Rapier

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) Rapier.png
Name rapier
Appearance rapier
Damage vs. small 1d6
Damage vs. large 1d8
To-hit bonus +0
Weapon skill saber
Size one-handed
Base price 40 zm
(+10/positive
enchant)
Weight 30
Material metal

A rapier is a new melee weapon is SLASH'EM. It uses the saber skill. As compared to a silver saber, it is lighter, has slightly lower base damage, and is made of metal rather than silver. It is thus also naturally erodeproof, but gets no bonus against silver-haters.

Generation[edit]

Rapiers are never randomly generated. However, a +1 rapier will always be found on a rogue in Grund's Stronghold. One could also wish for one, although a silver saber is superior in almost every respect.

Scalpel[edit]

A comment in the source code[1] indicates that this item was intended to serve as the base item for an artifact named Scalpel. It is not present in SLASH'EM's artilist.h, but SLASH'EM's artifact.c[2] file contains commented-out code for such an artifact. It appears that Scalpel would have a chance to inflict extra blows: with a 4/11 chance, it would add 1d8 + 1 + the weapon's enchantment damage, and then have a 4/11 chance to do the same again, potentially indefinitely. The weapon is a reference to Fafhrd and the Gray Mouser.

Appearance[edit]

The rapier is a slender sword designed for stabbing with a basket shaped guard that protects the hand. It is similar to the broader broadsword.

Reference[edit]

  1. objects.c in SLASH'EM 0.0.7E7F2, line 196
  2. artifact.c in SLASH'EM 0.0.7E7F2, line 1244