Rapier
A rapier is a type of sword that appears in SLASH'EM and DNethack. It is made of metal and uses the saber skill.
SLASH'EM
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Name | rapier |
Appearance | rapier |
Damage vs. small | 1d6 |
Damage vs. large | 1d8 |
To-hit bonus | +0 |
Weapon skill | saber |
Size | one-handed |
Base price | 40 zm (+10/positive enchant) |
Weight | 30 |
Material | metal |
Rapiers are comparable in damage to sabers while being somewhat lighter.
Generation
Rapiers are not randomly generated in SLASH'EM. A player monster rogue in the halls of Grund's Stronghold will always generate with a +1 rapier.
Comments in the source code indicates that this item was intended to serve as the base item for an artifact weapon named Scalpel;[1][2] With each hit landed, Scalpel would have a 4⁄11 chance of inflicting an extra blow for a damage bonus of 1d8 + 1 + x (where x is the weapon's enchantment); the bonus also applies to the extra blows themselves, which would allow for an endless potential string of attacks.
dNethack
) | |
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Name | rapier |
Appearance | rapier |
Damage vs. small | 1d6 |
Damage vs. large | 1d4 |
To-hit bonus | +0 |
Weapon skill | saber |
Size | one-handed |
Base price | 20 zm (+10/positive enchant) |
Weight | 28 |
Material | metal |
In dNetHack, rapiers are medium-sized, one-handed piercing weapons. They receive only half the normal strength bonus to damage, but also gain a (DEX - 11)⁄2 bonus.
Origin
A rapier (/ˈreɪpiər/) is a type of sword with a slender and sharply-pointed double-edged blade; some historical rapier samples feature a broadsword-like blade mounted on a typical rapier hilt. The term dates back to the mid-16th century, and the sword was popular throughout 16th-and-17th century Western Europe, both for civilian use and as a military side arm. Rapiers are also popularly known as dueling weapons.