Sound
Revision as of 06:53, 13 April 2007 by 24.12.195.225 (talk)
NetHack has no sound in the sense of audio-output from speakers, but your character in the game will hear many sounds, such as:
You hear water falling on coins. You hear the footsteps of a guard on patrol.
Most sounds, like the above, have a definite meaning: the first tells you that there is a fountain on the level, the second that there is a vault. Other sounds can indicate one of many events, such as:
You hear a chugging sound.
This means a monster quaffed a potion, but you don't know which one.
You hear crashing rock.
There's a dwarf or some monster somewhere on the level that is creating tunnels through walls.
You can use this wiki to look up what a sound means by typing its message into the search box. You should be redirected to an article about the thing that caused the sound.