Hash mark
Revision as of 20:56, 30 July 2022 by Umbire the Phantom (talk | contribs)
Printable ASCII characters | ||||||||||||||||||||||||||||||||||
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~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | space | |||||||||||||||||||||
` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | { | } | | | |||||||||||||||||||
Ww | Ee | Rr | Tt | Yy | Uu | Ii | Oo | Pp | : | " | [ | ] | \ | |||||||||||||||||||||
Aa | Ss | Dd | Ff | Gg | Hh | Jj | Kk | Ll | ? | ; | ' | Ctrl | ||||||||||||||||||||||
Zz | Xx | Cc | Vv | Bb | Nn | Mm | , | . | / | < | > | Alt |
In NetHack, the hash mark serves a few purposes.
- Press # before entering an extended command.
- On the skill screen, # denotes a skill that cannot be #enhanced any further.
- # can represent one of many dungeon feature:
- In the inventory, # is used for items picked up when every other inventory letter is used - in practice, this is usually given to a loadstone, which ignores inventory letter limits, and can also be given to boulders picked up while in the form of a giant or titan.
Note that "#" cannot be the first character of the name of any NetHackWiki article. This is why articles about extended commands such as #chat omit the "#" from the article name.