Difference between revisions of "Noble (player monster)"

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A '''nobleman''' or '''noblewoman''' is a [[player monster]] added in the [[Noble]] role patch, corresponding to the default version of the [[noble]] [[role]] (as opposed to the elf, female and male drow, and dwarf versions in [[dNetHack]]).
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A '''nobleman''' or '''noblewoman''' is a [[player monster]] added in the [[Noble]] role patch, corresponding to the default version of the [[Noble]] [[role]] (as opposed to the elf, drow, and dwarf versions in [[dNetHack]]).
  
 
Like other player monsters, noblemen and noblewomen are never randomly generated (except in variants which enable random generation of player monsters) and are thus rarely seen.
 
Like other player monsters, noblemen and noblewomen are never randomly generated (except in variants which enable random generation of player monsters) and are thus rarely seen.
No noblemen or noblewomen are normally found outside the [[Astral Plane]], where they may appears among the hostile player monsters generated there<ref>{{function|mplayer.c|create_mplayers}}</ref>.
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No noblemen or noblewomen are normally found outside the [[Astral Plane]], where they may appears among the hostile player monsters generated there.<ref>{{function|mplayer.c|create_mplayers}}</ref>
  
Reading a cursed [[scroll of genocide]] as a noble while [[confused]] will summon a number of noblemen or noblewomen, although they won't have their usual equipment.  Using [[undead turning]] on the corpse or [[stone to flesh]] on the statue of a dead noble left on a [[bones level]] will revive the corpse or statue as a player monster. Nobleman and noblewoman corpses may be found in the [[Valley of the Dead]]{{refsrc|gehennom.des|65}}, and a statue of a noble may appear on [[Medusa's Island]]{{refsrc|sp_lev.c|1004|comment= the code is very cryptic but fortunately has comments}}.
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Reading a cursed [[scroll of genocide]] as a noble while [[confused]] will summon a number of noblemen or noblewomen, although they won't have their usual equipment.  Using [[undead turning]] on the corpse or [[stone to flesh]] on the statue of a dead noble left on a [[bones level]] will revive the corpse or statue as a player monster. Nobleman and noblewoman corpses may be found in the [[Valley of the Dead]],{{refsrc|gehennom.des|65}} and a statue of a noble may appear on [[Medusa's Island]].{{refsrc|sp_lev.c|1004|comment= the code is very cryptic but fortunately has comments}}
  
 
Most nobles encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume the form of a nobleman or noblewoman.
 
Most nobles encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume the form of a nobleman or noblewoman.
  
== Equipment<ref>{{function|mplayer.c|mk_mplayer}}</ref><ref>[http://www.doc.ic.ac.uk/~pgp/nh/moninvent-343.txt Monsters' Equipment Spoiler] by Boudewijn Waijers, Topi Linkala and Philip Potter</ref> ==
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== Equipment ==
  
 
A nobleman or noblewoman on the Astral Plane will carry a [[rapier]].  The [[weapon]]'s [[enchantment]] will be random between  +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each.  There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.
 
A nobleman or noblewoman on the Astral Plane will carry a [[rapier]].  The [[weapon]]'s [[enchantment]] will be random between  +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each.  There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.
  
Like other player monsters on the Astral Plane, nobles will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s, 1d3 random [[miscellaneous item]]s, some [[gold]], and a [[cheap plastic imitation of the Amulet of Yendor]]. The noble's ascension kit will include [[chain mail]] and an [[opera cloak]], as well as other randomly selected pieces of equipment.
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Like other player monsters on the Astral Plane, nobles will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s, 1d3 random [[miscellaneous item]]s, some [[gold]], and a [[cheap plastic imitation of the Amulet of Yendor]]. The noble's ascension kit will include [[chain mail]] and an [[opera cloak]], as well as other randomly selected pieces of equipment.<ref>{{function|mplayer.c|mk_mplayer}}</ref><ref>[http://www.doc.ic.ac.uk/~pgp/nh/moninvent-343.txt Monsters' Equipment Spoiler] by Boudewijn Waijers, Topi Linkala and Philip Potter</ref>
  
 
== References ==
 
== References ==
 
<references/>
 
<references/>
  
[[Category:Player monsters]] [[Category:Noble patch]] [[Category:DNethack monsters]]
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[[Category:Player monsters]] [[Category:Noble patch]] [[Category:dNetHack monsters]]

Latest revision as of 19:30, 5 September 2019

A nobleman or noblewoman is a player monster added in the Noble role patch, corresponding to the default version of the Noble role (as opposed to the elf, drow, and dwarf versions in dNetHack).

Like other player monsters, noblemen and noblewomen are never randomly generated (except in variants which enable random generation of player monsters) and are thus rarely seen. No noblemen or noblewomen are normally found outside the Astral Plane, where they may appears among the hostile player monsters generated there.[1]

Reading a cursed scroll of genocide as a noble while confused will summon a number of noblemen or noblewomen, although they won't have their usual equipment. Using undead turning on the corpse or stone to flesh on the statue of a dead noble left on a bones level will revive the corpse or statue as a player monster. Nobleman and noblewoman corpses may be found in the Valley of the Dead,[2] and a statue of a noble may appear on Medusa's Island.[3]

Most nobles encountered in the main dungeon will turn out to be doppelgangers, which may temporarily assume the form of a nobleman or noblewoman.

Equipment

A nobleman or noblewoman on the Astral Plane will carry a rapier. The weapon's enchantment will be random between +4 and +8, and it will be either erodeproof or greased (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an artifact of the same type, if possible.

Like other player monsters on the Astral Plane, nobles will also be equipped with 1d3 random offensive items, 1d3 random defensive items, 1d3 random miscellaneous items, some gold, and a cheap plastic imitation of the Amulet of Yendor. The noble's ascension kit will include chain mail and an opera cloak, as well as other randomly selected pieces of equipment.[4][5]

References

  1. create_mplayers in mplayer.c
  2. gehennom.des in NetHack 3.4.3, line 65
  3. sp_lev.c in NetHack 3.4.3, line 1004: the code is very cryptic but fortunately has comments
  4. mk_mplayer in mplayer.c
  5. Monsters' Equipment Spoiler by Boudewijn Waijers, Topi Linkala and Philip Potter