Difference between revisions of "Physical damage"

From NetHackWiki
Jump to navigation Jump to search
(Not affected by cancellation. Update refs. Update from nethack-343 to nethack-367.)
(See also: damage type. Remove stub tag. There's not much to expand here.)
 
Line 6: Line 6:
  
 
The [[half physical damage]] property halves physical damage from most sources.
 
The [[half physical damage]] property halves physical damage from most sources.
 +
 +
==See also==
 +
* [[Damage type]]
  
 
==References==
 
==References==
 
 
<references/>
 
<references/>
 
+
{{nethack-367}}
{{stub}}
 
 
 
 
[[Category:Monster damage types]]
 
[[Category:Monster damage types]]
{{nethack-367}}
 

Latest revision as of 14:54, 7 July 2024

Physical damage, known as AD_PHYS in the source[1], is the basic type of damage that monster attacks inflict upon the hero:

The rothe hits! The rothe bites!

It is not affected by cancellation or magic cancellation, but may be reduced by your armor class.

The half physical damage property halves physical damage from most sources.

See also

References