his left hand, a shooting glove on his right, and a farthing's-worth of wax in his girdle, what more doth a bowman need?"
"It would not be amiss," said Hordle John, "if under his girdle he had four farthings'-worth of wine."

[ The White Company, by Sir Arthur Conan Doyle ]

References