Acolyte
@ acolyte | |
---|---|
Difficulty | 8 |
Attacks |
Weapon 1d6, Spellcasting (clerical) |
Base level | 5 |
Base experience | 71 |
Speed | 12 |
Base AC | 10 |
Base MR | 20 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Medium |
Resistances | None |
Resistances conveyed | None |
An acolyte:
| |
Reference | monst.c#line3158 |
The acolyte, @, is a Priest quest guardian. They are capable of clerical spell-casting similar to the player priest and other aligned priests.
Acolytes can grow up to become player monster priests.[1]
Encyclopedia entry
[...] For the two priests were talking exactly like priests, piously, with learning and leisure, about the most aerial enigmas of theology. The little Essex priest spoke the more simply, with his round face turned to the strengthening stars; the other talked with his head bowed, as if he were not even worthy to look at them. But no more innocently clerical conversation could have been heard in any white Italian cloister or black Spanish cathedral. The first he heard was the tail of one of Father Brown's sentences, which ended: "... what they really meant in the Middle Ages by the heavens being incorruptible." The taller priest nodded his bowed head and said: "Ah, yes, these modern infidels appeal to their reason; but who can look at those millions of worlds and not feel that there may well be wonderful universes above us where reason is utterly unreasonable?"
References
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