Difference between revisions of "Mold (SLASH'EM)"

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*Gaining intrinsic or extrinsic [[poison resistance]]. [[Doppelganger (starting race)|Doppelgangers]] might try polymorphing into an undead or demonic monster.
 
*Gaining intrinsic or extrinsic [[poison resistance]]. [[Doppelganger (starting race)|Doppelgangers]] might try polymorphing into an undead or demonic monster.
 
*Using ranged attacks, such as [[spell]]s, [[wand]]s, or [[ranged weapon]]s.
 
*Using ranged attacks, such as [[spell]]s, [[wand]]s, or [[ranged weapon]]s.
*Letting a pet kill it; unfortunately, a pet needs to have base level 4 or higher to attack disgusting molds (and 5 or higher for black molds). This means that starting pets will usually have to [[grow up]] at least once to attack these. Exceptions are the [[Necromancer]]'s [[ghoul]], the [[Flame Mage]]'s [[hell hound pup]], and the [[Ice Mage]]'s [[winter wolf cub]], all of which start with a high enough level.
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*Letting a level 4 or higher pet kill it. Most starting pets will usually have to [[grow up]] at least once to reach this level, with the exception of the [[Necromancer]]'s [[ghoul]], the [[Flame Mage]]'s [[hell hound pup]], and the [[Ice Mage]]'s [[winter wolf cub]].
  
If you lack any of the above, simply avoid the mold until you do.  Since molds never move, they can pose a problem if they are blocking the only entrance to a room.  Thus, one should always pick up a [[digging tool]] as early as possible, especially since it is a good idea regardless.
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If you lack any of the above, simply avoid the mold until you do, and try to find a [[digging tool]] as early as possible in case one blocks a door.
  
 
Disgusting mold corpses are safe to eat and have a 33% chance of granting [[poison resistance]].
 
Disgusting mold corpses are safe to eat and have a 33% chance of granting [[poison resistance]].

Revision as of 04:49, 17 January 2024

SLASH'EM adds two new types of molds: disgusting molds and black molds. Both possess a passive poisonous spore attack. They are safe to eat, however, and have a good chance of providing poison resistance.

Each time you attack one of these monsters in melee without killing it, there is a 23 chance that a cloud of poisonous spores will be released. The spores are harmless if you are poison resistant, unbreathing, or being strangled. Otherwise, one of three effects will occur: there is a 45 chance of losing 6–15 hit points, a 16 chance of losing 3–5 points of strength, and a 130 chance of the poison being deadly.

Although the source code gives both molds a second passive attack (an acid attack, similar to a green mold), due to a bug in the source code this attack is never actually used.[1]

In SLASH'EM, molds now grow from old corpses. See Fungus § SLASH'EM.

Disgusting mold

Disgusting molds are sessile, meaning they will not move and can only cause damage through their passive attacks. Despite their difficulty, they can be found growing on corpses as early as level one. Players encountering one should find a way to avoid or resist its passive attack. Means of doing so include:

If you lack any of the above, simply avoid the mold until you do, and try to find a digging tool as early as possible in case one blocks a door.

Disgusting mold corpses are safe to eat and have a 33% chance of granting poison resistance.

Black mold

Black molds are flagged as only being generated in Gehennom, but this is ignored when corpses grow moldy. It is otherwise very similar to the disgusting mold, and the advice for dealing with it is much the same. Be sure to eat its corpse if you lack poison resistance; it is safe and has a 40% chance of conferring the intrinsic.

References

  1. See SLASH'EM 0.0.7E7F2/uhitm.c#line3033, the code breaks out of the loop when it hits a passive attack.

Encyclopedia entry

Mold, multicellular organism of the division Fungi, typified
by plant bodies composed of a network of cottony filaments.
The colors of molds are due to spores borne on the filaments.
Most molds are saprophytes. Some species (e.g., penicillium)
are used in making cheese and antibiotics.

[ The Concise Columbia Encyclopedia ]
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