Difference between revisions of "Special level"

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A '''special level''' has some unusual features that differ from the normal dungeon-, mine-, or maze-style levels. Usually some parts of these levels are not randomly generated. The special levels are made with a special programming language, which is then compiled into a .des -file by [[lev_comp]]. NetHack loads the .des-file when needed and creates the special level based on the instructions in it.
 
A '''special level''' has some unusual features that differ from the normal dungeon-, mine-, or maze-style levels. Usually some parts of these levels are not randomly generated. The special levels are made with a special programming language, which is then compiled into a .des -file by [[lev_comp]]. NetHack loads the .des-file when needed and creates the special level based on the instructions in it.
  
This list might not be complete.
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* The [[Dungeons of Doom]] (branch)
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** Elemental Planes (branch)
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*** [[Plane of Earth]]
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*** [[Plane of Air]]
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*** [[Plane of Fire]]
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*** [[Plane of Water]]
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*** [[Astral Plane]]
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** The [[Gnomish Mines]] (branch)
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*** [[Minetown]]
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*** [[Mine's End]]
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** [[Oracle]]
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** [[Sokoban]] (branch)
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*** [[Sokoban Level 1a|1a]], [[Sokoban Level 1b|1b]], [[Sokoban Level 2a|2a]], [[Sokoban Level 2b|2b]], [[Sokoban Level 3a|3a]], [[Sokoban Level 3b|3b]], [[Sokoban Level 4a|4a]], [[Sokoban Level 4b|4b]]
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** [[Big room]]
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** [[Fort Ludios]] (branch)
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** [[Rogue level]]
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** [[Quest]] (branch)
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*** [[Quest home level|Home]]
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*** [[Quest locate level|Locate]]
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*** [[Quest goal level|Goal]]
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** [[Medusa's Island]]
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** [[Castle]]
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*[[Gehennom]] (branch)
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** [[Valley of the Dead]]
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** [[Asmodeus' Lair]]
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** [[Juiblex's Swamp]]
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** [[Baalzebub's Lair]]
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** [[Orcus-town|Orcus' Town]]
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** [[Wizard's Tower]] (3 levels)
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** [[Fake Wizard's Tower]] (2 levels)
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** [[Vlad's Tower]] (branch)
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** [[Vibrating Square]]
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** [[Moloch's Sanctum]]
  
* [[Minetown]]
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==See also==
* [[Mine's End]]
 
* [[Oracle]]
 
* [[Sokoban]]
 
* [[Sokoban|Sokoban top level]]
 
* [[Bigroom]]
 
* [[Fort Ludios]]
 
* [[Rogue Level]]
 
* [[Quest portal level]]
 
* [[Quest locate level]]
 
* [[Quest nemesis level]]
 
* [[Medusa's Island]]
 
* [[Castle]]
 
* [[Valley of the Dead]]
 
* [[Fake Wizard's Tower]]
 
* [[Wizard's Tower]]
 
* [[Vlad's Tower]]
 
* [[Asmodeus' Lair]]
 
* [[Baalzebub's Lair]]
 
* [[Juiblex's Swamp]]
 
* [[Orcus' Town]]
 
* Bottom Level of Gehennom aka [[Vibrating Square]]
 
* [[Moloch's Sanctum]]
 
* Elemental [[Plane of Earth]]
 
* Elemental [[Plane of Air]]
 
* Elemental [[Plane of Fire]]
 
* Elemental [[Plane of Water]]
 
* [[Astral Plane]]
 
  
This list is better organized and more complete, as well as filled with information, at [http://www.spod-central.org/~psmith/nh/gazetteer/]
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* [[Mazes of Menace]], containing a map of the above levels
  
[[Category:Articles]]
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==External links==
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* [http://www.spod-central.org/~psmith/nh/gazetteer/ A Gazetteer of NetHack 3.4]
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[[Category:Levels]]

Revision as of 12:04, 29 August 2006

A special level has some unusual features that differ from the normal dungeon-, mine-, or maze-style levels. Usually some parts of these levels are not randomly generated. The special levels are made with a special programming language, which is then compiled into a .des -file by lev_comp. NetHack loads the .des-file when needed and creates the special level based on the instructions in it.

See also

External links