Difference between revisions of "Talk:Minetown"

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(1/3 coaligned chance is not obvious)
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Somebody added "obviously" to the 1/3 chance the temple is coaligned. I reverted that because it would be obvious for randomly generated temples, but not for ones in a fixed layout level. For example, the temples in the Valley and the Wizard and Knight Quest are never coaligned. Minetown is the only fixed layout level I know of to have coaligned temples at all. [[User:Tjr|Tjr]] 14:08, 4 April 2009 (UTC)
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Somebody added "obviously" to the 1/3 chance the temple is coaligned. It would be obvious for randomly generated temples, but not for ones in a fixed layout level. The temples in the Valley and the Wizard and Knight Quest are never coaligned. Minetown is the only fixed layout level I know of to have coaligned temples at all.
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Someone else was faster at reverting the edit...[[User:Tjr|Tjr]] 14:08, 4 April 2009 (UTC)

Revision as of 14:12, 4 April 2009

I fell through a trapdoor to the "Bustling town" but I couldn't find the stairs up :-( (I subsequently died on that level for unrelated reasons) --80.175.250.218 12:49, 9 June 2008 (UTC)


Somebody added "obviously" to the 1/3 chance the temple is coaligned. It would be obvious for randomly generated temples, but not for ones in a fixed layout level. The temples in the Valley and the Wizard and Knight Quest are never coaligned. Minetown is the only fixed layout level I know of to have coaligned temples at all. Someone else was faster at reverting the edit...Tjr 14:08, 4 April 2009 (UTC)