Difference between revisions of "Scroll of confuse monster"

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{{scroll|name=confuse monster|cost=100|ink=6-11}}
 
{{scroll|name=confuse monster|cost=100|ink=6-11}}
  
The '''scroll of confuse monster''' will grant your melee attacks the ability to [[confusion|confuse]] your target. Effects of confusion on monsters include a chance of failure when casting spells, moving erratically and possibly attacking adjacent targets to it (see [[confusion#Monster_Confusion|monster confusion]]). An uncursed scroll will grant one additional use of this ability, while a blessed scroll will grant 2-8 additional uses. Additional readings of uncursed or blessed scrolls will grant additive uses, until 40 or more uses are stored, in which case either beatitude will only grant one additional use{{refsrc|read.c|1177|version=NetHack 3.6.0|comment=after a while, repeated uses become less effective}}. Your attacks are subject to your target's [[Magic_resistance_(monster)|monster magic resistance]] so your attack will not always confuse targets with magic resistance, but you can discharge a use whenever you hit. You will display the message "'''You are going to confuse monsters'''" upon enlightenment.
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A '''scroll of confuse monster''' is a type of [[scroll]] that appears in ''[[NetHack]]''.
  
If you read a cursed scroll of confuse monster, or a read an uncursed or cursed scroll while confused, you will instead be confused yourself for 1-100 (additional) turns. You will see the message "'''Your hands begin to glow purple'''" if the scroll is uncursed in this case, or no message at all if cursed. If you read a blessed scroll while confused, the scroll will instead remove any confusion that is affecting you.
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==Generation==
 +
5.3% of all randomly generated scrolls will be a scroll of confuse monster.
  
Reading this scroll of any beatitude, confused or not, while [[polymorph]]ed into a monster form will instead confuse you for 1-100 (additional) turns. While in polymorphed forms without [[hands]], you will not be able to apply the confuse monster effect to targets.
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Writing a scroll of confuse monster with a [[magic marker]] takes up 6 to 11 charges.
  
Casting the [[Spellbook of confuse monster|corresponding spell]] has the same effects as reading the scroll.
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==Description==
 +
Reading a non-cursed scroll of confuse monster causes your hands to glow red, signifying that that your next non-lethal hit will [[confuse]] the target monster unless you are in a form that lacks hands, and will prompt you to name the scroll - the effect stacks with other non-cursed scrolls as well as casts of the [[spell of confuse monster]] (depending on your skill level in [[enchantment spells]]), with the intensity of the glow representing how many uses of the ability you have. A blessed scroll adds 2-9 more uses, or only one more use if you have at least 40 stored, while an uncursed scroll adds one more use.{{refsrc|src/read.c|1231|version=NetHack 3.6.7|comment=a comment above notes "after a while, repeated uses become less effective"}}
  
==Messages==
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Reading a cursed scroll of confuse monster will instead confuse you for up to 100 more turns, and the same occurs if you read a non-blessed scroll while already confused; reading a blessed scroll while confused will instead cure your confusion. If you are [[polymorph]]ed into any non-{{mcsl|@}} monster form, reading a scroll of any [[beatitude]] will also confuse you for up to 100 more turns.
If a message references "tingling" it means that you are currently [[blind]]. If you are [[hallucinating]] "red" or "purple" will be changed to various other adjectives. Since you can only successfully gain the ability in a non-monster humanoid form, and can only discharge a use by having hands, "hands" or "head" never change.
 
  
;Your hands begin to glow red.
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Upon hitting a monster with your hands or a wielded weapon while "charges" of confuse monster are stored, a use is consumed and the monster must pass a check against its [[Magic resistance (monster)|magic resistance]], becoming confused if they fail the check. This does not occur if the target monster is already confused.{{refsrc|src/uhitm.c|3090|nethack=3.6.7}}
:You have read an uncursed scroll, and gained a use of the ability.
 
  
;Your hands begin to tingle.
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{{upcoming|3.7.0|As of {{commit|13ad9561f38b48c95a87bb58ebf8a297e1462e3d|commit 13ad956}}, reading an uncursed scroll of confuse monster adds 3 charges if you do not currently have any.}}
:You are blind and read an uncursed scroll. If you were confused, you became more confused (see above), otherwise, you gained a use of the ability.
 
  
;Your hands glow a brilliant red.
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==Strategy==
;Your hands tingle very sharply.
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{{main|Confusion#Monster confusion}}
:You read a blessed scroll and gained uses of the confuse monster ability.
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The scroll of confuse monster can be a decent early-game supplement: confused monsters will fail to cast [[monster spells|spells]] properly, move erratically, and may even attack other hostile monsters nearby; they will also experience [[Confusion#Confused scroll effects|alternate effects]] from reading scrolls. Confusing a monster generally makes it much less likely to attack you directly, and ranged abilities will often fire in the wrong direction, but a confused monster should not be taken lightly, especially if the confusion expires without you noticing.
  
;Your hands begin to glow red even more.
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The scroll typically sees very limited use after that point, especially in the late game: The monster magic resistance of hostile monsters generally increases as you progress, making them generally less effective, and while it can still be somewhat useful, confusion usually takes a backseat to other incapacitating spells and effects. A cursed scroll (or any scroll for non-{{white|@}} polyforms) can still serve as a source of confusion if you lack potions of {{! of|booze|confusion}} or a forgotten [[spell]]. Conversely, the confusion-removal effect of a blessed scroll that is read while confused is situational at best, and is often superseded by a [[unicorn horn]]; non-cursed scrolls are thus good candidates for [[blanking]].
;Your hands tingle even more.
 
:You have read an uncursed scroll, have existing confuse monster uses, and have gained another use of the ability.
 
  
;Your hands glow an even more brilliant red.
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==History==
;Your hands tingle even more sharply.
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The scroll of confuse monster first appears in Hack 1.21, a variant of [[Jay Fenlason's Hack]], and is included in the initial item list for [[Hack 1.0]].
:You have read a blessed scroll, have existing confuse monster uses, and have gained more uses of the ability.
 
  
;Your hands no longer glow so brightly red.
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==Messages==
;The tingling in your hands lessens.
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{{message|Your hands begin to glow red <even more>.|You read an uncursed scroll of confuse monster, with the latter appended if you already have uses stored.}}
:You have discharged one use of the confuse monster ability.
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{{message|Your hands begin to tingle <even more>.|As above, while [[blind]]; this also applies if you are blind and confused.}}
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{{message|You are going to confuse monsters.|You are viewing the status gained from reading a non-cursed scroll via [[enlightenment]].}}
  
;Your hands stop glowing red.
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{{message|Your hands glow a brilliant red.|You read a blessed scroll of confuse monster.}}
;Your hands stop tingling.
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{{message|Your hands tingle very sharply.|As above, while blind.}}
:You have expended the last use of the confuse monster ability.
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{{message|Your hands glow an even more brilliant red.|You read a blessed scroll with at least one use in store.}}
 
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{{message|Your hands tingle even more.|As above, while blind.}}
;<target> appears confused.
 
:You have confused the target of your melee attack.
 
 
 
;You feel confused.
 
:You read a cursed scroll, or a scroll of any beatitude when polymorphed to a monster form.
 
 
 
;Your hands begin to glow purple.
 
:You read an uncursed scroll while confused.
 
 
 
;A red glow surrounds your head.
 
:You read a blessed scroll while confused and became unconfused.
 
;A faint buzz surrounds your head.
 
:You read a blessed scroll while confused and became unconfused, while blind.
 
 
 
==Strategy==
 
Confuse monster is a poor man's [[conflict]].
 
  
Confusing a monster can be a helpful ability in some cases - confused monsters can't cast [[monster spells|spells]] properly and will get unexpected results when using [[scrolls]]. They can also attack other monsters and move erratically so they will not be continually attacking you when confused. However, confused monsters are still unpredictable and will use ranged abilities on you. Since the attack is subject to monster magic resistance, as you progress in the dungeon the confusion attack will become less effective against certain monsters (though the effectiveness of the ability scales with your level as opposed to attacks from a [[wand]] or [[scroll]]).
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{{message|Your hands no longer glow so brightly red.|You hit a monster in melee and consumed a usage of the ability, and you still have uses remaining.}}
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{{message|The tingling in your hands lessens.|As above, while blind.}}
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{{message|Your hands stop glowing red.|You hit a monster in melee and consumed your remaining use of the ability.}}
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{{message|Your hands stop tingling.|As above, while blind.}}
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{{message|<target> appears confused.|Your attack successfully confused the hit monster.}}
  
A cursed scroll of confusion, or if you are polymorphed any scroll of confusion, can be used to confuse yourself to gain beneficial effects from [[Confusion#Confused_scroll_effects|confused scroll reading]] if a [[potion of booze]], [[potion of confusion]] or forgotten spell rank is unavailable. The blessed scroll's confusion-removal effect is situational since a [[unicorn horn]] can perform the same task without consuming a scroll; however, using a blessed scroll is certain to remove confusion, whereas even a blessed unicorn horn has a certain chance of failing. In general, the scroll is best at earlier levels, but later in the game it is a good candidate for [[blanking]].
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{{message|You feel confused.|You read a cursed scroll of confusion, or a scroll of any beatitude when polymorphed into a non-{{white|@}} monster form.}}
 +
{{message|Your hands begin to glow purple.|You read an uncursed scroll while confused.}}
 +
{{message|A red glow surrounds your head.|You read a blessed scroll while confused and cured your confusion.}}
 +
{{message|A faint buzz surrounds your head.|As above, while blind.}}
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
{{nethack-367}}
 
[[Category:Scrolls|Confuse monster]]
 
[[Category:Scrolls|Confuse monster]]
{{nethack-360}}
 

Latest revision as of 22:09, 26 October 2023

? Scroll.png
Name confuse monster
Appearance random
Base price 100 zm
Weight 5
Ink to write 6-11
Monster use Will not be used by monsters.

A scroll of confuse monster is a type of scroll that appears in NetHack.

Generation

5.3% of all randomly generated scrolls will be a scroll of confuse monster.

Writing a scroll of confuse monster with a magic marker takes up 6 to 11 charges.

Description

Reading a non-cursed scroll of confuse monster causes your hands to glow red, signifying that that your next non-lethal hit will confuse the target monster unless you are in a form that lacks hands, and will prompt you to name the scroll - the effect stacks with other non-cursed scrolls as well as casts of the spell of confuse monster (depending on your skill level in enchantment spells), with the intensity of the glow representing how many uses of the ability you have. A blessed scroll adds 2-9 more uses, or only one more use if you have at least 40 stored, while an uncursed scroll adds one more use.[1]

Reading a cursed scroll of confuse monster will instead confuse you for up to 100 more turns, and the same occurs if you read a non-blessed scroll while already confused; reading a blessed scroll while confused will instead cure your confusion. If you are polymorphed into any non-@ monster form, reading a scroll of any beatitude will also confuse you for up to 100 more turns.

Upon hitting a monster with your hands or a wielded weapon while "charges" of confuse monster are stored, a use is consumed and the monster must pass a check against its magic resistance, becoming confused if they fail the check. This does not occur if the target monster is already confused.[2]

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

As of commit 13ad956, reading an uncursed scroll of confuse monster adds 3 charges if you do not currently have any.

Strategy

The scroll of confuse monster can be a decent early-game supplement: confused monsters will fail to cast spells properly, move erratically, and may even attack other hostile monsters nearby; they will also experience alternate effects from reading scrolls. Confusing a monster generally makes it much less likely to attack you directly, and ranged abilities will often fire in the wrong direction, but a confused monster should not be taken lightly, especially if the confusion expires without you noticing.

The scroll typically sees very limited use after that point, especially in the late game: The monster magic resistance of hostile monsters generally increases as you progress, making them generally less effective, and while it can still be somewhat useful, confusion usually takes a backseat to other incapacitating spells and effects. A cursed scroll (or any scroll for non-@ polyforms) can still serve as a source of confusion if you lack potions of booze, confusion or a forgotten spell. Conversely, the confusion-removal effect of a blessed scroll that is read while confused is situational at best, and is often superseded by a unicorn horn; non-cursed scrolls are thus good candidates for blanking.

History

The scroll of confuse monster first appears in Hack 1.21, a variant of Jay Fenlason's Hack, and is included in the initial item list for Hack 1.0.

Messages

Your hands begin to glow red <even more>.
You read an uncursed scroll of confuse monster, with the latter appended if you already have uses stored.
Your hands begin to tingle <even more>.
As above, while blind; this also applies if you are blind and confused.
You are going to confuse monsters.
You are viewing the status gained from reading a non-cursed scroll via enlightenment.
Your hands glow a brilliant red.
You read a blessed scroll of confuse monster.
Your hands tingle very sharply.
As above, while blind.
Your hands glow an even more brilliant red.
You read a blessed scroll with at least one use in store.
Your hands tingle even more.
As above, while blind.
Your hands no longer glow so brightly red.
You hit a monster in melee and consumed a usage of the ability, and you still have uses remaining.
The tingling in your hands lessens.
As above, while blind.
Your hands stop glowing red.
You hit a monster in melee and consumed your remaining use of the ability.
Your hands stop tingling.
As above, while blind.
<target> appears confused.
Your attack successfully confused the hit monster.
You feel confused.
You read a cursed scroll of confusion, or a scroll of any beatitude when polymorphed into a non-@ monster form.
Your hands begin to glow purple.
You read an uncursed scroll while confused.
A red glow surrounds your head.
You read a blessed scroll while confused and cured your confusion.
A faint buzz surrounds your head.
As above, while blind.

References

  1. src/read.c in NetHack 3.6.7, line 1231: a comment above notes "after a while, repeated uses become less effective"
  2. src/uhitm.c in NetHack 3.6.7, line 3090