Difference between revisions of "Immunity to sickness"

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'''Immunity to sickness''' (also known as '''sickness resistance''') is a [[property]] that protects your character against both [[disease]] and [[food poisoning]]. When you have the immunity, you never need to use a [[unicorn horn]] or spell to {{Spell of|cure sickness}}. In [[vanilla]] NetHack, this property is very rare: you must [[polymorph]] into a [[fungus]] or a [[ghoul]] to have immunity to sickness.
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'''Immunity to sickness''' (also known as '''sickness resistance''') is a [[property]] that protects your character against both [[disease]] and [[food poisoning]].
  
The property is more common in ''[[SLASH'EM]]'', where two [[role]]s, the [[Necromancer]] and the [[Undead Slayer]], start the game with innate immunity to sickness.
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== Effects ==
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When you have the immunity, you never need to use a [[unicorn horn]] or spell to {{Spell of|cure sickness}}. When you have immunity to sickness, you may safely eat old corpses (rotten or tainted), including corpses from [[mummy|mummies]] or [[zombie]]s. This does not imply that a Necromancer or Undead Slayer may safely eat anything; among other problems, corpses can be acidic or poisonous.
  
The [[Convict]] role in [[UnNetHack]] has immunity to sickness as intrinsic.  
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Disease attacks of monsters like [[Juiblex]] do not affect characters with immunity to sickness.
  
When you have immunity to sickness, you may safely eat old corpses (rotten or tainted), including corpses from [[mummy|mummies]] or [[zombie]]s. This does not imply that a Necromancer or Undead Slayer may safely eat anything; among other problems, corpses can be acidic or poisonous.
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== Sources ==
  
Disease attacks of monsters like [[Juiblex]] do not affect characters with immunity to sickness.
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In [[vanilla]] NetHack, this property is very rare: you must [[polymorph]] into a [[fungus]] or a [[ghoul]] to have immunity to sickness.
  
 
== Messages ==
 
== Messages ==
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{{message|It doesn't seem at all sickening though...|Appears immediately after the "Ulch! That <food> was tainted!" message. The corpse would give you food poisoning, but you have immunity to sickness.}}
 
{{message|It doesn't seem at all sickening though...|Appears immediately after the "Ulch! That <food> was tainted!" message. The corpse would give you food poisoning, but you have immunity to sickness.}}
 
{{message|You are immune to sickness.|[[Enlightenment]] message.}}
 
{{message|You are immune to sickness.|[[Enlightenment]] message.}}
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== Variants ==
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The property is more common in ''[[SLASH'EM]]'', where two [[role]]s, the [[Necromancer]] and the [[Undead Slayer]], start the game with innate immunity to sickness.
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The [[Convict]] role in [[UnNetHack]] has immunity to sickness as intrinsic.
  
 
[[Category:Resistances]]
 
[[Category:Resistances]]
 
{{nethack-343}}
 
{{nethack-343}}

Revision as of 06:08, 20 January 2020

Immunity to sickness (also known as sickness resistance) is a property that protects your character against both disease and food poisoning.

Effects

When you have the immunity, you never need to use a unicorn horn or spell to cure sickness. When you have immunity to sickness, you may safely eat old corpses (rotten or tainted), including corpses from mummies or zombies. This does not imply that a Necromancer or Undead Slayer may safely eat anything; among other problems, corpses can be acidic or poisonous.

Disease attacks of monsters like Juiblex do not affect characters with immunity to sickness.

Sources

In vanilla NetHack, this property is very rare: you must polymorph into a fungus or a ghoul to have immunity to sickness.

Messages

You feel a slight illness.
A monster used its disease attack against you, but you have immunity to sickness.
It doesn't seem at all sickening though...
Appears immediately after the "Ulch! That <food> was tainted!" message. The corpse would give you food poisoning, but you have immunity to sickness.
You are immune to sickness.
Enlightenment message.

Variants

The property is more common in SLASH'EM, where two roles, the Necromancer and the Undead Slayer, start the game with innate immunity to sickness.

The Convict role in UnNetHack has immunity to sickness as intrinsic.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.