Difference between revisions of "Maid"

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The '''maid''' is a [[dNetHack]] human monster with stats similar to those of the [[nurse]], though the maid is [[Speed|faster]], lawfully aligned, and has two [[D notation|1d6]] attacks instead of a single 2d6.  More importantly, the maid will ''not'' heal you if you unequip your armor and weapon.
 
The '''maid''' is a [[dNetHack]] human monster with stats similar to those of the [[nurse]], though the maid is [[Speed|faster]], lawfully aligned, and has two [[D notation|1d6]] attacks instead of a single 2d6.  More importantly, the maid will ''not'' heal you if you unequip your armor and weapon.
  
Maids' function is to tidy up the dungeon, collecting loose items.  If a maid picks up a [[cursed]] item she may uncurse it (with an 80% chance) or discard it by banishing it to hell (with a 20% chance).  The banishment ritual involves drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] in ink.  A player who does not yet know this [[Wards (dNethack)|ward]] can attempt to learn it by leaving cursed items near a peaceful or pacified maid.
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Maids' function is to tidy up the dungeon, collecting loose items.  If a maid picks up a [[cursed]] item she may uncurse it (with an 80% chance) or discard it by banishing it to hell (with a 20% chance).  The banishment ritual involves drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] in ink.  A player who does not yet know this [[Ward (dNetHack)|ward]] can attempt to learn it by leaving cursed items near a peaceful or pacified maid.
  
 
Maids are armed to the teeth.  For non-Samurai players, maids will be generated with either a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and they may get a stack of [[shuriken]] or [[dart]]s (25% chance of each, but not both; this is independent of the maid's primary weapon).  They are [[Monster starting inventory|guaranteed to get]] four daggers, with a 1% chance of an additional [[silver dagger]].
 
Maids are armed to the teeth.  For non-Samurai players, maids will be generated with either a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and they may get a stack of [[shuriken]] or [[dart]]s (25% chance of each, but not both; this is independent of the maid's primary weapon).  They are [[Monster starting inventory|guaranteed to get]] four daggers, with a 1% chance of an additional [[silver dagger]].
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For Samurai, the maid's primary weapon has a 25% chance of being a ninja-to ([[broadsword]]), 20% chance of being a katana, 5% chance of being a naginata ([[glaive]]), or 50% chance of being a stiletto.
 
For Samurai, the maid's primary weapon has a 25% chance of being a ninja-to ([[broadsword]]), 20% chance of being a katana, 5% chance of being a naginata ([[glaive]]), or 50% chance of being a stiletto.
  
A note to [[NetHack brass]] players: Maids do not drop a [[maid dress]], [[frilled apron]], or [[katyusha]].
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In [[NetHack brass]], contrary to what one might expect, maids do not drop a [[maid dress]], [[frilled apron]], or [[katyusha]].
  
 
==References==
 
==References==
 
* dNetHack Makemon.c line 1020
 
* dNetHack Makemon.c line 1020
  
[[Category:dNethack monsters]]
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[[Category:dNetHack monsters]]

Revision as of 00:41, 5 September 2019

The maid is a dNetHack human monster with stats similar to those of the nurse, though the maid is faster, lawfully aligned, and has two 1d6 attacks instead of a single 2d6. More importantly, the maid will not heal you if you unequip your armor and weapon.

Maids' function is to tidy up the dungeon, collecting loose items. If a maid picks up a cursed item she may uncurse it (with an 80% chance) or discard it by banishing it to hell (with a 20% chance). The banishment ritual involves drawing a semi-permanent pentagram in ink. A player who does not yet know this ward can attempt to learn it by leaving cursed items near a peaceful or pacified maid.

Maids are armed to the teeth. For non-Samurai players, maids will be generated with either a katana (70% chance) or a stiletto (30% chance), and they may get a stack of shuriken or darts (25% chance of each, but not both; this is independent of the maid's primary weapon). They are guaranteed to get four daggers, with a 1% chance of an additional silver dagger.

For Samurai, the maid's primary weapon has a 25% chance of being a ninja-to (broadsword), 20% chance of being a katana, 5% chance of being a naginata (glaive), or 50% chance of being a stiletto.

In NetHack brass, contrary to what one might expect, maids do not drop a maid dress, frilled apron, or katyusha.

References

  • dNetHack Makemon.c line 1020