Source:NetHack 3.0.0/priest.c
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Below is the full text to priest.c from the source code of NetHack 3.0.0. To link to a particular line, write [[NetHack 3.0.0/priest.c#line123]], for example.
Warning! This is the source code from an old release. For the latest release, see Source code
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1. /* SCCS Id: @(#)priest.c 3.0 89/06/26 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. /* Copyright (c) Izchak Miller, Steve Linhart, 1989. */ 4. /* NetHack may be freely redistributed. See license for details. */ 5. 6. /* block some unused #defines to avoid overloading some cpp's */ 7. #define MONATTK_H 8. #include "hack.h" 9. #include "mfndpos.h" 10. #include "eshk.h" 11. #include "epri.h" 12. 13. /* used for the insides of shk_move and pri_move */ 14. int 15. move_special(mtmp,monroom,appr,uondoor,avoid,omx,omy,gx,gy) 16. register struct monst *mtmp; 17. schar monroom,appr; 18. boolean uondoor,avoid; 19. register xchar omx,omy,gx,gy; 20. { 21. register xchar nx,ny,nix,niy; 22. register schar i; 23. schar chcnt,cnt; 24. coord poss[9]; 25. long info[9]; 26. long allowflags; 27. struct obj *ib = 0; 28. 29. if(omx == gx && omy == gy) 30. return(0); 31. if(mtmp->mconf) { 32. avoid = FALSE; 33. appr = 0; 34. } 35. 36. nix = omx; 37. niy = omy; 38. if (mtmp->isshk) allowflags = ALLOW_SSM; 39. else allowflags = ALLOW_SSM | ALLOW_SANCT; 40. if (passes_walls(mtmp->data)) allowflags |= (ALLOW_ROCK|ALLOW_WALL); 41. if (throws_rocks(mtmp->data)) allowflags |= ALLOW_ROCK; 42. if (tunnels(mtmp->data) && 43. (!needspick(mtmp->data) || m_carrying(mtmp, PICK_AXE))) 44. allowflags |= ALLOW_DIG; 45. cnt = mfndpos(mtmp, poss, info, allowflags); 46. if (allowflags & ALLOW_DIG) if(!mdig_tunnel(mtmp)) return(-2); 47. 48. if(mtmp->isshk && avoid && uondoor) { /* perhaps we cannot avoid him */ 49. for(i=0; i<cnt; i++) 50. if(!(info[i] & NOTONL)) goto pick_move; 51. avoid = FALSE; 52. } 53. 54. #define GDIST(x,y) (dist2(x,y,gx,gy)) 55. pick_move: 56. chcnt = 0; 57. for(i=0; i<cnt; i++) { 58. nx = poss[i].x; 59. ny = poss[i].y; 60. if(levl[nx][ny].typ == ROOM || 61. #if defined(ALTARS) && defined(THEOLOGY) 62. (mtmp->ispriest && 63. levl[nx][ny].typ == ALTAR) || 64. #endif 65. (mtmp->isshk && 66. (monroom != ESHK(mtmp)->shoproom 67. || ESHK(mtmp)->following))) { 68. if(avoid && (info[i] & NOTONL)) 69. continue; 70. if((!appr && !rn2(++chcnt)) || 71. (appr && GDIST(nx,ny) < GDIST(nix,niy))) { 72. nix = nx; 73. niy = ny; 74. } 75. } 76. } 77. #if defined(ALTARS) && defined(THEOLOGY) 78. if(mtmp->ispriest && avoid && 79. nix == omx && niy == omy && online(omx,omy)) { 80. /* might as well move closer as long it's going to stay 81. * lined up */ 82. avoid = FALSE; 83. goto pick_move; 84. } 85. #endif 86. 87. if(nix != omx || niy != omy) { 88. levl[omx][omy].mmask = 0; 89. levl[nix][niy].mmask = 1; 90. mtmp->mx = nix; 91. mtmp->my = niy; 92. pmon(mtmp); 93. if(ib) { 94. if (cansee(mtmp->mx,mtmp->my)) 95. pline("%s picks up %s.", Monnam(mtmp), 96. distant_name(ib,doname)); 97. freeobj(ib); 98. mpickobj(mtmp, ib); 99. } 100. return(1); 101. } 102. return(0); 103. } 104. 105. #if defined(ALTARS) && defined(THEOLOGY) 106. 107. struct mkroom * 108. in_temple(x, y) 109. register int x, y; 110. { 111. register int roomno = inroom(x, y); 112. 113. if (roomno < 0 || rooms[roomno].rtype != TEMPLE) return(FALSE); 114. return(&rooms[roomno]); 115. } 116. 117. static boolean 118. histemple_at(priest, x, y) 119. register struct monst *priest; 120. register int x, y; 121. { 122. return(EPRI(priest)->shroom == inroom(x, y) && 123. EPRI(priest)->shrlevel == dlevel); 124. } 125. 126. /* 127. * pri_move: return 1: he moved 0: he didn't -1: let m_move do it -2: died 128. */ 129. int 130. pri_move(priest) 131. register struct monst *priest; 132. { 133. register xchar gx,gy,omx,omy; 134. schar temple; 135. boolean avoid = TRUE; 136. 137. omx = priest->mx; 138. omy = priest->my; 139. 140. if(!histemple_at(priest, omx, omy)) return(-1); 141. 142. temple = EPRI(priest)->shroom; 143. 144. gx = EPRI(priest)->shrpos.x; 145. gy = EPRI(priest)->shrpos.y; 146. 147. gx += rn1(3,-1); /* mill around the altar */ 148. gy += rn1(3,-1); 149. 150. if(!priest->mpeaceful) { 151. if(dist(omx,omy) < 3) { 152. if(Displaced) 153. Your("displaced image doesn't fool %s!", 154. mon_nam(priest)); 155. (void) mattacku(priest); 156. return(0); 157. } else if(temple == inroom(u.ux,u.uy)) { 158. /* don't chase player outside temple */ 159. long saveBlind = Blinded; 160. struct obj *saveUblindf = ublindf; 161. Blinded = 0; 162. ublindf = (struct obj *)0; 163. if(priest->mcansee && !Invis && cansee(omx,omy)) { 164. gx = u.ux; 165. gy = u.uy; 166. } 167. Blinded = saveBlind; 168. ublindf = saveUblindf; 169. avoid = FALSE; 170. } 171. } else if(Invis) avoid = FALSE; 172. 173. return(move_special(priest,temple,TRUE,FALSE,avoid,omx,omy,gx,gy)); 174. } 175. 176. /* exclusevely for mktemple() */ 177. void 178. priestini(lvl, sx, sy, align) 179. register int lvl, sx, sy, align; 180. { 181. register struct monst *priest; 182. register struct obj *otmp = (struct obj *)0; 183. #ifdef SPELLS 184. register int cnt; 185. #endif 186. 187. if (priest = makemon(&mons[!rn2(2) ? PM_TEMPLE_PRIEST : 188. PM_TEMPLE_PRIESTESS], sx+1, sy)) { 189. EPRI(priest)->shroom = inroom(sx, sy); 190. EPRI(priest)->shralign = align; 191. EPRI(priest)->shrpos.x = sx; 192. EPRI(priest)->shrpos.y = sy; 193. EPRI(priest)->shrlevel = lvl; 194. EPRI(priest)->ismale = 195. (priest->data == &mons[PM_TEMPLE_PRIEST]); 196. Strcpy(EPRI(priest)->deitynam, a_gname_at(sx, sy)); 197. priest->mtrapseen = ~0; /* traps are known */ 198. priest->mpeaceful = 1; 199. priest->ispriest = 1; 200. priest->msleep = 0; 201. 202. /* now his/her goodies... */ 203. (void) mongets(priest, CHAIN_MAIL); 204. (void) mongets(priest, SMALL_SHIELD); 205. 206. /* Do NOT put the rest in m_initinv. */ 207. /* Priests created elsewhere than in a */ 208. /* temple should not carry these items, */ 209. /* except for the mace. */ 210. #ifdef SPELLS 211. cnt = rn1(2,3); 212. while(cnt) { 213. otmp = mkobj(SPBOOK_SYM, FALSE); 214. if(otmp) mpickobj(priest, otmp); 215. cnt--; 216. } 217. #endif 218. if(p_coaligned(priest)) { 219. (void) mongets(priest, rn2(2) ? CLOAK_OF_PROTECTION 220. : CLOAK_OF_MAGIC_RESISTANCE); 221. #ifdef NAMED_ITEMS 222. otmp = mk_aligned_artifact(EPRI(priest)->shralign); 223. if(otmp) { 224. otmp->spe = rnd(4); 225. mpickobj(priest, otmp); 226. } 227. #endif 228. } else { 229. if(!rn2(5)) 230. otmp = mksobj(CLOAK_OF_MAGIC_RESISTANCE, FALSE); 231. else otmp = mksobj(CLOAK_OF_PROTECTION, FALSE); 232. if(otmp) { 233. if(!rn2(2)) curse(otmp); 234. mpickobj(priest, otmp); 235. } 236. otmp = mksobj(MACE, FALSE); 237. if(otmp) { 238. otmp->spe = rnd(3); 239. if(!rn2(2)) curse(otmp); 240. mpickobj(priest, otmp); 241. } 242. } 243. } 244. } 245. 246. char * 247. priestname(priest) 248. register struct monst *priest; 249. { 250. static char pname[PL_NSIZ]; 251. 252. Strcpy(pname, "the "); 253. if(priest->minvis) Strcat(pname, "invisible "); 254. if(priest->data != &mons[PM_TEMPLE_PRIEST] && 255. priest->data != &mons[PM_TEMPLE_PRIESTESS]) { 256. Strcat(pname, priest->data->mname); 257. Strcat(pname, " "); 258. } 259. if(EPRI(priest)->ismale) 260. Strcat(pname, "priest of "); 261. else Strcat(pname, "priestess of "); 262. Strcat(pname, EPRI(priest)->deitynam); 263. return(pname); 264. } 265. 266. boolean 267. p_coaligned(priest) 268. struct monst *priest; 269. { 270. return(!strcmp(u_gname(), EPRI(priest)->deitynam)); 271. } 272. 273. static int 274. t_alignment(troom) 275. struct mkroom *troom; 276. { 277. int x, y; 278. 279. shrine_pos(&x,&y,troom); 280. 281. if(IS_ALTAR(levl[x][y].typ) && (levl[x][y].altarmask & A_SHRINE) != 0) 282. return(levl[x][y].altarmask & ~A_SHRINE); 283. return(-2); /* arbitrary non-alignment type value */ 284. } 285. 286. static boolean 287. is_shrined(troom) 288. struct mkroom *troom; 289. { 290. int x, y; 291. 292. shrine_pos(&x,&y,troom); 293. 294. if(IS_ALTAR(levl[x][y].typ) && (levl[x][y].altarmask & A_SHRINE) != 0) 295. return(TRUE); 296. return(FALSE); 297. } 298. 299. static boolean 300. t_coaligned(troom) 301. struct mkroom *troom; 302. { 303. return(t_alignment(troom) == u.ualigntyp + 1); 304. } 305. 306. struct monst * 307. findpriest(troom) 308. struct mkroom *troom; 309. { 310. register struct monst *mtmp; 311. 312. for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) 313. if(mtmp->ispriest && histemple_at(mtmp,mtmp->mx,mtmp->my) 314. && &rooms[EPRI(mtmp)->shroom] == troom) 315. return(mtmp); 316. return (struct monst *)0; 317. } 318. 319. static boolean 320. p_inhistemple(troom) 321. struct mkroom *troom; 322. { 323. register struct monst *priest; 324. 325. priest = findpriest(troom); 326. if(priest) return(TRUE); 327. return(FALSE); 328. } 329. 330. void 331. intemple() { 332. register struct mkroom *troom; 333. 334. if(troom = in_temple(u.ux, u.uy)) { 335. boolean shrined = is_shrined(troom); 336. boolean tended = p_inhistemple(troom); 337. 338. if(!in_temple(u.ux0, u.uy0)) { 339. pline("Pilgrim, you enter a%s place!", 340. (!(shrined || tended) ? " desecrated and deserted" : 341. !shrined ? " desecrated" : 342. !tended ? "n untended sacred" : 343. " sacred")); 344. if(!t_coaligned(troom) || u.ualign < -5 || !shrined || !tended) 345. You("have a%s forbidding feeling...", 346. (!shrined || !tended) ? "" : 347. " strange"); 348. else You("experience a strange sense of peace."); 349. } else if(!(shrined || tended) && !rn2(5)) { 350. switch(rn2(3)) { 351. case 0: You("have an eerie feeling..."); break; 352. case 1: You("feel like you are being watched."); break; 353. default: pline("A shiver runs down your spine."); break; 354. } 355. if(!rn2(5)) { 356. struct monst *mtmp; 357. 358. if(!(mtmp = makemon(&mons[PM_GHOST],u.ux,u.uy))) return; 359. pline("An enormous ghost appears next to you!"); 360. mnexto(mtmp); 361. mtmp->mpeaceful = 0; 362. if(flags.verbose) 363. You("are frightened to death, and unable to move."); 364. nomul(-3); 365. nomovemsg = "You regain your composure."; 366. } 367. } 368. } 369. } 370. 371. void 372. priest_talk(priest) 373. register struct monst *priest; 374. { 375. boolean coaligned = p_coaligned(priest); 376. boolean strayed = (u.ualign < 0); 377. 378. if(priest->mflee) { 379. kludge("%s doesn't want anything to do with you!", 380. Monnam(priest)); 381. priest->mtame = priest->mpeaceful = 0; 382. return; 383. } 384. 385. /* priests don't chat unless peaceful and in their own temple */ 386. if(!histemple_at(priest,priest->mx,priest->my) || priest->mtame || 387. !priest->mpeaceful || priest->mfroz || priest->msleep) { 388. if(priest->mfroz || priest->msleep) { 389. kludge("%s breaks out of his reverie!", Monnam(priest)); 390. priest->mfroz = priest->msleep = 0; 391. } 392. /* The following is now impossible according to monst.c, */ 393. /* but it should stay just in case we change the latter. */ 394. if(priest->mtame) 395. kludge("%s breaks out of your taming spell!", Monnam(priest)); 396. priest->mtame = priest->mpeaceful = 0; 397. switch(rn2(3)) { 398. case 0: 399. verbalize("Thou wouldst have words, eh? I'll give thee a word or two!"); 400. break; 401. case 1: 402. verbalize("Talk? Here is what I have to say!"); 403. break; 404. default: 405. verbalize("Pilgrim, I have lost mine desire to talk."); 406. break; 407. } 408. return; 409. } 410. 411. /* he desecrated the temple and now he wants to chat? */ 412. if(!is_shrined(&rooms[inroom(priest->mx, priest->my)]) 413. && priest->mpeaceful) { 414. verbalize("Begone! Thou desecratest this holy place with thy presence."); 415. priest->mpeaceful = 0; 416. return; 417. } 418. 419. if(!u.ugold) { 420. if(coaligned && !strayed) { 421. kludge("%s gives you two bits for an ale.", Monnam(priest)); 422. u.ugold = 2L; 423. if (priest->mgold) priest->mgold -= 2L; 424. } else 425. kludge("%s is not interested.", Monnam(priest)); 426. return; 427. } else { 428. long offer; 429. 430. kludge("%s asks you for a contribution for the temple.", 431. Monnam(priest)); 432. if((offer = bribe(priest)) == 0) { 433. verbalize("Thou shalt regret thine action!"); 434. if(coaligned) u.ualign--; 435. } else if(offer < (u.ulevel * 200)) { 436. if(u.ugold > (offer * 2L)) verbalize("Cheapskate."); 437. else { 438. verbalize("I thank thee for thy contribution."); 439. /* give player some token */ 440. } 441. } else if(offer < (u.ulevel * 400)) { 442. verbalize("Thou art indeed a pious individual."); 443. if(u.ugold < (offer * 2L)) { 444. if(coaligned && u.ualign < -5) u.ualign++; 445. verbalize("I bestow upon thee a blessing."); 446. Clairvoyant += rn1(500,500); 447. } 448. } else if(offer < (u.ulevel * 600)) { 449. verbalize("Thy devotion has been rewarded."); 450. if (!(Protection & INTRINSIC)) { 451. Protection |= INTRINSIC; 452. if (!u.ublessed) u.ublessed = rnd(3) + 1; 453. } else u.ublessed++; 454. } else { 455. verbalize("Thy selfless generosity is deeply appreciated."); 456. if(u.ugold < (offer * 2L) && coaligned) { 457. if(strayed && (moves - u.ucleansed) > 5000L) { 458. u.ualign = 0; /* cleanse him */ 459. u.ucleansed = moves; 460. } else { 461. u.ualign += 2; 462. } 463. } 464. } 465. } 466. } 467. 468. boolean 469. u_in_sanctuary(troom) 470. register struct mkroom *troom; 471. { 472. register struct mkroom *troom2; 473. 474. troom2 = in_temple(u.ux, u.uy); 475. 476. return(troom && troom2 && troom == troom2 && is_shrined(troom2) && 477. t_coaligned(troom2) && u.ualign > -5); 478. } 479. 480. void 481. ghod_hitsu() /* when attacking a priest in his temple */ 482. { 483. int x, y, ax, ay; 484. struct monst *priest; 485. struct mkroom *troom = in_temple(u.ux, u.uy); 486. 487. if(!troom || !is_shrined(troom)) return; 488. 489. /* shrine converted by human sacrifice */ 490. if((priest = findpriest(troom)) && 491. strcmp(EPRI(priest)->deitynam, 492. a_gname_at(EPRI(priest)->shrpos.x, EPRI(priest)->shrpos.y))) 493. return; 494. 495. shrine_pos(&x,&y,troom); 496. ax = x; 497. ay = y; 498. 499. if((u.ux == x && u.uy == y) || !linedup(u.ux, u.uy, x, y)) { 500. if(IS_DOOR(levl[u.ux][u.uy].typ)) { 501. if(u.ux == troom->lx - 1) { 502. x = troom->hx; 503. y = u.uy; 504. } else if(u.ux == troom->hx + 1) { 505. x = troom->lx; 506. y = u.uy; 507. } else if(u.uy == troom->ly - 1) { 508. x = u.ux; 509. y = troom->hy; 510. } else if(u.uy == troom->hy + 1) { 511. x = u.ux; 512. y = troom->ly; 513. } 514. } else { 515. switch(rn2(4)) { 516. case 0: x = u.ux; y = troom->ly; break; 517. case 1: x = u.ux; y = troom->hy; break; 518. case 2: x = troom->lx; y = u.uy; break; 519. default: x = troom->hx; y = u.uy; break; 520. } 521. } 522. if(!linedup(u.ux, u.uy, x, y)) return; 523. } 524. 525. switch(rn2(3)) { 526. case 0: 527. pline("%s roars in anger: \"Thou shalt suffer!\"", 528. a_gname_at(ax, ay)); 529. break; 530. case 1: 531. pline("%s's voice booms: \"How darest thou harm my servant!\"", 532. a_gname_at(ax, ay)); 533. break; 534. default: 535. pline("%s roars: \"Thou dost profane my shrine!\"", 536. a_gname_at(ax, ay)); 537. break; 538. } 539. 540. buzz(-15, 6, x, y, sgn(tbx), sgn(tby)); /* -15: bolt of lightning */ 541. } 542. 543. void 544. angry_priest() 545. { 546. register struct monst *priest; 547. 548. if(!(priest = findpriest(in_temple(u.ux, u.uy)))) return; 549. wakeup(priest); 550. } 551. #endif /* ALTARS && THEOLOGY */