Difference between revisions of "Leprechaun"

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{{Wikipedia|Leprechaun}}
 
 
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The '''leprechaun''', {{monsym|leprechaun}}, is a [[monster]] that can steal [[gold]] from players. It is the only vanilla member of the leprechaun [[monster class]].
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A '''leprechaun''', {{monsym|leprechaun}}, is a type of [[monster]] that appears in ''[[NetHack]]''. It is the only member of the [[leprechaun (monster class)|leprechaun]] [[monster class]].
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Leprechauns have intrinsic [[teleportitis]], and approach you to try and steal any [[gold]] they see in your open inventory - they will otherwise keep their distance from you where possible. [[Polymorph]]ing into a leprechaun allows you to steal gold from monsters.
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When you attack a leprechaun that is not [[Paralysis|paralyzed]], [[Sleep|asleep]], [[Confusion|confused]], or [[Blindness|blind]], it has a {{frac|7}} chance of moving one square away instead of being hit - this will cause you to "miss wildly and stumble forward" onto that square.{{refsrc|src/uhitm.c|431|version=NetHack 3.6.7}}
  
Leprechauns have [[teleportitis]], and will approach and try to attack you when you have gold in your open inventory, otherwise running away from you. When you attack a leprechaun which is not [[Paralysis|frozen]], [[Sleep|asleep]], [[Confusion|confused]], or [[Blindness|blind]], it has a {{frac|7}} chance of moving one square away instead of being hit. When this happens, you will move instead of attacking, with a message being printed as of [[NetHack 3.6.0]]. ("You miss wildly and stumble forward."){{refsrc|uhitm.c|405|version=NetHack 3.6.0}}
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Eating a leprechaun's [[corpse]] has a {{frac|2}} chance of conveying teleportitis, the highest of any corpse in the game.
  
Eating a leprechaun's [[corpse]] has a 50% chance of conveying teleportitis, and you will also gain teleportitis while polymorphed into a leprechaun.
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{{upcoming|3.7.0|As of {{commit|2591a21cf0f752331124acc52750c0f5b91c4c29|commit 2591a21}}, leprechauns that steal your gold have a chance of burying it in the ground after teleporting if their destination is in a non-shop room out of your sight.}}
  
 
==Generation==
 
==Generation==
Leprechauns are [[monster creation|normally generated]] [[sleep]]ing{{refsrc|makemon.c|1175|version=NetHack 3.6.0}} and with ''[[LD]]''d''30'' pieces of gold.{{refsrc|makemon.c|688|version=NetHack 3.6.0}} [[Leprechaun hall]]s can be found in the dungeon and are filled with sleeping leprechauns, each on top of some gold, in a similar manner to a [[treasure zoo]].
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Leprechauns are [[monster creation|normally generated]] [[sleep]]ing, and will always carry ''[[LD]]''d''30'' pieces of gold.{{refsrc|src/makemon.c|764|version=NetHack 3.6.7}}{{refsrc|src/makemon.c|1259|version=NetHack 3.6.7}} [[Leprechaun hall]]s are [[special room]]s filled with sleeping leprechauns, with each one on top of a pile of gold in a similar manner to a [[treasure zoo]].
  
== Strategy ==
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Leprechauns are the first [[quest monster]] for the [[Rogue quest]], and several leprechauns also appear on each floor during level creation: 9 to 11 leprechauns are generated on creation of the home level, including four that are each stationed near the down [[stair]] and [[mimic]]s imitating down stairs; five are generated upon creation of the filler levels; and eighteen are generated upon creation of the locate and goal levels.
Leprechauns are annoyances that are best dealt with via ranged weapons or spells. For most players, the leprechaun poses no real threat—however, its predilection toward escape rather than fighting can make it time-consuming to kill. Occasionally, they may stop to attack you if you keep next to them; they will have no choice but to stop and fight if you prevent them from moving anywhere else.
 
  
If you are a [[knight]], awaken leprechauns before attacking them to avoid alignment penalties; other roles will want to get as close as possible so they have a chance to cut off the leprechaun's escape path. If possible, close or obstruct doors in a room to limit their movement, and make use of your pet to pick them off; leprechauns cannot open doors, and pets will not have to deal with wild misses as players do.
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==Strategy==
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While they are often relatively harmless, leprechauns can use offensive wands against you, and can also generate with [[defensive item]]s like a [[wand of digging]] that can make it difficult for you to recover your gold or the wand in question.
  
You can prevent them from teleporting as often by stashing your gold in a [[container]] or leaving it on a distant floor space; alternately, you can [[throw]] your gold at them, then run the fleeing leprechaun into a corner. Problems will occur if a leprechaun is generated with or comes across an escape [[wand]], such as a [[wand of teleportation]] or [[wand of make invisible|make invisible]] - or worse, a [[wand of digging]] - because in most cases you will have to force them to exhaust all their charges.
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When a leprechaun successfully steals gold, it teleports away - you can prevent them from robbing you by using ranged attacks or dropping your gold before chasing them down. Keep in mind that they also can steal gold from directly under your feet: it is best to bag it or stash it elsewhere, or throw it a short distance away (especially if neither of the former options are possible).
  
Amusingly, using a [[ring of conflict]] in a leprechaun hall will cause them to steal from each other—but it will soon prove annoying, as this scatters them across the level.
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Amusingly, using [[conflict]] in a leprechaun hall will cause them to steal from each other—but it will soon prove annoying, as this scatters them across the level.
  
 
===Credit cloning===
 
===Credit cloning===
Leprechauns can be exploited for [[credit cloning]]: drop all but one of your gold coins in a shop, lure a leprechaun inside, let it pick up the pile of gold, then let it steal you or just teleport out. Once you find it and kill it to get your gold back, you'll still have your credit; since you can only do this once per leprechaun, you should do it with as much gold as possible. Using leprechauns this way is difficult since, unlike pets, they won't follow you, but it does mean you can credit clone even without a pet or, as of 3.6.0, without a [[sack]].
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Leprechauns can be exploited for [[credit cloning]]: Drop all but one of your gold coins in a shop, then lure a leprechaun inside - once it picks up the pile of gold, then let it either steal your last gold piece or teleport out. Once you kill it to retrieve your gold back, you'll still have your credit - since you can only do this once per leprechaun, you should do it with as much gold as possible. While less repeatable than credit cloning with a [[pet]] and a [[sack]], this technique has the advantage of requiring neither.
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==History==
 +
The leprechaun is among the many monsters present in [[Hack 1.0|the very first version of ''Hack'']] by [[Andries Brouwer]], along with "Hack for PDP-11" (which was based on an early draft). In early versions such as this and [[NetHack 1.3d]], leprechuans used the {{white|L}} glyph and had slightly different behavior: they would still attempt to attack players that closed in as they attempted to keep their distance.
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 +
The message clarifying a leprechaun's ability to make player characters miss and stumble was added in [[NetHack 3.6.2]].{{refsrc|src/uhitm.c|436|version=NetHack 3.6.2}}<ref>{{commit|bf10a70de0d5cd0f7925d77bfcfd320b7d58e7d8|NetHack commit bf10a70: Make it clear when a leprechaun dodges your attack}}</ref>
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==Messages==
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{{message|You miss wildly and stumble forward.|A leprechaun dodged one of your attacks.}}
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{{message|Your purse feels lighter.|A leprechaun hit you and stole some or all of the gold in your open inventory.}}
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{{message|Your purse feels heavier.|You stole some gold from a monster while [[polymorph]]ed into a leprechaun.}}
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 +
==Origin==
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{{Wikipedia|Leprechaun}}
 +
The leprechaun (Irish ''leipreachán'' or ''luchorpán'') is a diminutive supernatural being in Irish folklore, and is often classified as a type of solitary fairy; leprechaun-like creatures only became prominent in later folklore. They are usually depicted as little coat-and-hat-clad bearded folk with a tendency towards mischief, and later leprechauns are portrayed as shoe-makers who have a hidden pot of gold at the end of a rainbow. The association with gold is often carried over to portrayals in media such as ''NetHack'', where they always generate with gold.
  
===As a polymorph form===
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==Variants==
Polymorphing into a leprechaun lets you steal gold from monsters, but generally, this is rather pointless; [[shopkeeper]]s support credit cloning, [[aligned priest|priests]] have little gold and are too powerful when you still need [[protection]], and other monsters can simply be killed.
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In variants featuring an [[object materials]] system, leprechauns are commonly given the additional ability to steal [[gold (material)|gold items]].
  
== Encyclopedia entry ==
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===NetHack: The Next Generation===
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In [[NetHack: The Next Generation]], the Key Level is a [[Special level (NetHack: The Next Generation)|special level]] that contains several leprechauns and [[nymph]]s.
  
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===SLASH'EM===
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[[SLASH'EM]] introduces the [[leprechaun wizard]], a stronger form of the leprechaun that possesses slightly better AC and the ability to cast clerical [[monster spell]]s; leprechauns can [[grow up]] into leprechaun wizards. Leprechauns and leprechaun wizards can also [[Hits creatures as +x weapon|hit as a +1 weapon]].
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===dNetHack===
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In [[dNetHack]], leprechauns are among the many [[Fey (dNetHack)|fey creatrues]] that take extra damage from iron weapons. The [[Ward (dNetHack)|wards]] [[User:Chris/dNetHack/Thjofastafur|Thjofastafur]], [[User:Chris/dNetHack/Elder Sign|Elder Sign]] and [[User:Chris/dNetHack/Cerulean Sign|the Cerulean sign]] can repel leprechauns; carving Thjofastafur into a weapon will cause that weapon to grant [[Warned of monster type|detection of them]] while wielded.
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Leprechauns may appear in the court of a [[Throne room#dNetHack|throne room]] ruled by a [[gnome king]], [[Gnome queen (dNetHack)|gnome queen]], [[dwarf king]] or [[Dwarf queen (dNetHack)|dwarf queen]].
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===DynaHack===
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In [[DynaHack]], many leprechauns are generated within the [[nymph level]] at its creation, and the monster generation on that floor has a much higher chance of creating more.
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===xNetHack===
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In [[xNetHack]], leprechauns are capable of stealing gold items as well as gold pieces.
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==Encyclopedia entry==
 
{{encyclopedia|
 
{{encyclopedia|
The Irish Leprechaun is the Faeries' shoemaker and is known
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The Irish Leprechaun is the Faeries' shoemaker and is known under various names in different parts of Ireland: Cluricaune in Cork, Lurican in Kerry, Lurikeen in Kildare and Lurigadaun in Tipperary.  Although he works for the Faeries, the Leprechaun is not of the same species.  He is small, has dark skin and wears strange clothes.  His nature has something of the manic-depressive about it:  first he is quite happy, whistling merrily as he nails a sole on to a shoe; a few minutes later, he is sullen and morose, drunk on his home-made heather ale.  The Leprechaun's two great loves are tobacco and whiskey, and he is a first-rate con-man, impossible to out-fox.  No one, no matter how clever, has ever managed to cheat him out of his hidden pot of gold or his magic shilling.  At the last minute he always thinks of some way to divert his captor's attention and vanishes in the twinkling of an eye.
under various names in different parts of Ireland:
 
Cluricaune in Cork, Lurican in Kerry, Lurikeen in Kildare
 
and Lurigadaun in Tipperary.  Although he works for the
 
Faeries, the Leprechaun is not of the same species.  He is
 
small, has dark skin and wears strange clothes.  His nature
 
has something of the manic-depressive about it:  first he
 
is quite happy, whistling merrily as he nails a sole on to a
 
shoe; a few minutes later, he is sullen and morose, drunk
 
on his home-made heather ale.  The Leprechaun's two great
 
loves are tobacco and whiskey, and he is a first-rate con-man,
 
impossible to out-fox.  No one, no matter how clever, has ever
 
managed to cheat him out of his hidden pot of gold or his
 
magic shilling.  At the last minute he always thinks of some
 
way to divert his captor's attention and vanishes in the
 
twinkling of an eye.
 
 
|[ A Field Guide to the Little People
 
|[ A Field Guide to the Little People
 
by Nancy Arrowsmith & George Moorse ]
 
by Nancy Arrowsmith & George Moorse ]
 
}}
 
}}
 
==See also==
 
* [[Borrow]] is a [[SLASH'EM]] [[technique]] to steal [[gold]] from [[monster]]s.
 
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
+
{{nethack-367}}
{{nethack-364}}
 
 
[[Category:Monsters]]
 
[[Category:Monsters]]
[[Category:Monster classes]]
 

Latest revision as of 22:28, 23 November 2023

A leprechaun, l, is a type of monster that appears in NetHack. It is the only member of the leprechaun monster class.

Leprechauns have intrinsic teleportitis, and approach you to try and steal any gold they see in your open inventory - they will otherwise keep their distance from you where possible. Polymorphing into a leprechaun allows you to steal gold from monsters.

When you attack a leprechaun that is not paralyzed, asleep, confused, or blind, it has a 17 chance of moving one square away instead of being hit - this will cause you to "miss wildly and stumble forward" onto that square.[1]

Eating a leprechaun's corpse has a 12 chance of conveying teleportitis, the highest of any corpse in the game.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

As of commit 2591a21, leprechauns that steal your gold have a chance of burying it in the ground after teleporting if their destination is in a non-shop room out of your sight.

Generation

Leprechauns are normally generated sleeping, and will always carry LDd30 pieces of gold.[2][3] Leprechaun halls are special rooms filled with sleeping leprechauns, with each one on top of a pile of gold in a similar manner to a treasure zoo.

Leprechauns are the first quest monster for the Rogue quest, and several leprechauns also appear on each floor during level creation: 9 to 11 leprechauns are generated on creation of the home level, including four that are each stationed near the down stair and mimics imitating down stairs; five are generated upon creation of the filler levels; and eighteen are generated upon creation of the locate and goal levels.

Strategy

While they are often relatively harmless, leprechauns can use offensive wands against you, and can also generate with defensive items like a wand of digging that can make it difficult for you to recover your gold or the wand in question.

When a leprechaun successfully steals gold, it teleports away - you can prevent them from robbing you by using ranged attacks or dropping your gold before chasing them down. Keep in mind that they also can steal gold from directly under your feet: it is best to bag it or stash it elsewhere, or throw it a short distance away (especially if neither of the former options are possible).

Amusingly, using conflict in a leprechaun hall will cause them to steal from each other—but it will soon prove annoying, as this scatters them across the level.

Credit cloning

Leprechauns can be exploited for credit cloning: Drop all but one of your gold coins in a shop, then lure a leprechaun inside - once it picks up the pile of gold, then let it either steal your last gold piece or teleport out. Once you kill it to retrieve your gold back, you'll still have your credit - since you can only do this once per leprechaun, you should do it with as much gold as possible. While less repeatable than credit cloning with a pet and a sack, this technique has the advantage of requiring neither.

History

The leprechaun is among the many monsters present in the very first version of Hack by Andries Brouwer, along with "Hack for PDP-11" (which was based on an early draft). In early versions such as this and NetHack 1.3d, leprechuans used the L glyph and had slightly different behavior: they would still attempt to attack players that closed in as they attempted to keep their distance.

The message clarifying a leprechaun's ability to make player characters miss and stumble was added in NetHack 3.6.2.[4][5]

Messages

You miss wildly and stumble forward.
A leprechaun dodged one of your attacks.
Your purse feels lighter.
A leprechaun hit you and stole some or all of the gold in your open inventory.
Your purse feels heavier.
You stole some gold from a monster while polymorphed into a leprechaun.

Origin

The leprechaun (Irish leipreachán or luchorpán) is a diminutive supernatural being in Irish folklore, and is often classified as a type of solitary fairy; leprechaun-like creatures only became prominent in later folklore. They are usually depicted as little coat-and-hat-clad bearded folk with a tendency towards mischief, and later leprechauns are portrayed as shoe-makers who have a hidden pot of gold at the end of a rainbow. The association with gold is often carried over to portrayals in media such as NetHack, where they always generate with gold.

Variants

In variants featuring an object materials system, leprechauns are commonly given the additional ability to steal gold items.

NetHack: The Next Generation

In NetHack: The Next Generation, the Key Level is a special level that contains several leprechauns and nymphs.

SLASH'EM

SLASH'EM introduces the leprechaun wizard, a stronger form of the leprechaun that possesses slightly better AC and the ability to cast clerical monster spells; leprechauns can grow up into leprechaun wizards. Leprechauns and leprechaun wizards can also hit as a +1 weapon.

dNetHack

In dNetHack, leprechauns are among the many fey creatrues that take extra damage from iron weapons. The wards Thjofastafur, Elder Sign and the Cerulean sign can repel leprechauns; carving Thjofastafur into a weapon will cause that weapon to grant detection of them while wielded.

Leprechauns may appear in the court of a throne room ruled by a gnome king, gnome queen, dwarf king or dwarf queen.

DynaHack

In DynaHack, many leprechauns are generated within the nymph level at its creation, and the monster generation on that floor has a much higher chance of creating more.

xNetHack

In xNetHack, leprechauns are capable of stealing gold items as well as gold pieces.

Encyclopedia entry

The Irish Leprechaun is the Faeries' shoemaker and is known under various names in different parts of Ireland: Cluricaune in Cork, Lurican in Kerry, Lurikeen in Kildare and Lurigadaun in Tipperary. Although he works for the Faeries, the Leprechaun is not of the same species. He is small, has dark skin and wears strange clothes. His nature has something of the manic-depressive about it: first he is quite happy, whistling merrily as he nails a sole on to a shoe; a few minutes later, he is sullen and morose, drunk on his home-made heather ale. The Leprechaun's two great loves are tobacco and whiskey, and he is a first-rate con-man, impossible to out-fox. No one, no matter how clever, has ever managed to cheat him out of his hidden pot of gold or his magic shilling. At the last minute he always thinks of some way to divert his captor's attention and vanishes in the twinkling of an eye.

[ A Field Guide to the Little People
by Nancy Arrowsmith & George Moorse ]

References