Difference between revisions of "Far look"

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{{Keyboard Commands}}
 
{{Keyboard Commands}}
The [[semicolon]], {{kbd|;}}, is the [[far look]] [[commands|command]].  It is used to look at a [[square]] other than the one [[you]] are standing on.  To look at the square where you are standing, use the [[near look]] ({{kbd|:}}) command. Far look does not allow you to see what is actually on that square, only what you ''think'' you see. This means you won't get information about undetected monsters or traps, and if an item has been moved since you last had line of sight to the area, you can still use far look on that item's symbol. However, it will treat remembered objects that have been moved as [[Blindness#Object_appearances|unseen]], displaying "a wand" instead of "a wand of lightning named empty". Because of this, far look generally gives more accurate information about something when you have direct line of sight.
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The '''far look''' [[command]] is a feature in ''[[NetHack]]'', used by pressing the [[semicolon]] key ({{kbd|;}}), and lets you look at a [[square]] other than the one [[you]] are standing on.
  
Using far look can help identify what a particular [[ASCII]] symbol represents, and will often give useful information about specific objects you select (especially creatures). This can help determine if a [[monster]] is [[peaceful]] or [[tame]], for instance.  In the case of monsters that are beyond your normal field of vision, but still detected, it will tell you what detection method is being used (like [[telepathy]] or [[infravision]]).  You can also tell if you have [[call]]ed a creature by a particular name, which is handy for sorting out similar [[pet]]s.
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==Description==
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When you press {{kbd|;}}, you will be prompted to "<tt>pick an object.</tt>" See [[Targeting]] for more in-depth description of how to target with the cursor.
  
If you don't want the cursor resetting to your position, you should use the {{kbd|/}} command instead, and unset the [[Options#help|help option]] to avoid the prompt for the encyclopedia entry (or press {{kbd|,}} instead of {{kbd|.}} or {{kbd|;}}).
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Choosing a square with a symbol present gives information about what the symbol can represent and what it actually is, such as:
 
 
== Usage ==
 
When you press {{kbd|;}}, you will be prompted to "<tt>pick an object.</tt>" 
 
 
 
See [[Targeting]] for more in-depth description of how to target with the cursor.
 
 
 
Choosing a location gives information about the symbol there, such as:
 
 
  +    a spellbook or closed door (closed door)
 
  +    a spellbook or closed door (closed door)
 
... versus ...
 
... versus ...
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  d    a dog or other canine (jackal) [seen:normal vision, infravision]
 
  d    a dog or other canine (jackal) [seen:normal vision, infravision]
  
The [[what is]] {{kbd|/}} and [[travel]] {{kbd|_}} commands make use of the same cursor select mechanic as the far look command.
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Far look will only inform you about a square if a symbol is present.
  
== Options ==
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Far look is used to identify what a particular [[ASCII]] symbol represents, and often gives useful information about specific objects. A far-looked [[monster]] is denoted as [[peaceful]] or [[tame]] if applicable, and is otherwise hostile (as shown in the example above) - it will also display any name you have [[call]]ed them, which is handy for sorting out similar [[pet]]s. In the case of monsters that are beyond the normal field of vision, but still detected, it will tell you what detection method is being used (e.g., [[telepathy]] or [[infravision]]).
  
 +
Far-looking objects will only give remembered information on that object if the item has been moved since it was last in your line of sight, treating that item as [[Blindness#Object_appearances|unseen]] (e.g., displaying "a wand" instead of "a wand of lightning named empty"). Items in line of sight will give more detailed information when far-looked.
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==Options==
 
There are several [[option]]s that change the behaviour of farlook:
 
There are several [[option]]s that change the behaviour of farlook:
  
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* whatis_moveskip
 
* whatis_moveskip
  
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The [[what is]] {{kbd|/}} and [[travel]] {{kbd|_}} commands make use of the same cursor select mechanic as the far look command. Using 'what is' may be preferable if you do not want the cursor resetting to your position after selecting a symbol - you can also press press {{kbd|,}} instead of {{kbd|.}} or {{kbd|;}} to avoid displaying the prompt for the [[encyclopedia]] entry, or unset the [[Options#help|help option]].
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{{nethack-360}}
 
[[Category:Commands]]
 
[[Category:Commands]]
{{nethack-360}}
 

Latest revision as of 22:54, 20 October 2021

Keyboard commands
~ ! @ # $ % ^ & * ( ) _ = +
Q W E R T Y U I O P { } |
q w e r t y u i o p [ ] \
A S D F G H J K L : "
a s d f g h j k l ; '
Z X C V B N M < > ?
z x c v b n m , . /
q w e r t u i o p Alt
a s d f j l Alt
c v n m ? Alt
A C R T O Alt
a c d o p r t [ Ctrl

The far look command is a feature in NetHack, used by pressing the semicolon key (;), and lets you look at a square other than the one you are standing on.

Description

When you press ;, you will be prompted to "pick an object." See Targeting for more in-depth description of how to target with the cursor.

Choosing a square with a symbol present gives information about what the symbol can represent and what it actually is, such as:

+     a spellbook or closed door (closed door)

... versus ...

+     a spellbook or closed door (tan spellbook)

... or perhaps ...

d     a dog or other canine (tame dog called Fido)

... compared to ...

d     a dog or other canine (jackal) [seen:normal vision, infravision]

Far look will only inform you about a square if a symbol is present.

Far look is used to identify what a particular ASCII symbol represents, and often gives useful information about specific objects. A far-looked monster is denoted as peaceful or tame if applicable, and is otherwise hostile (as shown in the example above) - it will also display any name you have called them, which is handy for sorting out similar pets. In the case of monsters that are beyond the normal field of vision, but still detected, it will tell you what detection method is being used (e.g., telepathy or infravision).

Far-looking objects will only give remembered information on that object if the item has been moved since it was last in your line of sight, treating that item as unseen (e.g., displaying "a wand" instead of "a wand of lightning named empty"). Items in line of sight will give more detailed information when far-looked.

Options

There are several options that change the behaviour of farlook:

The what is / and travel _ commands make use of the same cursor select mechanic as the far look command. Using 'what is' may be preferable if you do not want the cursor resetting to your position after selecting a symbol - you can also press press , instead of . or ; to avoid displaying the prompt for the encyclopedia entry, or unset the help option.


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.