Difference between revisions of "Katana"

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A '''katana''' is a one-handed [[weapon]] that deals d10 damage to small monsters and d12 to large monsters, with a +1 bonus to hit. When unidentified, it appears as a '''samurai sword'''; [[Samurai]] start with one. The sole artifact katana is [[Snickersnee]].
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A '''katana''' is a one-handed [[weapon]] that appears in ''[[NetHack]]''. When unidentified, it appears as a '''samurai sword'''. [[Snickersnee]] is an [[artifact]] katana.
  
A samurai wielding a katana has a chance of performing a [[shattering blow]], destroying a monster's wielded weapon.
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==Generation==
 +
All [[Samurai]] start with a +1 katana.{{refsrc|src/u_init.c|134|version=NetHack 3.6.6}}
  
==Generation==
+
Katanas are very rare - only 4 in 1000 (0.4%)<ref>http://www.steelypips.org/nethack/343/weap-343.html#table1</ref> of all randomly spawned weapons will be katanas.
Katanas are very rare; only 4 in 1000 (0.4%)<ref>http://www.steelypips.org/nethack/343/weap-343.html#table1</ref> of all randomly spawned weapons will be katanas.  
 
  
[[Samurai (player monster)| Samurai player monsters]] on the [[Samurai quest]] may carry a katana.
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[[Samurai (player monster)|samurai]] [[player monsters]] on the [[Samurai quest]] and the [[Astral Plane]] have a 50% chance to generate with a katana as their main weapon.{{refsrc|src/mplayer.c|234|version=NetHack 3.6.6}}
  
 
==Strategy==
 
==Strategy==
The primary differences between a katana and a [[long sword]] are the +1 bonus to hit, the katana's d10 damage to small monsters (as opposed to d8 for a long sword), and the inability to convert a katana into [[Excalibur]] by [[dip]]ping.
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The primary differences between a katana and a [[long sword]] are the +1 bonus to hit, the katana's d10 damage to small monsters (as opposed to d8 for a long sword), and the inability to convert a katana into [[Excalibur]] by [[dip]]ping. A samurai wielding a katana has a chance of performing a [[shattering blow]], destroying a monster's wielded weapon.
  
 
Because a katana is the most damaging non-artifact weapon to use the long sword weapon skill, it is often a desirable off-hand weapon for [[Twoweapon|two-weapon combat]].
 
Because a katana is the most damaging non-artifact weapon to use the long sword weapon skill, it is often a desirable off-hand weapon for [[Twoweapon|two-weapon combat]].
  
==Origin==
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===Average damage calculation===
{{Wikipedia|Katana}}
 
Despite being better than ordinary long swords in ''NetHack'', historically speaking, katanas were no better than an equivalent European sword.<ref>http://tvtropes.org/pmwiki/pmwiki.php/Main/KatanasAreJustBetter</ref><!-- I really don't like referencing off-site, and to a place like TV Tropes even less, but it's the best I got right now. --> In the same era, while many katanas were better than European broadswords, this was simply because katanas were not mass produced (recall that Europe was often at war, and Japan quite isolated); in fact, owing to poorer quality steel in Japan, in a fairer comparison (non-mass-produced European sword) katanas were actually worse. That ''NetHack''<nowiki>'</nowiki>s katanas are better than long swords likely stems from ''[[Dungeons & Dragons]]''.
 
 
 
Due to the large number of [[soldier]]s in the game, the long swords in ''NetHack'' are most likely mass-produced. Furthermore, the +1 to-hit may be a nod to ''D&D'', in that that is the same bonus given to masterwork equipment. However, this still does not account for that the stereotypically better elven equipment, the [[elven broadsword]], is still worse (on average) than a katana.
 
 
 
==Average damage calculation==
 
 
The average damage calculations in the following table do not include bonuses from [[Skill|weapon skills]], [[strength]], or from using a [[blessed]] weapon against [[undead]] or [[demon]]s.
 
The average damage calculations in the following table do not include bonuses from [[Skill|weapon skills]], [[strength]], or from using a [[blessed]] weapon against [[undead]] or [[demon]]s.
 
{|class="wikitable"
 
{|class="wikitable"
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| <math>\frac{1+12}{2}+7=\bold{13.5}</math>
 
| <math>\frac{1+12}{2}+7=\bold{13.5}</math>
 
|}
 
|}
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 +
==History==
 +
The katana first appears in [[NetHack 1.3d]].
 +
 +
==Origin==
 +
{{Wikipedia|Katana}}
 +
''Katana'' is the name used for a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and a long grip to accommodate two hands. It originated in the late 12th century and was most notably used by feudal samurai, worn with the blade facing upward; the official term for these swords is ''uchigatana'' (打刀), with ''katana'' often referring to other single-edged swords. Though the quality of steel in Japan was relatively poor at the time, the katana produced were considered better than the mass-produced European broadswords of the same era.
 +
 +
The statline for the katana, including the +1 to-hit bonus, is derived from ''[[Dungeons & Dragons]]''.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
 
 
{{encyclopedia|
 
{{encyclopedia|
 
The katana is a long, single-edged samurai sword with a
 
The katana is a long, single-edged samurai sword with a
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==References==
 
==References==
 
<references/>
 
<references/>
 
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{{nethack-366}}
{{nethack-343}}
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 19:40, 19 October 2021

) Katana.png
Name katana
Appearance samurai sword
Damage vs. small 1d10
Damage vs. large 1d12
To-hit bonus +1
Weapon skill long sword
Size one-handed
Base price 80 zm
(+10/positive
enchant)
Weight 40
Material iron

A katana is a one-handed weapon that appears in NetHack. When unidentified, it appears as a samurai sword. Snickersnee is an artifact katana.

Generation

All Samurai start with a +1 katana.[1]

Katanas are very rare - only 4 in 1000 (0.4%)[2] of all randomly spawned weapons will be katanas.

samurai player monsters on the Samurai quest and the Astral Plane have a 50% chance to generate with a katana as their main weapon.[3]

Strategy

The primary differences between a katana and a long sword are the +1 bonus to hit, the katana's d10 damage to small monsters (as opposed to d8 for a long sword), and the inability to convert a katana into Excalibur by dipping. A samurai wielding a katana has a chance of performing a shattering blow, destroying a monster's wielded weapon.

Because a katana is the most damaging non-artifact weapon to use the long sword weapon skill, it is often a desirable off-hand weapon for two-weapon combat.

Average damage calculation

The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.

Weapon Small monsters Large monsters
+0 katana \frac{1+10}{2}=\bold{5.5} \frac{1+12}{2}=\bold{6.5}
+7 katana \frac{1+10}{2}+7=\bold{12.5} \frac{1+12}{2}+7=\bold{13.5}

History

The katana first appears in NetHack 1.3d.

Origin

Katana is the name used for a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and a long grip to accommodate two hands. It originated in the late 12th century and was most notably used by feudal samurai, worn with the blade facing upward; the official term for these swords is uchigatana (打刀), with katana often referring to other single-edged swords. Though the quality of steel in Japan was relatively poor at the time, the katana produced were considered better than the mass-produced European broadswords of the same era.

The statline for the katana, including the +1 to-hit bonus, is derived from Dungeons & Dragons.

Encyclopedia entry

The katana is a long, single-edged samurai sword with a
slightly curved blade. Its long handle is designed to allow
it to be wielded with either one or two hands.

References