Difference between revisions of "I"
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{{ASCII}} | {{ASCII}} | ||
− | + | In ''[[NetHack]]'', the letter '''I''' serves the following purposes: | |
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− | * | + | * {{white|i}} represents an [[imp or minor demon]]: |
− | + | ** {{monsymlink|manes}} | |
− | + | ** {{monsymlink|homunculus}} | |
+ | ** {{monsymlink|imp}} | ||
+ | ** {{monsymlink|lemure}} | ||
+ | ** {{monsymlink|quasit}} | ||
+ | ** {{monsymlink|tengu}} | ||
+ | * {{white|I}} represents the detected position of a monster that is [[invisible]] or otherwise cannot be seen by you (e.g. detected via [[clairvoyance]]). | ||
+ | * Press {{kbd|i}} to bring up your [[inventory]]. | ||
+ | * Press {{kbd|shift|i}} to bring up a specific part of your inventory, based on object type or [[beatitude]]. | ||
+ | |||
+ | ==Historical uses== | ||
+ | In Hack 1.21, a variant of [[Jay Fenlason's Hack]], ice balls used the {{white|i}} glyph - the {{white|I}} glyph was not yet assigned to a monster.<!--far as the wiki article itself indicates, anyway--> In the variant Hack for PDP-11, the {{white|i}} glyph is given to the [[imp]], while the {{white|I}} glyph is given to the [[invisible stalker]] - both monsters retain their glyph for their appearance in [[Hack 1.0]], with the invisible stalker being given its current name to avoid redundancy when reporting actions related to invisible monsters. | ||
+ | |||
+ | The imp retains the {{white|i}} glyph to the current day, while the invisible stalker used the {{white|I}} glyph as late as [[NetHack 3.2.3]]; in [[NetHack 3.3.0]], the glyph is given its current use, and the stalker is moved to the [[elemental]] [[monster class]], {{white|E}}. | ||
+ | |||
+ | ==Variants== | ||
+ | ===SLASH'EM=== | ||
+ | [[SLASH'EM]] introduces some new monsters that use the {{white|i}} glyph: | ||
+ | |||
+ | * {{monsymlink|dretch}} | ||
+ | * {{monsymlink|rutterkin}} | ||
+ | * {{monsymlink|nupperibo}} | ||
+ | * {{monsymlink|blood imp}} | ||
+ | |||
+ | ===UnNetHack=== | ||
+ | [[UnNetHack]] introduces one new monster that uses the {{white|i}} glyph: | ||
+ | |||
+ | * {{brightgreen|i}} [[Uranium imp (UnNetHack)|uranium imp]] | ||
+ | |||
+ | ===dNetHack=== | ||
+ | [[dNetHack]] introduces some new monsters that use the {{white|i}} glyph: | ||
+ | |||
+ | * {{white|i}} [[nupperibo (dNetHack)|nupperibo]] | ||
+ | * {{brightgreen|i}} [[Uranium imp (dNetHack)|uranium imp]] | ||
+ | * {{black|i}} [[legion devil grunt]] | ||
+ | * {{gray|i}} [[legion devil soldier]] | ||
+ | * {{green|i}} [[legion devil sergeant]] | ||
+ | * {{yellow|i}} [[legion devil captain]] | ||
+ | * {{brightcyan|i}} [[metamorphosed nupperibo]] | ||
+ | * {{brightmagenta|i}} [[metamorphosed nupperibo]] | ||
+ | * {{magenta|i}} [[Glasya]] | ||
+ | {{nethack-367}} | ||
[[Category:ASCII]] | [[Category:ASCII]] |
Latest revision as of 19:39, 20 January 2024
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~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | space | |||||||||||||||||||||
` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | { | } | | | |||||||||||||||||||
Ww | Ee | Rr | Tt | Yy | Uu | Ii | Oo | Pp | : | " | [ | ] | \ | |||||||||||||||||||||
Aa | Ss | Dd | Ff | Gg | Hh | Jj | Kk | Ll | ? | ; | ' | Ctrl | ||||||||||||||||||||||
Zz | Xx | Cc | Vv | Bb | Nn | Mm | , | . | / | < | > | Alt |
In NetHack, the letter I serves the following purposes:
- i represents an imp or minor demon:
- I represents the detected position of a monster that is invisible or otherwise cannot be seen by you (e.g. detected via clairvoyance).
- Press i to bring up your inventory.
- Press shift + i to bring up a specific part of your inventory, based on object type or beatitude.
Historical uses
In Hack 1.21, a variant of Jay Fenlason's Hack, ice balls used the i glyph - the I glyph was not yet assigned to a monster. In the variant Hack for PDP-11, the i glyph is given to the imp, while the I glyph is given to the invisible stalker - both monsters retain their glyph for their appearance in Hack 1.0, with the invisible stalker being given its current name to avoid redundancy when reporting actions related to invisible monsters.
The imp retains the i glyph to the current day, while the invisible stalker used the I glyph as late as NetHack 3.2.3; in NetHack 3.3.0, the glyph is given its current use, and the stalker is moved to the elemental monster class, E.
Variants
SLASH'EM
SLASH'EM introduces some new monsters that use the i glyph:
UnNetHack
UnNetHack introduces one new monster that uses the i glyph:
dNetHack
dNetHack introduces some new monsters that use the i glyph: