Statue

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Revision as of 23:46, 7 March 2008 by Fredil Yupigo (talk | contribs) (Statue Contents: oops heh)
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` Statue.png
Name statue of a foo
Appearance statue of a foo
Base price 0 zm
Weight varies

Statues are represented on screen by the ` character. The weight of the statue varies, depending on which monster it is a statue of. Statues should not be confused with figurines.

Statue Contents

When a monster is turned to stone, usually by a cockatrice, its inventory becomes the statue contents. There are also randomly-generated statues, and it's also possible for them to contain objects; on lower levels the contents are usually spellbooks. The Oracle level always contains 8 centaur statues, which are an excellent spot to hunt for books. (More info)

The contents of the statue can be retrieved by either smashing it apart, or by using a stone to flesh spell to convert it to a living being, whereupon the contents will become the monster's inventory. Monsters which are not made of meat, such as lichens, will instead turn into meatballs. Statues can be broken by the usual methods, including force bolt, wand of striking, pick axe, and so on. A stone-to-fleshed monster can, of course, be killed in a wide variety of ways.

Statues can be polymorphed into other kinds of statues or into boulders, but any contents will be destroyed if it is transformed into a boulder. You can use a wand of probing to scan for useful items beforehand.

Medusa's lair contains a number of statues, often with contents. A statue of Perseus is particularly worth a look.

Insubstantial monsters such as air elementals cannot leave statues, and a stone golem will leave a statue behind if you kill it. If you stone to flesh this statue, you will instead get a flesh golem.

Statue Traps

Statue traps are indistinguishable from regular statues unless you have the searching intrinsic or apply a stethoscope to one, and will turn into the appropriate type of monster when you try to move into their square or disturb them in any other way.

Archeologists should beware of breaking or animating "historic" statues, as this incurs a -1 alignment penalty. Historic statues include the statues of the gnome king in Grotto Town, the centaur statues around the Oracle, the statue of Perseus, and any petrified unique monsters.