Difference between revisions of "Rapier"
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− | A '''rapier''' is a new melee weapon is [[SLASH'EM]]. It uses the [[saber]] skill. As compared to a [[silver saber]], it is lighter, has slightly lower base damage, and is made of [[metal]] rather than [[silver]]. It is thus also naturally [[erodeproof]], but gets no bonus against [[silver]]-haters. | + | A '''rapier''' is a new melee weapon is [[SLASH'EM]] and [[DNethack]]. It uses the [[saber]] skill. As compared to a [[silver saber]], it is lighter, has slightly lower base damage, and is made of [[metal]] rather than [[silver]]. It is thus also naturally [[erodeproof]], but gets no bonus against [[silver]]-haters. |
==Generation== | ==Generation== | ||
− | Rapiers are never randomly generated. | + | Rapiers are never randomly generated in SLASH'EM, but they are in dNethack. A +1 rapier will always be found on a [[player monster|rogue]] in [[Grund's Stronghold]]. One could also wish for one, although a silver saber is superior in almost every respect. |
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+ | ==dNethack== | ||
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+ | Rapiers receive only half the normal strength bonus to damage, but gain additional bonus damage from dexterity: (dexterity - 11)/2. They also only deal 1d4 to large, instead of SLASH'EM's 1d8. | ||
==Scalpel== | ==Scalpel== |
Revision as of 01:01, 6 June 2018
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Name | rapier |
Appearance | rapier |
Damage vs. small | 1d6 |
Damage vs. large | 1d8 |
To-hit bonus | +0 |
Weapon skill | saber |
Size | one-handed |
Base price | 40 zm (+10/positive enchant) |
Weight | 30 |
Material | metal |
A rapier is a new melee weapon is SLASH'EM and DNethack. It uses the saber skill. As compared to a silver saber, it is lighter, has slightly lower base damage, and is made of metal rather than silver. It is thus also naturally erodeproof, but gets no bonus against silver-haters.
Generation
Rapiers are never randomly generated in SLASH'EM, but they are in dNethack. A +1 rapier will always be found on a rogue in Grund's Stronghold. One could also wish for one, although a silver saber is superior in almost every respect.
dNethack
Rapiers receive only half the normal strength bonus to damage, but gain additional bonus damage from dexterity: (dexterity - 11)/2. They also only deal 1d4 to large, instead of SLASH'EM's 1d8.
Scalpel
A comment in the source code[1] indicates that this item was intended to serve as the base item for an artifact named Scalpel. It is not present in SLASH'EM's artilist.h, but SLASH'EM's artifact.c[2] file contains commented-out code for such an artifact. It appears that Scalpel would have a chance of inflicting extra blows: with a 4/11 chance, it would add 1d8 + 1 + the weapon's enchantment damage, and then have a 4/11 chance of doing the same again indefinitely. The weapon is a reference to Fafhrd and the Gray Mouser.
Appearance
The rapier is a slender sword designed for stabbing with a basket shaped guard that protects the hand. It is similar to the broader broadsword.