Difference between revisions of "Katana"

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A '''katana''' is a one-handed [[weapon]] that appears in ''[[NetHack]]''. When unidentified, it appears as a '''samurai sword'''. [[Snickersnee]] is an [[artifact]] katana.
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A '''katana''' is a type of one-handed [[weapon]] that appears in ''[[NetHack]]''. When unidentified, it appears as a '''samurai sword'''. [[Snickersnee]] is an [[artifact]] katana.
  
 
==Generation==
 
==Generation==
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==History==
 
==History==
 
The katana first appears in [[NetHack 1.3d]].
 
The katana first appears in [[NetHack 1.3d]].
 +
 +
The now-[[defunct]] Ninja role started with a katana from NetHack 1.3d to [[NetHack 2.3e]].
  
 
==Origin==
 
==Origin==
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The statline for the katana, including the +1 to-hit bonus, is derived from ''[[Dungeons & Dragons]]''.
 
The statline for the katana, including the +1 to-hit bonus, is derived from ''[[Dungeons & Dragons]]''.
 +
 +
==Variants==
 +
===dNetHack===
 +
In [[dNetHack]], [[maid]]s have a chance to generate with a katana depending on whether or not the player is a Samurai. dNetHack also introduces [[Kiku-ichimonji]], an artifact katana that replaces Snickersnee as the Samurai's first [[sacrifice gift]].
 +
 +
===SlashTHEM===
 +
In [[SlashTHEM]], another artifact katana, [[Nightingale]], is introduced as the first sacrifice gift for the revived [[Ninja (role)|Ninja]] role. Kiku-ichimonji retains its role from dNetHack.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Revision as of 20:03, 19 October 2021

) Katana.png
Name katana
Appearance samurai sword
Damage vs. small 1d10
Damage vs. large 1d12
To-hit bonus +1
Weapon skill long sword
Size one-handed
Base price 80 zm
(+10/positive
enchant)
Weight 40
Material iron

A katana is a type of one-handed weapon that appears in NetHack. When unidentified, it appears as a samurai sword. Snickersnee is an artifact katana.

Generation

All Samurai start with a +1 katana.[1]

Katanas are very rare - only 4 in 1000 (0.4%)[2] of all randomly spawned weapons will be katanas.

samurai player monsters on the Samurai quest and the Astral Plane have a 50% chance to generate with a katana as their main weapon.[3]

Strategy

The primary differences between a katana and a long sword are the +1 bonus to hit, the katana's d10 damage to small monsters (as opposed to d8 for a long sword), and the inability to convert a katana into Excalibur by dipping. A samurai wielding a katana has a chance of performing a shattering blow, destroying a monster's wielded weapon.

Because a katana is the most damaging non-artifact weapon to use the long sword weapon skill, it is often a desirable off-hand weapon for two-weapon combat.

Average damage calculation

The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.

Weapon Small monsters Large monsters
+0 katana \frac{1+10}{2}=\bold{5.5} \frac{1+12}{2}=\bold{6.5}
+7 katana \frac{1+10}{2}+7=\bold{12.5} \frac{1+12}{2}+7=\bold{13.5}

History

The katana first appears in NetHack 1.3d.

The now-defunct Ninja role started with a katana from NetHack 1.3d to NetHack 2.3e.

Origin

Katana is the name used for a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and a long grip to accommodate two hands. It originated in the late 12th century and was most notably used by feudal samurai, worn with the blade facing upward; the official term for these swords is uchigatana (打刀), with katana often referring to other single-edged swords. Though the quality of steel in Japan was relatively poor at the time, the katana produced were considered better than the mass-produced European broadswords of the same era.

The statline for the katana, including the +1 to-hit bonus, is derived from Dungeons & Dragons.

Variants

dNetHack

In dNetHack, maids have a chance to generate with a katana depending on whether or not the player is a Samurai. dNetHack also introduces Kiku-ichimonji, an artifact katana that replaces Snickersnee as the Samurai's first sacrifice gift.

SlashTHEM

In SlashTHEM, another artifact katana, Nightingale, is introduced as the first sacrifice gift for the revived Ninja role. Kiku-ichimonji retains its role from dNetHack.

Encyclopedia entry

The katana is a long, single-edged samurai sword with a
slightly curved blade. Its long handle is designed to allow
it to be wielded with either one or two hands.

References