Difference between revisions of "Unchanging"
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− | + | '''Unchanging''' is a [[property]] in ''[[NetHack]]'' that prevents [[you]] from being [[polymorph]]ed or otherwise transformed into another [[monster]] or form. | |
+ | |||
+ | The only source of the property is wearing the [[amulet of unchanging]]. | ||
+ | |||
+ | ==Description== | ||
+ | Unchanging stops polymorphing and other means of changing form from occurring, including [[sliming]] and the effects of eating certain [[corpse]]s or [[tin]]s, but ''not'' [[stoning]]. If you gain unchanging while suffering from sliming, it is aborted and cured. | ||
+ | |||
+ | If you die while polymorphed (which would normally return you to your normal form) and have unchanging, you will instead die as normal in most cases. The exception are as follows: | ||
+ | |||
+ | * While in the form of a [[wood golem|wood]] or [[leather golem]], be hit by a [[brown pudding]] bite and rotted away. | ||
+ | * While in the form of an [[iron golem]], be hit by a source of [[water]] or a [[rust monster]] attack. | ||
+ | * While in the form of a [[clay golem]], be hit by the [[intrinsic-stealing]] attack of a [[gremlin]]. | ||
+ | * While in the form of an [[undead]] monster, [[pray]] to your [[god]]. | ||
+ | |||
+ | In the above circumstances, you will be returned to normal form even with unchanging. | ||
+ | |||
+ | ==Strategy== | ||
+ | {{main|Amulet of unchanging}} | ||
+ | Unchanging is typically used to maintain a long-term (and often [[Polymorph control|controlled]]) polyself for various purposes, in exchange for the risk of deaths that occur being permanent where they would not be otherwise. A source of unchanging can also be a good substitute for [[magic resistance]] in areas such as the [[Gnomish Mines]] beyond [[Minetown]], where [[polymorph trap]]s are a major obstacle; unchanging can also protect your steed from polymorph traps while [[riding]]. Unchanging can also suppress unwanted polymorphing from other sources, such as [[lycanthropy]]. | ||
+ | |||
+ | ==Messages== | ||
+ | {{message|You can not change from your current form.|You have unchanging as viewed via [[enlightenment]].}} | ||
+ | |||
+ | ==Variants== | ||
+ | Some variants implement additional sources of unchanging. | ||
+ | |||
+ | ===FIQHack=== | ||
+ | In [[FIQHack]], unchanging is one of the properties that can be conferred by [[quaff]]ing or [[dip]]ping into a [[potion of wonder]]. | ||
+ | |||
+ | ===SpliceHack=== | ||
+ | In [[SpliceHack]], the [[robe of stasis]] is a type of [[cloak]] that confers unchanging while worn. | ||
+ | {{nethack-367}} | ||
+ | [[Category:Properties]] |
Revision as of 02:48, 15 July 2023
Unchanging is a property in NetHack that prevents you from being polymorphed or otherwise transformed into another monster or form.
The only source of the property is wearing the amulet of unchanging.
Description
Unchanging stops polymorphing and other means of changing form from occurring, including sliming and the effects of eating certain corpses or tins, but not stoning. If you gain unchanging while suffering from sliming, it is aborted and cured.
If you die while polymorphed (which would normally return you to your normal form) and have unchanging, you will instead die as normal in most cases. The exception are as follows:
- While in the form of a wood or leather golem, be hit by a brown pudding bite and rotted away.
- While in the form of an iron golem, be hit by a source of water or a rust monster attack.
- While in the form of a clay golem, be hit by the intrinsic-stealing attack of a gremlin.
- While in the form of an undead monster, pray to your god.
In the above circumstances, you will be returned to normal form even with unchanging.
Strategy
Unchanging is typically used to maintain a long-term (and often controlled) polyself for various purposes, in exchange for the risk of deaths that occur being permanent where they would not be otherwise. A source of unchanging can also be a good substitute for magic resistance in areas such as the Gnomish Mines beyond Minetown, where polymorph traps are a major obstacle; unchanging can also protect your steed from polymorph traps while riding. Unchanging can also suppress unwanted polymorphing from other sources, such as lycanthropy.
Messages
- You can not change from your current form.
- You have unchanging as viewed via enlightenment.
Variants
Some variants implement additional sources of unchanging.
FIQHack
In FIQHack, unchanging is one of the properties that can be conferred by quaffing or dipping into a potion of wonder.
SpliceHack
In SpliceHack, the robe of stasis is a type of cloak that confers unchanging while worn.