Wand of magic missile

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Revision as of 03:40, 7 January 2007 by MadDawg2552 (talk | contribs) (Generation information.)
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Name magic missile
Appearance random
Base price 150 zm
Weight 7
Type ray
Maximum charges 8
Monster use Will not be used by monsters.

A wand of magic missile will do 2d6 damage to monsters when zapped.

Generation

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 5% chance that a randomly-generated wand will be a wand of magic missile.

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