Difference between revisions of "Leprechaun (monster class)"

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The '''leprechaun''' [[monster class]] contains monsters represented by the lowercase l ({{white|l}}) glyph. The [[leprechaun]] is the only member of this monster class.
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{{otheruses||the monster|Leprechaun}}
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The '''leprechaun''' is a [[monster class]] that appears in ''[[NetHack]]'', and is represented by a lowercase [[l]] glyph ({{white|l}}). Leprechauns are designated internally by the macro '''S_LEPRECHAUN'''.{{refsrc|include/monsym.h|26|version=NetHack 3.6.7}}
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The [[leprechaun]] is the only member of the monster class.{{refsrc|src/monst.c|558|version=NetHack 3.6.7}}
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==Generation==
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[[Leprechaun hall]]s are [[special room]]s filled with sleeping leprechaun monsters - each one on top of a pile of gold in a similar manner to a [[treasure zoo]].
  
 
==History==
 
==History==
The leprechaun is among the many monsters present in [[Hack 1.0|the very first version of ''Hack'']] by [[Andries Brouwer]], along with "Hack for PDP-11" (which was based on an early draft). In early versions such as this and [[NetHack 1.3d]], leprechuans used the {{white|L}} glyph and had slightly different behavior: they would still attack players that closed in as they attempted to keep their distance.
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The leprechaun first appears in Hack for PDP-11, a variant of [[Jay Fenlason's Hack]], and is included in the initial bestiary for [[Hack 1.0]]. In early versions such as this and [[NetHack 1.3d]], leprechuans used the {{white|L}} glyph and had slightly different behavior: they would still attack players that closed in as they attempted to keep their distance.
  
 
==Variants==
 
==Variants==
Some variants opt to further populate the leprechaun monster class so that it has more than one member. In addition, variants featuring an [[object materials]] system commonly give members of the leprechaun monster class the ability to steal [[gold (material)|gold items]].
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Some variants opt to further populate the leprechaun monster class so that it has more than one member. In addition, variants featuring an [[object materials]] system commonly give members of the leprechaun monster class the ability to steal [[gold (material)|gold items]].
  
 
===SLASH'EM===
 
===SLASH'EM===
[[SLASH'EM]] introduces the [[leprechaun wizard]], which has slightly better AC and the added ability to cast clerical [[monster spell]]s. While leprechaun wizards do not spawn in [[leprechaun hall]]s, leprechauns can [[grow up]] into leprechaun wizards - a leprechaun generated with a [[potion of gain level]] can quickly become an item-cursing annoyance. Both monsters can also [[Monsters with hits creatures as a +x weapon (SLASH'EM)|hit as a +1 weapon]].
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[[SLASH'EM]] introduces one new monster to the monster class:
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* {{monsymlink|leprechaun wizard}}
  
 
===SlashTHEM===
 
===SlashTHEM===
[[SlashTHEM]] has several new monsters in the leprechaun class. Almost all of them have teleportitis and a gold theft attack - the sole exception is the [[pooka]], which lacks any gold-stealing abilities but still has an item theft attack.
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[[SlashTHEM]] retains the leprechaun wizard and adds a few monsters to the monster class:
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* {{brown|l}} [[boggart]]
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* {{white|l}} [[pooka]]
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* {{red|l}}  [[leprechaun elder]]
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* {{magenta|l}} [[leprechaun king]]
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Almost all of them have teleportitis and a gold theft attack - the sole exception is the [[pooka]], which lacks any gold-stealing abilities but still has an item theft attack.
  
===xNetHack===
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===Hack'EM===
[[xNetHack]] version 3.0 merged leprechauns into the {{monclass|i}} class, with [[xNetHack]] changing the glyph for the [[lizard (monster class)|lizard monster class]] to lowercase l ({{white|l}}) instead to avoid using a punctuation glyph. However, this is reverted as of version 6.0.<ref>[https://github.com/copperwater/xNetHack/commit/6f0e0260b088cdf79cb5f857a48c428714bfce78 xNetHack 6.0, commit 6f0e026]</ref>
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[[Hack'EM]] adds one new monster to the monster class:
  
Like other minor demons and fey creatures, leprechauns are subject to bonus damage from [[iron]] and [[silver]] weapons. Leprechauns are also capable of stealing gold items as well as gold pieces.
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* {{monsymlink|leprechaun wizard}}
  
 
==References==
 
==References==
 
<references/>
 
<references/>
{{nethack-366}}
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{{nethack-367}}
 
[[Category:Monster classes]]
 
[[Category:Monster classes]]

Latest revision as of 20:02, 30 August 2023

For the monster, see Leprechaun.

The leprechaun is a monster class that appears in NetHack, and is represented by a lowercase l glyph (l). Leprechauns are designated internally by the macro S_LEPRECHAUN.[1]

The leprechaun is the only member of the monster class.[2]

Generation

Leprechaun halls are special rooms filled with sleeping leprechaun monsters - each one on top of a pile of gold in a similar manner to a treasure zoo.

History

The leprechaun first appears in Hack for PDP-11, a variant of Jay Fenlason's Hack, and is included in the initial bestiary for Hack 1.0. In early versions such as this and NetHack 1.3d, leprechuans used the L glyph and had slightly different behavior: they would still attack players that closed in as they attempted to keep their distance.

Variants

Some variants opt to further populate the leprechaun monster class so that it has more than one member. In addition, variants featuring an object materials system commonly give members of the leprechaun monster class the ability to steal gold items.

SLASH'EM

SLASH'EM introduces one new monster to the monster class:

SlashTHEM

SlashTHEM retains the leprechaun wizard and adds a few monsters to the monster class:

Almost all of them have teleportitis and a gold theft attack - the sole exception is the pooka, which lacks any gold-stealing abilities but still has an item theft attack.

Hack'EM

Hack'EM adds one new monster to the monster class:

References